Super Nintendo Entertainment System
Hardware, storefront and ecosystem news for Super Nintendo Entertainment System.
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James Pond 2 (Recompile) - A platforming classic from the 90's goes ultrawide
Gary Riches has released a native C++ recompile of the 1991 Amiga game James Pond 2: Codename RoboCod, available for Windows, macOS, Linux, and Steam Deck. This modern overhaul introduces widescreen support, smooth performance, controller rumble, and a save system, preserving the classic's legacy for contemporary hardware.
Analogue is reviving its Mega SG and Super Nt consoles, and they'll play all your old Sega and Nintendo cartridges with some modern enhancements
Analogue is reviving its Mega SG and Super Nt retro consoles with updated FPGA technology for enhanced accuracy and zero lag. The revised Mega SG+ and Super Nt+ will play original Sega Genesis and Super Nintendo cartridges, respectively, with support for over 2,000 games each. Pre-orders begin October 19th, with consoles shipping in December.
Super Metroid är pixlar i perfektion
Super Metroid is hailed as a masterpiece of the Metroidvania genre, achieving pixel-perfect graphics and a timeless design on the Super Nintendo Entertainment System. The game masterfully blends atmospheric horror, exploration, and a nuanced narrative, setting a benchmark that few titles, including Castlevania: Symphony of the Night, have matched. Its detailed world-building and subtle storytelling, reminiscent of FromSoftware's approach, continue to impress even decades later.
The Legend Of Zelda: Ocarina Of Time remake preview - the once and future king
A preview of the upcoming remake of The Legend of Zelda: Ocarina of Time highlights its graphical overhaul and updated gameplay. While the remake is a visual masterpiece, some changes like manual jumping and the inability to rename Link have drawn criticism.
The SNES is seemingly getting the SuperStation FPGA treatment, and it'll even cater to console enthusiasts like me…
Retro Remake, known for its SuperStation PS1 console, has teased a new Super Nintendo powered by FPGA, codenamed 'Codename SSNT/SuperFPGA'. The company, founded by Taki Udon, aims to replicate the look and feel of original SNES consoles across all regions, potentially filling a market gap left by the out-of-stock Analogue SuperNT.
[Let’s Talk] What are you playing? – October 2026
This discussion post asks readers what games they are playing in October 2026, mentioning titles like Fire Emblem: Fortune's Weave, Middle-earth games, The Witcher 3 Remastered, and Toem 2. It also features comments from users discussing their Nintendo console collections, including special editions and past ownership.
Remakes och remasters är inget nytt fenomen
The article discusses the long history of video game remakes and remasters, arguing that the practice is not a new phenomenon driven by developer laziness. It defines remakes as games rebuilt from the ground up with updated assets and mechanics, while remasters involve graphical and audio enhancements to existing games. Examples from the 8-bit and 16-bit eras, as well as early PC titles, are provided to illustrate the historical prevalence of these updated versions.
Why we love the GameCube! Pure Nintendo Podcast E181
The Pure Nintendo Podcast episode 181 celebrates the 25th anniversary of the Nintendo GameCube. Hosts Jemma, Trev, and Kirk, along with guest Jonathan, reminisce about their favorite games, peripherals, and memories of the console, which originally launched in Japan on September 14, 2001.
The Blues Brothers : Jukebox Adventure - The PC sequel could be getting a full Amiga AGA version via dlfrsilver
A fan-made Amiga AGA version of The Blues Brothers: Jukebox Adventure is in development by dlfrsilver, aiming to bring the PC version to the Amiga 1200. The port is 80% complete, utilizing a custom assembly engine and Amiga hardware features for smooth performance. This project is seen as a significant achievement in game preservation, with plans to potentially port other titles using the same engine.
Mario Kart World Adds 10 Classic SNES Courses Today to VS Race
Mario Kart World has received a free update adding ten classic courses from Super Mario Kart for the Super Nintendo Entertainment System, including Ghost Valley and Vanilla Lake. These tracks have been visually overhauled and are available in VS Race. The Knockout Tour mode has also been updated with new Rally additions.
The Metroidvania Is Decades Old, But One Year In Particular Is The Undisputed King
The Metroidvania genre, while decades old, experienced its peak in 2018 with a diverse slate of innovative titles. This year saw games like Hollow Knight, Dead Cells, and Yoku's Island Express push the genre's boundaries by incorporating elements from souls-likes, roguelikes, and even pinball, making it an ideal year for both newcomers and veterans.
Super Mario Bros looks incredible on the Sega Master System!
A near-perfect port of Super Mario Bros. has been released for the Sega Master System, developed by LackofTrack. This ambitious homebrew project not only replicates the original NES gameplay but also features an enhanced graphics mode inspired by Super Mario All-Stars and an audio mode utilizing the YM2413 FM synthesizer chip.
31 years later, beautiful SNES RPG Terranigma is finally coming to PC, and I must lay the ghost of my console warrior childhood to rest
The Super Nintendo Entertainment System action-RPG Terranigma, originally released in 1995 by Quintet, is finally coming to PC. Developed by Clear River Games Development in collaboration with Limited Run Games, the re-release is slated for early 2027. The game features real-time spear combat and a story set on a hollow planet.
Ranking the 12 Greatest Blizzard Games of All Time
This article ranks the 12 greatest games developed by Blizzard Entertainment, highlighting titles like Starcraft, Diablo 2, and Overwatch for their lasting impact and innovative gameplay. It discusses Blizzard's history of creating enduring titles, many of which utilize live service models and continue to receive expansions and updates.
The James Pond Legacy: The Pond Is Not Enough announced for Nintendo Switch 2
System 3 has announced The James Pond Legacy: The Pond Is Not Enough for the Nintendo Switch 2, scheduled for an October release. This collection will feature twelve versions of four classic James Pond titles across multiple retro platforms, including an interactive hub called the Pondverse and a new original song. The physical collector's edition will be limited to 6,000 copies.
So far, 20% of GamesRadar+ readers think the SNES is the greatest retro console of all time, but 80% of you would crown…
A poll conducted by GamesRadar+ reveals that 20% of readers currently consider the Super Nintendo Entertainment System the greatest retro console of all time, with the PlayStation 2 closely following. The article discusses the enduring appeal of retro consoles, the impact of modern emulation and hardware, and encourages readers to cast their votes.
Nintendo Switch Online adds Mario Paint, Mario Kart: Super Circuit icons
Nintendo Switch Online is offering new icons for Mario Paint and Mario Kart: Super Circuit throughout August, available for 10 Platinum Points each. To unlock these icons, members must play the respective games on their associated apps before September 7, 2026.
Contra III - Från kulhelvete till perfekt dans
Contra III: The Alien Wars is highlighted as a peak in the notoriously difficult Contra series, particularly for its co-op gameplay. The author recounts a personal experience of achieving perfect synchronization with a friend, emphasizing how the game's design fostered deep teamwork and trust. This unique co-op experience left a lasting impression, demonstrating Contra III's success in balancing challenging gameplay for both solo and cooperative play.
You can now play SNES Doom with modern dual analogue controls thanks to Blueretro dev
A developer has created a ROM hack for Super Nintendo's Doom that adds dual analogue stick support, leveraging the BlueRetro adapter firmware. This enhancement, built upon previous FX3 cart improvements, can now be experienced through the Mesen emulator on Windows, macOS, and Linux, making it accessible without physical hardware modifications.
Square Enix talks Final Fantasy 4, was originally intended for the NES
Square Enix revealed that Final Fantasy 4 was initially planned for the Nintendo Entertainment System before its eventual release on the Super Nintendo Entertainment System. Development began in 1989, and the platform change occurred due to unexpected shifts, including the desire to utilize the SNES's Mode 7 graphics feature for elements like the opening airship scene.