AI-assisted game development
Ongoing coverage on AI-assisted game development.
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Indiana Jones and the temple of doom - An AI fan-made PC point & click adventure in the classic SCUMM tradition
BBGames has released a fan-made, AI-assisted point-and-click adventure game titled Indiana Jones and the Temple of Doom, built using the Godot Adventure Engine. The game adapts the entire film, featuring new dialogue, inventory puzzles, and interactive set pieces, allowing players to control Indiana Jones, Willie, and Short Round.
"Good games will get cloned and buried" – AI vibe coding is one of the biggest threats on storefronts…
Industry analyst Mat Piscatella warns that AI-assisted game development, specifically "vibe coding," poses a significant threat to game discovery on digital storefronts like Steam. This technology allows for rapid cloning of existing games, potentially burying original titles and making it even harder for new games to gain visibility. Piscatella expresses concern that this trend, combined with the already challenging discovery landscape, is detrimental to the market.