Artificial Intelligence
Ongoing coverage on Artificial Intelligence.
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AI Yi-Yi!
NVIDIA's Vera CPU is enabling agentic scientific AI at Los Alamos National Laboratory, addressing the 'memory wall' challenge for AI development. This advancement aims to provide a new context tier for AI, with Anthropic also mentioned in relation to AI advancements.
Elden Ring, Death Stranding Movie Studio Gets $75 Million From Google For AI Research, Report Says
Google is reportedly investing $75 million into the movie studio A24 for AI-based research, with the aim of developing new tools for movie production. While A24 is producing films based on Elden Ring and Death Stranding, the investment is not expected to directly impact those projects. This move marks Google's first investment in a movie studio and comes amid growing concerns about AI's role in creative industries.
CD Projekt boss warns that games made solely by gen AI are already being made
CD Projekt co-CEO Michał Nowakowski has warned that games developed entirely using generative AI are imminent, citing a studio founder who claims to be able to launch games within weeks. While acknowledging the potential for rapid prototyping, Nowakowski expressed doubts about the long-term viability and artistic merit of such titles, contrasting them with games possessing 'soul' and fresh ideas.
OpenAI signs deal to show Getty's images in ChatGPT results
OpenAI has signed a deal with Getty Images that will allow the AI company to use Getty's extensive content library within its AI search and ChatGPT products. This agreement grants OpenAI access to a vast collection of images for its AI models.
Steam Week in Review: spammy, AI-generated capsule art is a pox, and it makes browsing Steam less fun
The proliferation of AI-generated capsule art on Steam is diminishing the browsing experience, making it harder to discover genuine indie gems. This trend creates a disconnect between appealing art and actual game quality, potentially leading to wasted time and a less enjoyable user experience for curious players.
MMO Week in Review: ArcheAge’s revival, Guild Wars’ CCG
This week's MMO news roundup covers a variety of topics including Guild Wars receiving a CCG in China, ArcheAge's revival, and Richard Garriott's efforts to regain Ultima copyright. It also features updates on Tomo Endless Blue's Kickstarter success, Embers of the Uncrowned, and Diablo Immortal's new Warlock patch.
CDPR chief says games made entirely with AI are ‘incoming’ but doubts if ‘this is really the path to follow’
The chief of CD Projekt Red acknowledges that games made entirely with artificial intelligence are on the horizon but expresses doubt about this being the optimal path for game development. He suggests that while AI will be a factor, it may not replace traditional development methods entirely.
AI Yi-Yi!
A data analyst discovered that an 'AI stigma' on Steam can lead to a significant reduction in game reviews. Separately, the article touches upon upcoming practical AI features for iPhones in iOS 27, moving beyond basic assistants like Siri.
Data analyst finds 'AI stigma' on Steam can reduce the number of reviews a game gets by around 53%—and…
A data analysis by Ross Burton for Game Oracle suggests that games disclosing the use of artificial intelligence face an 'AI stigma' on Steam, leading to approximately a 53% reduction in reviews compared to games that do not disclose AI use. This penalty is more pronounced for high-potential games and developers with established track records, indicating that player perception significantly impacts reception despite the tool's utility in game development.
Joint The Witcher 4 and CD Projekt Red CEO says fully AI-generated games are coming, but he has "some doubts whether this is really the path to follow"
CD Projekt Red's joint CEO Michał Nowakowski believes fully AI-generated games are inevitable but expressed doubts about this being the optimal path for game development. He noted that while AI studios can rapidly prototype and launch games, he questions the long-term viability and artistic merit of such titles, emphasizing the importance of 'soul' and fresh ideas in a crowded market.
Former Dragon Age writer says AI could make gamedev 'frustrating as hell': 'How are we going to train up the next generation of devs if we eliminate every entry-level task?'
Former BioWare writer David Gaider expressed concerns that generative AI could make game development "frustrating as hell" by eliminating entry-level tasks crucial for training new developers. He highlighted issues with AI inconsistency and the ethical implications of using artists' data without consent, a sentiment echoed by other developers like David Szymanski and Danny Koo.
Sony say goodbye to PC and hello to AI in their annual business report, which must be a good thing, right?
Sony's latest business report indicates a strategic shift away from releasing first-party games on PC, focusing instead on leveraging Artificial Intelligence to enhance game development productivity and the PlayStation user experience. While the report details AI integration for improving development workflows, transaction efficiency, and content personalization, it notably omits previous mentions of PC releases, suggesting a pivot that may prioritize PlayStation 5 sales.
Saturday Mobilization
China has unveiled a man-portable anti-drone laser weapon capable of burning through a drone at 1,600 feet in four seconds. This backpack-sized, 2-kilowatt system weighs 55 pounds and utilizes artificial intelligence for targeting.
AI Yi-Yi!
This article explores how artificial intelligence agents can be utilized to enhance the security and protection of electric vehicle charging stations. The focus is on the potential applications of AI in safeguarding charging infrastructure against various threats.
Out of Words Is an Artistic, Handmade Breath of Fresh Air | IGN Preview
Out of Words is an upcoming 2D co-op platformer that distinguishes itself with its entirely handmade, stop-motion art style, where every in-game element is crafted physically. The game's narrative is inspired by a poem and aims to offer a unique, artistic experience in contrast to AI-generated content.
Microsoft researcher builds goat-powered neural network in Age of Empires 2 to show why we should 'stop assuming that LLMs behave like humans just because they were trained with natural language'
Microsoft researcher Adrian de Wynter created a neural network within Age of Empires 2 using goats and grass to represent binary data, demonstrating that complex systems can be built from simple components. This experiment aims to highlight how easily humans anthropomorphize large language models, arguing against assuming human-like behavior simply because they are trained on natural language.
AI Yi-Yi!
This article discusses the growing impact of Artificial Intelligence across various fields, including warfare with AI-powered drones and its potential challenges in understanding complex biological systems like the human genome. It also touches upon the rising costs associated with AI development and deployment.
Sony posts statement on how AI will evolve the PlayStation experience
Sony's annual report outlines plans to integrate Artificial Intelligence across its businesses, particularly within the PlayStation division. The company aims to leverage AI to enhance game development, improve productivity, personalize the player experience, and push visual fidelity forward, while also exploring collaborations with companies like Bandai Namco for video production.
Norway imposes broad restrictions on AI for elementary school kids
Norway is reportedly set to implement a ban on young children using artificial intelligence tools in schools. This measure aims to restrict AI access for elementary school-aged children within educational settings.
Sony deletes mention of PC from annual strategy report in favour of a gushing about AI
Sony has removed mentions of PC as a platform for its titles in its latest annual strategy report, shifting focus to Artificial Intelligence. The report now emphasizes AI's role in enhancing creativity, productivity, and the PlayStation experience, including personalized content recommendations and improved visual fidelity.