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Artificial Intelligence

Ongoing coverage on Artificial Intelligence.

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Shack NewsNeutral

Tesla (TSLA) Q3 2026 earnings results and conference call transcript

Tesla reported its Q3 2026 earnings, with total quarterly revenue remaining flat year-over-year at $28.0 billion. The company highlighted strong momentum in Super Intelligence, robotics, and renewable energy projects, alongside continued strength in its core business with TTM revenue exceeding $100 billion for the second consecutive quarter. Tesla also noted significant growth in FSD attach rates and progress in its Robotaxi and Energy Storage businesses.

Shack NewsPositive

Facebook (META) Q3 2026 earnings results beat revenue expectations

Meta Platforms Inc. reported Q3 2026 revenue of $64.601 billion USD, exceeding analyst expectations despite a lower-than-projected earnings-per-share of $3.83. CEO Mark Zuckerberg highlighted progress in AI development, including the launch of Muse and Muse Wonder. The report factored in $9.89 billion from a recent social media addiction lawsuit settlement, impacting operational income and EPS.

PC GamerNegative

'You've taken us free cash flow negative as a company, so congratulations': Amazon has plenty of Nvidia GPUs, but not enough energy to power its AI boom

Amazon Web Services is facing significant challenges powering its massive Nvidia GPU infrastructure for AI, leading to a substantial drop in free cash flow. Despite accepting billions in hardware monthly, a lack of sufficient energy capacity means much of this investment is currently unusable, impacting the company's financial performance.

Games IndustryNegative

Project Helix reportedly launching in late 2028, projected to cost between $1,200 and $1,800

Xbox is reportedly planning a next-generation console codenamed 'Project Helix' for a late 2028 launch, with an estimated price of $1,200 to $1,800. The company is also developing a new handheld device for late next year and considering a tiered Game Pass overhaul. These plans come amidst significant restructuring, including layoffs and a reassessment of past business strategies.

Games IndustryNeutral

Games like Call of Duty and EA Sports FC most at risk of losing players during GTA 6 launch, according to new data

New data from gaming consultancy Open World suggests that titles like Call of Duty, Apex Legends, and EA Sports FC are most at risk of losing players during the launch of Grand Theft Auto 6. The analysis indicates that competitive shooters and sports games, along with driving and high-stakes session games, are most likely to see player migration. Developers are advised to avoid major content updates or marketing pushes during GTA 6's launch window to mitigate player loss.

Games IndustryNeutral

Vivrato: 97% of studio leaders use AI in some form during development in EU and North America

A new report by consultancy firm Vivrato reveals that 97% of studio leaders in Europe and North America are using AI in some form during game development, with 94% utilizing it across various production stages. The study, based on 101 interviews, highlights AI's most common applications in code and engineering, general productivity, and concept/pre-production, while noting deeper adoption in European studios.

Shack NewsNeutral

Evening Reading - October 20, 2026

This edition of Evening Reading covers a variety of gaming news, including updates for Cyberpunk 2077 and EVE Online, a potential delay for Umamusume: Pretty Derby due to immigration policies, and the announcement of a new Deadlock update. It also touches on financial news for Tesla, SpaceX, and Netflix, and mentions the potential for a 2027 Xbox handheld.

PC GamerNegative

Founder of bankrupt Samson studio mulls how to use AI for his next attempt: 'Cutting corners in game development has a habit of coming back to bite you in the ass'

Christofer Sundberg, founder of the now-bankrupt Liquid Swords studio, has confirmed the closure of the company six months after the PC release of their game Samson. Despite the console version's greater success, it wasn't enough to save the studio, which faced market conditions and poor business decisions. Sundberg plans to open a new studio, focusing on sustainable development, potentially utilizing AI for prototyping and repetitive tasks, while cautioning against cutting corners.

DestructoidVery negative

‘AI slop fest’: PC gamers are annoyed with Steam Next Fest’s abundance of AI titles

PC gamers are expressing frustration with the prevalence of AI-generated titles during Steam Next Fest, labeling the event an 'AI slop fest.' This sentiment highlights concerns about the quality and authenticity of games developed using artificial intelligence.

GamespotNegative

PlayStation Boss: “Creativity Is For Humans, Not AI”

Sony's Hiroki Totoki and Take-Two's Strauss Zelnick shared their views on AI in game development, with Totoki stating that creativity remains a human domain. Zelnick suggested that while AI itself won't replace developers, those who don't adopt AI might be replaced. Both companies are utilizing AI in their workflows, though Grand Theft Auto 6 will not feature AI.

IGNNegative

‘If Hits Are Unexpected, Datasets Aren’t Gonna Get You There’ — Take-Two Interactive and Sony Bosses Say That AI Cannot Replace Human Creativity

Take-Two Interactive CEO Strauss Zelnick and Sony President Hiroki Totoki stated that artificial intelligence cannot replace human creativity in the entertainment industry. While acknowledging AI's potential as a tool within production pipelines, they emphasized that it is not a substitute for human ingenuity.

Playstation LifestyleNeutral

PS5 Users Can Now Play Controversial 2026 Game for Free

PlayStation 5 users can now download a free demo for the controversial driving simulation game Rideshare Stimulator. Despite drawing criticism for its use of AI, the demo has received positive player reception, averaging 4.28/5 stars. The game, developed by UNIGINE and published by Saber Interactive, is expected to release in 2026.

Last Word GamingNegative

Epic AI Change Sparks Massive Fight Over AI/Vibe Coding

Epic Games' CEO Tim Sweeney announced a significant pivot towards "maximum AI acceleration," aiming to increase AI use in development and bring benefits to Unreal Engine users. This move has sparked a heated debate within the gaming industry, with figures like artist Kenney Vleugels criticizing the embrace of AI, while an Xbox strategy manager argues that ignoring AI means planning for a "fake future."

Retro GamerNegative

This Steam Next Fest has over 7,000 games so far, almost double what we saw in June 2026 - and so, so many of them are…

The current Steam Next Fest features over 7,000 game demos, nearly double the amount from June, but a significant portion appears to heavily utilize AI-generated assets. This trend is raising concerns about the quality and originality of submissions, with some developers even withdrawing their games due to fears of being copied by quickly made, AI-driven titles.

Shack NewsNeutral

Evening Reading - October 19, 2026

This edition of Shacknews Evening Reading highlights the release of a documentary on Mina the Hollower, reviews for Steam Frame and Stupid Never Dies, and a discussion about potential characters in the next Street Fighter movie. It also touches on immigration policy impacting Umamusume: Pretty Derby's US concert and Konami's president's views on AI in gaming.

PC GamerNegative

Moonlighter studio won't host a public playtest of its next game due to rampant AI-led cloning: 'We know we're not the only developers feeling this way'

Digital Sun Games, the studio behind Moonlighter, has canceled public playtests for its upcoming game ReVamp due to fears of AI-driven cloning and reverse-engineering. The studio cited a surge in rapidly produced clones on platforms like Steam and Roblox, exacerbated by recent AI advancements, as the reason for the increased risk. This decision reflects a growing concern within the indie development community about intellectual property theft.

Gamedeveloper.comPositive

RocketWerkz' C# framework 'BRUTAL' is now available to all developers

RocketWerkz has open-sourced its C#-based game development framework, BRUTAL, offering an alternative to engines like Unity and Unreal Engine. The framework, which combines C# with C++ libraries and low-level graphics access, is free for commercial use with attribution requirements. This release comes amid growing developer concerns over the stability of third-party engine policies.

PC GamerNegative

Xbox biz guy deletes his X account less than 24 hours after saying game devs who don't embrace AI 'should not be in the business of being a business'

Xbox senior business strategy manager Brandon Stirrup deleted his X account after a controversial thread advocating for AI adoption in game development. Stirrup stated that developers not embracing AI are 'planning for a fake future' and that Xbox is actively using AI. His comments sparked significant backlash, leading to the deactivation of his account.

EurogamerNegative

Moonlighter dev delays Steam playtest for its "Tower Defensevania" ReVamp over concerns that AI copycats might clone it before launch

Indie studio Digital Sun has delayed the Steam playtest for its upcoming game ReVamp due to concerns about AI copycats cloning unreleased titles. The developer, also known for Moonlighter, will instead conduct a more contained playtest via Discord before a wider public release planned for January 2027. This decision reflects a growing trend of developers taking precautions against AI-driven game cloning, with Alliance Arts also cancelling a demo for Drunken Goddess Reflux for similar reasons.

IGNNegative

Formula One Has a Big AI Problem. Should the Next F1 Game Recreate It?

The upcoming 2026 Formula One regulation changes are introducing AI, which could shift control away from drivers. This article discusses whether the next F1 game should replicate this AI integration or maintain traditional racing gameplay.