Backward Compatibility
Ongoing coverage on Backward Compatibility.
Latest coverage
Leaks suggest Xbox Cloud Gaming could bring back lost classics
Leaks suggest Microsoft is testing the reintroduction of classic Xbox 360 titles, including Aegis Wing and Prince of Persia: The Sands of Time, through Xbox Cloud Gaming. This initiative aligns with Microsoft's broader goals for backward compatibility and could potentially be packaged in a new Game Pass tier.
Sony may never support PS3 games again, but at least the platform's best emulator is getting massive improvements…
The RPCS3 emulator for PlayStation 3 games has received significant updates, improving the handheld experience with a reworked overlay and redesigned settings menu. While Sony has not officially supported PS3 backwards compatibility on newer consoles like the PlayStation 4, these emulator enhancements allow users to play PS3 classics on devices such as the Steam Deck.
Assassin's Creed Unity's PS5 Patch Is Put to the Test, with Some Surprising Results
A recent patch for Assassin's Creed Unity has significantly improved its performance on current-generation consoles, particularly the PlayStation 5 and Xbox Series X. While not achieving native 4K, the update boosts resolution and removes the frame rate cap, offering a much smoother experience. Digital Foundry's analysis highlights that the Xbox Series X provides the best overall performance due to its VRR support, though frame rate fluctuations are still present.
Nintendo has fixed a new batch of Switch 1 games on Switch 2 for backwards compatibility
Nintendo has released updates for several Nintendo Switch 1 games, enabling backwards compatibility on the Nintendo Switch 2. This news indicates ongoing support for older titles on the upcoming console.
Nintendo's New Handheld Boost Mode: A Brilliant Way To Revisit Switch Games on Switch 2
Nintendo's upcoming Switch 2 console may feature a 'boost mode' that allows current Nintendo Switch games to be played with enhanced performance. This feature would leverage the new hardware to provide a superior portable experience for existing titles, effectively acting as a form of backward compatibility.
Fallout 3 Director Has “Warmed Up” to Remasters, Praises Xbox Backwards Compatibility Team
Todd Howard, director at Bethesda Game Studios, has expressed a softened stance on remasters, particularly praising Xbox's backwards compatibility efforts for titles like Fallout 3. While a Fallout 3 remaster is rumored to be in development with a focus on polish similar to The Elder Scrolls 4: Oblivion Remastered, former developer Bruce Nesmith noted that the combat system would require significant work.
Multiple Switch Games Receive Switch 2 Compatibility Fixes
Nintendo has released a new batch of compatibility fixes for the Switch 2, improving backward compatibility for several Nintendo Switch titles. Games like Kirby's Return to Dream Land Deluxe, Final Fantasy XII: The Zodiac Age, and DOOM (2016) are among those that have received updates. The company also identified progression issues with other titles and noted some games that work but encounter graphical or touch-screen problems.
Nintendo reveals recent backwards compatibility fixes for Nintendo Switch software
Nintendo has released fixes for several Nintendo Switch games experiencing backwards compatibility issues on the Nintendo Switch 2. Games like Final Fantasy 12: The Zodiac Age, DOOM, and Kirby’s Return to Dream Land Deluxe are now functioning correctly. However, Pizza Tower and Laysara: Summit Kingdom are still facing progression problems on the newer hardware.
Nintendo has fixed a new batch of Switch 1 games on Switch 2 for backwards compatibility
Nintendo has updated a new set of Nintendo Switch games to ensure backwards compatibility with the upcoming Nintendo Switch 2. These fixes were implemented alongside the latest system update, with Kirby's Return to Dream Land being one of the notable titles addressed.
Switch 2 boost mode is so popular fans want even more game upgrades
Nintendo has released a new handheld boost mode for the Nintendo Switch 2, which significantly improves the visual fidelity of backward-compatible Nintendo Switch games. While not affecting Switch 2 native titles, the update has led to fans replaying many older games and expressing a desire for dedicated Switch 2 upgrades for certain titles.
You Need to Enable Switch 2 Handheld Mode Boost for Switch Games
Nintendo has released firmware update 22.0.0 for the Nintendo Switch 2, introducing a new 'Handheld Mode Boost' feature for backwards compatible Nintendo Switch games. This feature forces older games to run at higher resolutions and frame rates, similar to TV mode, even when in handheld mode, though it may affect touchscreen support and battery life. The update also includes various other system improvements and new options for parental controls, friend lists, and media playback.
Nintendo really just silently dropped the biggest backwards compatibility update in the Switch 2's life, and I need…
Nintendo has released a new update for the Nintendo Switch 2, introducing 'Handheld Boost Mode' which allows original Switch games to run at 1080p resolution when docked. This update addresses previous blurriness issues and improves the visual quality of older titles on the new handheld. The article also provides recommendations for power adapters and portable chargers to optimize the device's battery life.
Nintendo casually releases Switch 2 update that makes almost every OG Switch game run better, so you can take any of your favorites on the go without sacrificing performance
Nintendo has released a system update for the Nintendo Switch 2 that improves the performance of many original Nintendo Switch games in handheld mode. This update, version 22.0.0, enables games to run as if they were in docked mode, offering better resolution and performance for titles like Super Smash Bros. Ultimate. Some games with specific control schemes are excluded from this boost.
Switch 2 System Update 22.0.0 adds Handheld Boost Mode to play Switch 1 games at higher resolution
Nintendo has released system update 22.0.0 for the Nintendo Switch 2, introducing a 'Handheld Boost Mode' that allows backward compatibility with Nintendo Switch games at higher resolutions. This feature aims to improve the visual fidelity of older titles when played in handheld mode, potentially upscaling them to 1080p, though it may impact performance stability and controller functionality. The update also includes enhancements to GameChat, friend notes, and accessibility features.
Community: Which Switch 1 Games Benefit Most From Switch 2's New Boost Mode?
Nintendo has released a firmware update for the Nintendo Switch 2 that introduces a 'Handheld Boost Mode' for backwards compatibility with Nintendo Switch games. This feature allows Switch 1 games to run at 1080p resolution on the Switch 2's handheld screen, offering sharper visuals. While generally improving clarity, some on-screen prompts and touchscreen functionality may be affected.
New Nintendo Switch 2 Update Supercharges Switch 1 Games
Nintendo has released system update version 22.0.0 for the Nintendo Switch 2, introducing a 'Handheld Mode Boost' feature that enhances the performance of compatible Nintendo Switch games when played in handheld mode. The update also includes various other improvements such as enhanced GameChat functionality, new album features, and expanded airplane mode options. A separate update was also released for the original Nintendo Switch.
Nintendo Switch 2 Version 22.0.0 adds “Handheld Mode Boost” for Switch 1 games
Nintendo has released firmware update Version 22.0.0 for the Nintendo Switch 2 and original Nintendo Switch. The update introduces a "Handheld Mode Boost" for the Switch 2, which allows original Switch games to run at TV Mode performance levels while in handheld mode, potentially offering visual enhancements due to the Switch 2's higher resolution screen. The update also includes several quality-of-life improvements for both consoles, such as enhanced friend note-taking features and GameChat improvements.
How the Clair Obscur: Expedition 33 dev process powered creative design freedom
This article discusses the complex legacy of Phil Spencer's leadership at Xbox, with commenters debating his impact on the platform, Game Pass, and backwards compatibility. The conversation also touches on Microsoft's acquisitions of Activision Blizzard and their effect on industry consolidation and job losses.
Microsoft has recommitted to its Xbox Backwards Compatibility Program going forward and will be 'rolling out new ways to play some of the most iconic games from our past'
Microsoft has recommitted to its Xbox Backwards Compatibility Program, confirming it will return in some form later this year. The company plans to "roll out new ways to play some of the most iconic games from our past" as part of its 25th anniversary. This initiative aims to keep games from four generations of Xbox playable across future consoles and Windows 11.
Microsoft talk backwards compatibility for Xbox Project Helix but not AI
Microsoft discussed backwards compatibility and cross-device play for its upcoming console, codenamed Project Helix, at GDC 2026. While the company is heavily invested in generative AI, it was not mentioned in relation to Project Helix, possibly to avoid controversy. The console, described as a PC in a console shell, will feature AMD technology for enhanced ray tracing and seamless integration with PC gaming via an Xbox mode for Windows 11.