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Character Design

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Retro Gamer

Avengers: Doomsday cast illustration gives first official look at the lineup facing Doom, but there are multiple major…

Marvel Studios has unveiled the official character lineup for Avengers: Doomsday through an illustration, prominently featuring Doctor Doom, Steve Rogers, and Reed Richards. The artwork also showcases legacy X-Men, the Fantastic Four, New Avengers, Wakandans, Thor, and Ant-Man, while notably excluding characters like Doctor Strange, Spider-Man, Captain Marvel, Deadpool, and Wolverine. Director of Visual Development Andy Park confirmed his leadership on the film before his departure from Marvel Studios.

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Shack News

Fatal Fury: City of the Wolves devs on finishing season 2 & working with Fist of the North Star

SNK Director Hayato Konya and Producer Shinya Tamaki discuss the challenges of releasing monthly DLC characters for Fatal Fury: City of the Wolves Season 2, culminating in the addition of Kenshiro from Fist of the North Star. They detail the optimization required for their development teams and the unique design hurdles of adapting Kenshiro's signature finishing moves for gameplay without immediately killing opponents.

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IGN

Palworld 1.0 Players Spot a Number of Pal Redesigns — and Some Say They Now Look Less Like the Pokémon They Resembled

Players of Palworld have noticed that developer Pocketpair has updated the designs of several "Pals" for the game's 1.0 launch. Some players have commented that these redesigned creatures now bear a less striking resemblance to the Pokémon they were previously compared to.

Retro Gamer

Palworld 1.0 redesigns multiple Pals and makes them look less like Pokemon

The Palworld 1.0 update includes redesigned Pals, with many players noting that these changes distance the creatures from similar Pokemon designs. Several Pals, including Verdash, Robinquill, Fenglope, and Grintale, have received visual overhauls to give them more distinct identities. These redesigns appear to be well-received by the community and may also serve to mitigate comparisons that could have legal implications.

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PC Gamer

Xbox's Bethesda layoffs include the artist responsible for designing Skyrim's khajiit and argonians, who had…

Christiane Meister, a senior character artist with 27 years at Bethesda who was instrumental in designing the Khajiit and Argonians for The Elder Scrolls series, has been laid off as part of Xbox's recent cuts. Meister's work spanned from Morrowind to Skyrim, and she was responsible for the creation and management of character art assets. Her departure highlights concerns about the industry's trend of layoffs despite significant revenue.

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Shack News

2XKO Creative Director says creature characters like Warwick 'open doors' for future picks

2XKO Creative Director Mike Henry discussed the challenges and implications of including creature characters in the fighting game. He explained that while characters like Warwick required significant development time due to unique rigs, their successful implementation opens the door for future non-humanoid characters, potentially making similar champions easier to develop.

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Retro Gamer

Super Smash Bros creator Masahiro Sakurai sometimes "sounds exactly like Goku," ex-Tekken boss says: "A Saiyan who genuinely believes he's just another ordinary human"

Former Tekken producer Katsuhiro Harada compares Super Smash Bros. creator Masahiro Sakurai to a Dragon Ball Saiyan, noting Sakurai's seemingly effortless solutions to complex problems. Harada also briefly mentions Hidetaka Miyazaki and discusses Bandai Namco's collaboration with Sora Ltd. on the Super Smash Bros. series, particularly regarding the inclusion of Kazuya Mishima.

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PC Gamer

Marvel Rivals players suspect Captain America's summer sausage has already been downsized

Players of Marvel Rivals are discussing whether Captain America's summer swimsuit skin has had its prominent bulge "nerfed" or reduced. While some users on Reddit claim the model has been altered, others suggest it might be an animation or rigging issue rather than an intentional change by developer NetEase.

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Destructoid

Ghost in the Shell studio’s Star Wars sensation cooked up a villain with vibes straight from KotOR

The article discusses a villain in a Star Wars game developed by the studio behind Ghost in the Shell, noting that the character's design and persona draw inspiration from Star Wars: Knights of the Old Republic. The villain's quote, "Honor is a fool's prize," is highlighted as a key element of their character.

Retro Gamer

Marvel Rivals adds a legendarily horny Captain America skin fans say "feels like a gooner mod," but at least it's based on a 34-year-old comic design

Marvel Rivals has introduced a new Captain America skin called 'Seaside Sentinel,' which is based on a 1992 comic design. The outfit has generated significant fan attention due to its revealing nature and exaggerated proportions, with many players comparing it to 'gooner mods.' This cosmetic is part of the game's summer season, which features several revealing outfits.

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Invision Community

NC Unveils New Character Trailer for Upcoming Anime RPG Astrae Oratio | Invision Game Community

NC has released a new character trailer for its upcoming anime RPG, Astrae Oratio, developed by Dynamis One. The trailer showcases the game's magical characters and its unique fantasy setting, which blends magic with bureaucracy in a version of Tokyo. This release is part of NC's strategy to diversify beyond MMORPGs.

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Retro Gamer

Supergirl star Matthias Schoenaerts talks Krem's Mad Max-style look and says its redesign from the comics is part…

Actor Matthias Schoenaerts discusses the significant redesign of the villain Krem for the upcoming Supergirl movie, which is based on Tom King and Bilquis Evely's "Woman of Tomorrow" comic. Schoenaerts, who plays Krem, praises the Mad Max-inspired look and Craig Gillespie's directorial choices for adding fresh elements to the source material. Actress Eve Ridley also shares her experience meeting Schoenaerts in costume, describing his portrayal as intimidatingly effective.

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PC GamesN

Slay the Spire 2's creator reveals the inspiration for its most controversial foe: "I was playing too much Deadlock."

Mega Crit Co-Founder Casey Yano revealed inspirations behind Slay the Spire 2's characters, including the controversial Doormaker boss, which was influenced by playing Valve's Deadlock. Yano also explained that the fairy Ancient Nonupeipe's name is an easter egg referencing a placeholder icon, and that the Ceremonial Beast boss was inspired by Princess Mononoke's Forest Spirit and shares similarities with Valheim's Eikthyr.

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Rock Paper Shotgun

To make Pragmata's Diana feel naturally childlike, a small group of women dubbed the "Diana Police" was set up to keep things in check

Capcom discussed the development of the character Diana in the upcoming game Pragmata during a recent livestream. A special group, dubbed the 'Diana Police,' comprised mostly of women, was formed to ensure Diana's portrayal felt naturally childlike and not contrived, influencing voice acting and motion capture.

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Retro Gamer

Darth Maul voice actor "wasn't into" the character's design and says seeing The Phantom Menace "was the biggest disappointment" of his life

Peter Serafinowicz, the original voice actor for Darth Maul in Star Wars: The Phantom Menace, expressed significant disappointment with the film and the character's design upon its release. Despite his initial dissatisfaction, Darth Maul has since become an iconic character, appearing in other Star Wars media like The Clone Wars and his own series, Maul – Shadow Lord.

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Retro Gamer

Pragmata had a team of "Diana Police" overseeing Capcom's development of the now-iconic android girl to ensure she wasn't "too cute," and I don't think they succeeded

Capcom implemented a special team nicknamed the "Diana Police," comprised of women, to oversee the development of the android character Diana in the game Pragmata. This team aimed to ensure Diana had a natural, childlike innocence without being "annoying" or "too cute," though the article suggests they may have ultimately succeeded in making her very endearing. The development process involved specific direction for voice acting and motion capture to achieve a realistic portrayal.

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Eurogamer

Pragmata's development team included a group of women known as the "Diana Police" to convincingly capture her child-like innocence

Capcom's space game Pragmata achieved significant success, selling 2 million copies by May. The development team, including a group of women nicknamed the "Diana Police," focused on capturing the child-like innocence of the android companion Diana. Director Cho Yonghee suggested women are better at detecting subtle "cunning" cuteness in female characters. A free "Scribble Suit" update for Hugh is now available, and the director has expressed interest in a sequel.

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IGN

Warframe Creative Director Says New Characters Were Inspired by Super Smash Bros.

Warframe Creative Director Rebecca Ford revealed that the new 2-in-1 characters in the upcoming Jade Shadows update were inspired by Super Smash Bros. The article also provided an exclusive look at Ryuko's Railjack.

Gamespot

Overwatch’s New Hero Is Hot For A Reason, Not To Be Gooner Bait, Devs Say

Blizzard Entertainment developers Kenny Hudson and Mirana Moyer discussed the new Overwatch hero, Shion, clarifying that her design is integral to the 'Reign of Talon' narrative and not merely 'gooner bait.' Shion's character, inspired by figures like O-Ren Ishii from Kill Bill, explores themes of identity and overcoming past trauma within the game's story.

Tech Radar

Lara Croft actress says the Tomb Raider: Legacy of Atlantis version of the character is 'completely self-possessed as a woman without being overtly sexualized,' which is something that she and the team 'talked about at length'

Alix Wilton Regan, the new voice actress for Lara Croft in Tomb Raider: Legacy of Atlantis, stated that her portrayal of the character is modernized and "completely self-possessed as a woman without being overtly sexualized." She explained that this approach focuses on Lara's inherent attractiveness rather than relying on a male gaze. The game is set to launch on February 27, 2027, for PlayStation 5, Xbox Series X/S, Nintendo Switch 2, and PC.

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