Cloud Gaming
Ongoing coverage on Cloud Gaming.
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Games Inbox: Did Sony just put on the worst State of Play ever?
Readers express significant disappointment with Sony's recent State of Play presentations, criticizing them as lazy and lacking excitement, especially in contrast to the company's stated business plans. Concerns are also raised about Microsoft's new cloud gaming limits on Game Pass and potential IP sales.
Xbox Caps Cloud Gaming on Game Pass in November, But Will Let You Purchase Additional Hours
Xbox is implementing monthly hour limits for cloud gaming across all Game Pass tiers starting in November, with Ultimate subscribers receiving 15 hours, Premium 10, and Essential 5. Players will have the option to purchase additional hours if they exceed their limit. The company cites rising costs as the reason for the change, acknowledging it will increase expenses for some users.
Xbox to cap Cloud Gaming hours for Game Pass subscribers
Microsoft is implementing monthly hour limits for its Xbox Cloud Gaming service for Game Pass subscribers, starting in November 2026. Cheaper subscription tiers will have stricter caps, with Ultimate subscribers limited to 15 hours, premium to 10, and Essential to 5 hours per month. The company cites rising operational costs as the reason for the change, though it will offer additional playtime hours for purchase.
Xbox Game Pass will limit monthly cloud gaming hours starting in November
Starting in November 2026, Xbox will implement monthly hour limits for its Cloud Gaming service across all Game Pass tiers. Game Pass Ultimate will receive 15 hours, Premium 10 hours, and Essential 5 hours. Additional cloud gaming time will be available for purchase on the Xbox Store for both subscribers and non-subscribers.
Microsoft invents new level of 'own nothing and like it': 5 to 15 hours of playtime a month for Xbox cloud…
Microsoft is introducing monthly playtime limits for Xbox Cloud Gaming, ranging from 5 to 15 hours depending on the Xbox Game Pass tier. Players will be able to purchase additional hours, a move the company attributes to rising operational costs. This change is expected to impact a small percentage of users but has drawn criticism for its optics and potential erosion of consumer rights.
Microsoft announces cap on Xbox Cloud Gaming hours for Game Pass subscribers, admits most aren't using it much…
Microsoft announced it will implement a monthly hour cap for Xbox Cloud Gaming on Game Pass subscriptions starting in November, with limits varying by tier. The company stated this change is a cost-saving measure, estimating it will affect only 4% of subscribers, while also planning to offer cloud gaming access to non-subscribers for a fee.
Xbox is introducing time limits to game streaming
Xbox is implementing time limits for its cloud gaming service, restricting users to 5-15 hours of streaming per month on devices other than consoles or PCs. This change affects how players access games remotely.
Game Pass Is Getting Worse, And More Expensive
Microsoft is introducing limits and potential price increases for Xbox Game Pass cloud streaming starting in November. Subscribers will receive a set number of monthly hours depending on their tier, with options to purchase additional time. This change aims to manage rising costs associated with the service's growing usage.
Microsoft Announces Big Changes to Xbox Cloud Gaming, Switches to Monthly Hour Limits
Microsoft has announced significant changes to its Xbox Cloud Gaming service, including the implementation of monthly hour limits. This shift impacts how users can access and play games via the cloud.
Upcoming Changes to XBOX Cloud Gaming
Xbox is introducing monthly hour limits for cloud gaming included with Game Pass plans starting in November, with Ultimate receiving 15 hours, Premium 10, and Essential 5. Players exceeding their limits can purchase additional playtime, and a new option will allow purchasing cloud hours without a Game Pass subscription. These changes are being made due to the growing cost of providing the service as usage increases.
‘NBA 2K27’ With NVIDIA DLSS 5 Leads 28 New Games Coming to GeForce NOW
NVIDIA announced that 28 new games are coming to GeForce NOW in September, highlighted by NBA 2K27 featuring NVIDIA DLSS 5. The cloud gaming service will also add Rebel Wolves' The Blood of Dawnwalker and Capcom's Onimusha: Way of the Sword. GeForce NOW Ultimate members can stream NBA 2K27 with DLSS 5 on GeForce RTX 5080-powered rigs.
Xbox boss confirms next gen Project Helix is more than one console
Xbox CEO Asha Sharma confirmed that the upcoming 'Project Helix' will consist of a family of devices, suggesting multiple console SKUs or models, potentially including options with and without disc drives, and possibly even a handheld device. Sharma emphasized the importance of affordability and efficiency in future hardware development due to component shortages, while also aiming to expand Xbox's portfolio of billion-dollar franchises.
GeForce NOW Gives Gamers More Ways to Play at Gamescom 2026
NVIDIA announced several updates for GeForce NOW at Gamescom 2026, including new DLSS 4.5 controls for enhanced performance and visual tuning, expanded support for devices like Steam Deck and Amazon Fire TV, and GOG single sign-on. Five new AAA games, CONTROL Resonant, Gears of War: E-Day, Onimusha: Way of the Sword, The Blood of Dawnwalker, and STAR WARS Zero Company, are coming to the cloud service at launch. Additionally, a community giveaway with over 40 prizes is being held.
Betatest av Xbox program för digitalisering av spelskivor drar snart igång
Xbox is launching a beta test for a new program that allows users to get digital licenses for their physical game discs. Starting August 31, members of the Xbox Insider program can digitize their Xbox One and Xbox Series X game discs, with thousands of titles supported initially. This feature will enable benefits like Xbox Cloud Gaming and Xbox Play Anywhere.
Xbox announces disc-to-digital feature that lets you digitise physical Xbox One and Series X games
Xbox has announced a new disc-to-digital feature allowing players to convert physical Xbox One and Xbox Series X games into digital licenses. This feature, available for testing to Xbox Insiders starting August 31st, aims to enhance game preservation and provide greater flexibility for players. The digital entitlement means discs will no longer be required for play and enables benefits like Play Anywhere on PC and cloud streaming where supported.
Xbox’s Disc-To-Digital Program Officially Announced, And It Sounds Pretty Great
Microsoft has officially announced its Disc-To-Digital program for Xbox, allowing players to digitize their physical game discs for Xbox One and Xbox Series X consoles. This feature grants digital benefits like Xbox Play Anywhere and Cloud Gaming, though it is tied to the specific disc and account. The program will exclude Xbox Series S owners and is expected to roll out to Xbox Insiders on August 31st before a wider release.
Nvidia brings ray-traced Nanite, native anti-cheat, and DLSS 4.5 to Gamescom 2026 lineup
Nvidia announced several new technologies at Gamescom, including DLSS 4.5 Ray Reconstruction, RTX Spark support from major publishers like Electronic Arts and Ubisoft, and RTX Mega Geometry for Unreal Engine 5's Nanite system. Gears of War: E-Day will be the first title to feature RTX Mega Geometry, enabling full-detail ray tracing for Nanite. The company also detailed updates for its GeForce Now cloud platform and RTX Remix modding toolkit.
Entity raises $5.8 million to build browser-based "console-quality" gaming platform
Irish startup Entity has secured $5.8 million in seed funding to develop a browser-based gaming platform aiming to deliver console-quality experiences without downloads. The platform, slated for a 2027 launch, will utilize WebGPU and WebAssembly and is founded by veterans of the mobile game Star Trek Fleet Command.
Bring the Fire: Play Games on GeForce NOW With New Firefox Browser Support
NVIDIA's GeForce NOW cloud gaming service now supports the Firefox browser, allowing users to play PC games directly from their browser without needing a dedicated app. This expansion joins existing support for Chrome, Edge, and Opera, making high-performance PC gaming more accessible on various devices. The update also introduces 12 new games to the GeForce NOW library, including BlackMill Games' World War 1 shooter, Gallipoli.
NVIDIA GeForce Now adds Firefox support on Windows
NVIDIA GeForce Now has added support for the Firefox browser on Windows. This update allows users to access the cloud gaming service directly through Firefox, expanding accessibility for PC players.