Companion Characters
Ongoing coverage on Companion Characters.
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RPG companions need to be hateable, otherwise nobody's going to love them
This opinion piece argues that RPG companion characters should be intentionally flawed and even unlikeable to create more compelling storytelling and deeper player attachment. The author uses examples from Baldur's Gate 3, highlighting how Gale's 'petty' reaction to criticism makes him more three-dimensional, contrasting this with the blandness of characters in Dragon Age: The Veilguard. The article suggests that imperfections in characters mirror real-life relationships, fostering a sense of realism and immersion for players.
Neverness to Everness players find their answer to Genshin Impact's Paimon: a yappy lil' guy called Taygedo…
Players of Neverness to Everness are drawing comparisons between its companion character Taygedo and Genshin Impact's Paimon, with many finding Taygedo to be an annoying presence. Similar to early complaints about Paimon, players are requesting an option to mute Taygedo without affecting other game audio. This discussion highlights a trend in modern gacha games featuring potentially overbearing mascots.