Competitive Integrity
Ongoing coverage on Competitive Integrity.
Latest coverage
Marathon reconsiders bug abuse approach after player uses Cryo Archive exploit to butcher an entire team
Bungie is reviewing its policy on punishing players for exploiting game bugs following an incident in Marathon where a player used an out-of-bounds exploit on the Cryo Archive map to eliminate an entire squad. While the studio plans to patch the exploit and compensate affected players, they are reassessing their stance on taking action against players who leverage bugs, especially those that negatively impact others and compromise competitive integrity.
Epic Just Made FNCS Major 1 Absolutely Unhinged With 150-Player LAN | HappyGamer
Epic Games has announced significant changes to the Fortnite Championship Series (FNCS) Major 1, including a new Second Chance Qualifier and a 150-player LAN event in Dusseldorf. The number of qualification spots for the Global Championship has also tripled from 5 to 15 teams, increasing regional representation. Additionally, stricter competitive integrity rules are being implemented to ban tools that access real-time game state.
Epic Games Refuses Reset After Falsely Disqualifying 12 FNCS Teams | HappyGamer
Epic Games has faced significant backlash for falsely disqualifying 12 professional Fortnite teams from the FNCS Grand Finals due to an issue with an overlay tool. Despite admitting the error, Epic Games has refused to reset the tournament, leading to widespread community outrage and concerns about competitive integrity. Prominent players like Bugha were among those wrongly removed, sparking calls for rule changes and transparency from Epic Games.
Epic's FNCS Ban Reversal Sparks Competitive Integrity Chaos | HappyGamer
Epic Games faced significant backlash for its handling of disqualifications and subsequent reversals during the Fortnite Championship Series (FNCS). The company initially disqualified five teams for using unapproved third-party applications, issued warnings to another five, and then disqualified one more team just before the finals. However, after three games had been played, Epic reversed course and unbanned all teams, leading to widespread criticism regarding inconsistent rule enforcement and damage to competitive integrity.
Veteran Overwatch Player Reports Worst Cheating in 10 Years - HappyGamer
A veteran Overwatch player reported experiencing the worst cheating in their 10 years of playing the game, sparking discussion within the community about competitive integrity. The article highlights concerns about the impact of cheating on player trust and the ongoing efforts by Blizzard Entertainment to combat sophisticated cheating methods.
Axie Infinity Origins Season 17 Rolls Out Enhancements and Updates
Axie Infinity Origins Season 17 has launched with a new prize pool structure featuring 80,000 bAXS, a non-transferable utility token pegged 1:1 to AXS. The season also introduces enhanced competitive integrity measures, including stricter rules against multi-accounting and post-era checks, to ensure fair play. The season is divided into four eras, starting with the Rare Era on April 15 and concluding on June 9.
Bungie promises "zero tolerance" for Marathon cheaters with new reporting tools
Bungie is implementing new reporting tools and enhancing cheat detection methods in Marathon to combat cheating and toxicity. The developer has a zero-tolerance policy and is actively banning confirmed cheaters, with further improvements to anti-cheat systems planned. Recent updates also adjusted the game's Bubble Shield and melee combat effectiveness.
As Marathon faces the kind of cheat users Destiny 2 fans know all too well, Bungie promises "we have a zero-tolerance policy" and that anti-cheat improvements are on the way
Bungie has acknowledged the growing problem of cheaters in its new game Marathon, stating a zero-tolerance policy and promising ongoing improvements to anti-cheat measures. The developer confirmed that bans are actively being issued and that telemetry and detection methods are being expanded to better combat cheating, drawing on their experience with Destiny 2. Bungie also plans to enhance the in-game reporting system to notify players when their reports lead to action.
Bungie on Marathon Cheating
Bungie has acknowledged community concerns regarding cheating, toxicity, and competitive integrity within the upcoming game Marathon. The developer has outlined procedures for players to report suspicious activity as they continue to address these issues.
As frustration with Marathon cheaters intensifies, Bungie says improvements to its 'zero-tolerance policy around cheating' are underway: 'This is an area that we will continue to invest in'
Bungie has acknowledged player frustration with cheating in Marathon's new Ranked mode and stated that improvements to its anti-cheat systems are underway. The company is actively banning confirmed cheaters and continuously refining its detection methods to protect the game's competitive integrity. Bungie is also iterating on player reporting tools and exploring in-game notifications for actions taken based on reports.
Apex Legends Drops the Hammer: 73K Cheaters Banned in Season 28 Crackdown
Respawn Entertainment announced that over 73,000 Apex Legends accounts were banned for cheating during Season 28, with the vast majority on PC. The bans targeted various infractions, including hardware-level devices like XIM and Titan, as well as DMA devices and HWID spoofers. This crackdown highlights Respawn's ongoing commitment to competitive integrity and suggests a move towards more continuous anti-cheat monitoring.
Apex Legends Goes Nuclear on Cheaters with 10,909 Bans in One Week
Respawn Entertainment has banned over 10,900 Apex Legends accounts in one week for cheating, targeting players using expensive hardware like Xim, DMA devices, and HWID spoofers. This crackdown focuses on hardware-based cheating, which is more costly for offenders to replace than software cheats. The company is also implementing a new detection model, suggesting this ban wave is just the beginning of enhanced anti-cheat measures.
NARAKA: BLADEPOINT Bans 48 Cheaters But Only 2 Players Reported Them
NARAKA: BLADEPOINT's developer, 24 Entertainment, banned 48 cheaters in one week, but only two players reported them, highlighting a significant issue with the game's player reporting system. Despite rewards like legendary skins for successful reports, community participation remains extremely low, suggesting potential problems with player awareness, system friction, or trust in the reporting process. The article argues for a more streamlined and transparent reporting system to improve competitive integrity.
NetEase warns Marvel Rivals Throwing Bounty participants face punishment
NetEase has issued a warning to players participating in "throwing bounty" activities in Marvel Rivals, stating that such actions undermine competitive integrity and will result in severe penalties, including permanent bans. The company is implementing a specialized investigation protocol to identify and address this negative gameplay trend.
VALORANT Crossplay Leak Splits Community Down the Middle
A leak suggests Riot Games is considering crossplay for VALORANT, dividing the community. Supporters believe it will expand the player base and allow friends to play together, while opponents worry about competitive integrity due to potential advantages for mouse and keyboard players over controller users. The implementation would require careful consideration of matchmaking and balance.