Dungeons
Ongoing coverage on Dungeons.
Latest coverage
World of Warcraft Forever previews the new dungeons coming with its launch
World of Warcraft Forever will launch with nine new dungeons, three of which are showcased in a new video. These include the Hall of Thanes, Ruins of Lordaeron, and a dungeon set in the Wetlands, featuring various enemies and environmental challenges. The game is set to release on November 4th.
Dragon’s Dogma 2: Dark Arisen Guide – How To Get The Proving Grounds Compass And Find The 12 Lost Rites Dungeons
This guide for Dragon's Dogma 2: Dark Arisen explains how to obtain the Proving Grounds Compass and locate the twelve Lost Rites dungeons. The compass, found after completing the Devilkin Hollow dungeon, unlocks markers for the remaining dungeons on the map. Some dungeons require endgame progression and the Empowered Godsbane Blade to access their treasures.
Dragon’s Dogma 2: Dark Arisen Brings New Stories And Deadly Dungeons
Capcom has released Dragon's Dogma 2: Dark Arisen, an expanded edition of its action RPG, for Xbox Series X|S, PlayStation 5, PC, and Nintendo Switch. This version includes new stories set in the Forsaken Dominion, 12 new dungeon challenges in Lost Rites, and expanded character customization options. It also features performance enhancements and a Hard Mode, with the full package priced at £44.99.
Dragon’s Dogma 2: Dark Arisen – Everything You Need To Know
Dragon's Dogma 2: Dark Arisen introduces a new frozen region called Norgan, twelve challenging dungeons known as Lost Rites, and new companions. The expansion also adds a Relics system for powerful, randomized equipment that can alter builds, and increases weapon build slots to six. Performance has been improved across platforms, with PlayStation 5 and Xbox Series X receiving a 60fps mode, and PC system requirements being lowered.
Explore The Open World and Dungeons Of Azeroth In Dungeons & Dragons: World of Warcraft
This article reveals details about the Dungeons & Dragons: World of Warcraft crossover, focusing on its open world, dungeons, monster mechanics, and faction systems. The content highlights how D&D elements are integrated into the Azeroth setting.
World of Warcraft: Forever's Week 3 Beta update adds new dungeons & bumps the level cap to 30
Blizzard Entertainment has released the Week 3 beta update for World of Warcraft: Forever, increasing the level cap to 30 and adding new dungeons including Excavation Site: Wetlands, Razorfen Downs, and Uldaman. Dungeon quest experience has been reduced by 50%, and various class adjustments, bug fixes, and UI improvements have been implemented.
Slayers 2 Dungeons [How to Unlock, Dungeon Points, and Cards]
This guide explains how to unlock and navigate dungeons in Slayers 2, detailing the importance of Dungeon Points for acquiring powerful weapons and recipes. It also covers the various Dungeon Cards that can modify runs, offering different challenges and rewards.
Hytale's Chapter 1 update is all about them goblins, adding its first proper boss and "handcrafted" dungeon in October
Hytale's Chapter 1 update, launching October 12th, introduces the game's first handcrafted dungeon and boss fight against a flamethrowing gob-king. The update also expands goblin enemy variety, adds a new world event called the Goblin Breach, and includes new tech items like a hookshot launcher and rocket boots. This update marks a significant step towards Hytale's RPG aspirations, moving beyond its initial "Minecraft with nicer graphics" perception.
BlizzCon 2026: World of Warcraft shows off what’s next for Midnight
Blizzard Entertainment provided updates on World of Warcraft: Midnight at BlizzCon, detailing upcoming content including patch 12.1.5 which introduces a mini-raid and the new roguelite mode 'Talebound'. Patch 12.2, 'Eclipse', will feature a new zone, dungeon, and the Worldcore raid with Xal'atath as the final boss. Future content for The War Within and a Wrath of the Lich King remix event were also teased.
Fellowship discusses loot, pinnacle dungeons, and planned adjustments leading to its 1.0 release
The developers of Fellowship discussed upcoming adjustments for its 1.0 release, including plans to reduce loot RNG, confirmation that pinnacle dungeons will not be included at launch, and the necessity of crafting tutorials. The team also addressed recent balance updates and promised improvements to UI and stability.
Ännu mer gameplay från Fable, denna gång under jord
A new gameplay preview for Fable showcases combat within a dark mine, featuring enemies like wraiths that possess skeletons. The footage, running on medium PC settings, highlights the game's visuals and a boss battle. Fable is set to release on February 23 for PC, PlayStation 5, and Xbox Series X/S.
Inflexion deep-dives Conan Exiles’ Legacy of the Giant Kings, teases something for Nightingale after Gamescom
Inflexion Games provided an update on Conan Exiles' 'Legacy of the Giant Kings' arc, detailing the return of a legendary repair mechanic within a new dungeon. The studio also teased potential news for their upcoming game Nightingale following Gamescom, with director Aaryn Flynn suggesting announcements may come after the event.
We got a chance to try Fellowship Season 3, and melee DPS players might have a new staple
Fellowship Season 3, launching June 22, 2026, introduces a new melee DPS hero named Gunde with a vampire blood magic theme. The season also brings new mechanics, two dungeons, and an overhauled loot system with ARPG-like affixes. Gunde's playstyle focuses on stacking bleed effects for both single-target and area-of-effect damage, offering a potentially strong option for melee DPS players.
Shigeru Miyamoto decided Zelda dungeons aren't "really that much fun" while making Ocarina of Time, but they're what I'm looking forward to in the remake
Shigeru Miyamoto expressed doubts about the fun factor of traditional Zelda dungeons even during the development of The Legend of Zelda: Ocarina of Time. Despite his reservations, the author finds the classic dungeon designs of Ocarina of Time to be memorable and looks forward to experiencing them with modern graphics in an upcoming remake.
World of Warcraft starts testing Update 12.1: Curse of the Ula’tek
World of Warcraft is testing Update 12.1, titled Curse of the Ula'tek, which is the first major chapter for the Midnight expansion. This update introduces the Coiled Isle zone, the Altar of Fangs dungeon, the Venomous Abyss raid, Season 2, Discord integration, and new delves. It also adds Lairs, instanced world boss encounters with scaling difficulty.
Cambria Update Introduces Demonic Power System, Regional Servers, Strongboxes
Cambria has released Patch v0.2.0, introducing a new Demonic Power system to its Dungeons mode, which resets with each descent and influences risk-reward decisions. The update also adds regional servers in Poland, India, and the Central US to reduce latency, along with new loot sources like Strongboxes and various gameplay enhancements. While some features are temporarily disabled for rework, the patch aims to revitalize the medieval fantasy MMO experience for both new and veteran players.
Nintendo confirms dungeons for Fire Emblem: Fortune’s Weave
Nintendo has confirmed that dungeons will be a feature in the upcoming strategy RPG, Fire Emblem: Fortune's Weave, launching for the Nintendo Switch 2 on September 17, 2026. Players will explore these dungeons to strengthen their armies and find resources, similar to a mechanic seen in Fire Emblem Echoes: Shadows of Valentia.
Ninjala 2: The Uncharted Planet announced for Switch 2
GungHo Online Entertainment announced Ninjala 2: The Uncharted Planet for Switch 2, set to launch in spring 2027. This sequel transitions the series from player-versus-player to an open-world player-versus-environment experience, featuring high-speed Ninja-Gum Action combat, dungeons, and colossal bosses. The game will be told in a two-part story, with the first installment focusing on the protagonist being transported to an uncharted planet. A demo will be playable at Anime Expo 2026.
Wisdom of Nym: Impressions of Final Fantasy XIV’s Trail to the Heavens content (with no story spoilers)
This article provides an early look at the new content in a recent Final Fantasy XIV patch, focusing on a new dungeon, trial, and alliance raid without story spoilers. While the alliance raid is praised for its spectacle and interesting mechanics, the dungeon and trial are found to be mechanically simpler and less engaging than previous content, though they serve their structural purpose within the game.
How to reset Dungeons in Diablo 4
This guide explains how to reset dungeons in Diablo 4, a process that simplifies endgame grinding. The article provides instructions for players looking to efficiently repeat dungeon runs.