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An All-Digital Future Isn’t The Only Threat To Video Game Preservation
Dragon Age creator Mark Darrah explains that remasters of the first three Dragon Age games are unlikely due to a lack of developers familiar with BioWare's proprietary Aurora engine. This contrasts with the Mass Effect Legendary Edition, which benefited from using the more common Unreal Engine. Darrah also reveals his past plans for a "Champion's Edition" trilogy, which were hampered by studio layoffs and internal disagreements at BioWare.
Fallout 3 and Fallout: New Vegas remasters confirmed, and a new Fallout project with Obsidian
Bethesda Game Studios announced several upcoming projects, including remasters of Fallout 3 and Fallout: New Vegas, and a new Fallout project with Obsidian Entertainment. The Elder Scrolls VI is prioritized over Fallout 5, with both titles being developed on Creation Engine 3. Fallout 76 will receive a prequel story expansion titled Raven Rock, and Starfield will get new Starborn content.
The Elder Scrolls 6 Is Looking More Troubled Than Ever
Recent layoffs at Xbox-owned studios, including Bethesda Game Studios, are raising concerns about the development of The Elder Scrolls 6. The article suggests that the removal of experienced personnel and reliance on contractors could lead to further delays and negatively impact the game's quality. This situation is viewed as a "spreadsheet decision" by Xbox, prioritizing cost-cutting over the franchise's long-term success.