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Episodic Content

Ongoing coverage on Episodic Content.

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Rock Paper Shotgun

"Let's finish it": After a 20-year wait, Nightdive would complete the SiN Episodes shooter series if its upcoming remaster is a success

Nightdive Studios is considering completing the unfinished SiN Episodes shooter series if its upcoming remaster, SiN Reloaded, proves successful. CEO Stephen Kick stated that if the remaster generates significant interest, the studio, which now owns the SiN franchise rights, would explore developing the remaining eight episodes based on original plans from developer Ritual Entertainment.

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Shack News

How Rockbeasts landed Iggy Pop to play a dog and built an episodic management sim

Lichthund's Bartosz Pieczonka details the development of their narrative-focused episodic management sim, highlighting the unique casting of Iggy Pop as a dog. The game features a cast of musical animals and focuses on storytelling within its management gameplay.

Gaming On Linux

The Long Dark story reaches the finale with episode five out now and a big discount

Hinterland Studio has released the fifth and final episode of The Long Dark's WINTERMUTE story, concluding the episodic narrative. The game is now split into the completed story mode and its survival mode. The developer has also hinted at future content for the series, potentially including a sequel titled BLACKFROST: The Long Dark 2.

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Present Perfect Gaming

Heroes Chronicles - Present Perfect Gaming

This review examines Heroes Chronicles, a series of standalone campaigns for Heroes of Might and Magic III released in 2000-2001. While the core gameplay remains excellent and familiar to fans of the series, the narrative of the first chapter, Warlords of the Wasteland, is criticized for its linearity and lack of player agency, despite its intriguing premise of Tarnum's origin story.

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