Event Planning
Ongoing coverage on Event Planning.
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Behind the GDC scenes with Beth Elderkin and Sam Warnke
Game Developer Conference content marketing manager Beth Elderkin and conference producer Sam Warnke discuss the extensive year-round planning required to organize the annual event. They highlight the challenges of curating hundreds of panel submissions and coordinating discrete events into a coherent program, emphasizing the importance of game preservation efforts like the Game History Gallery.
Cosplay Gathering Submission Opened for MAGWest 2026
MAGWest has opened submissions for organized cosplay gatherings for its 2026 event, scheduled for August 14-16 in San Jose. Organizers must submit requests by July 31st and adhere to MAGWest's policies, with the event's theme being Undertale. Badges and hotel blocks are now on sale.
Riot’s Brazil Venue Nightmare: From Empty 15K Arena to 150-Seat Studio
Riot Games faced significant venue issues in Brazil, first with an embarrassingly empty 15,000-seat arena for the 2017 League of Legends Mid-Season Invitational, leading to drastic ticket price reductions and attempts to hide the lack of attendees. This resulted in a nine-year hiatus from hosting major international events in the country. Riot's recent return with the First Stand event utilized a tiny 150-seat studio, which has now drawn complaints for being too small, highlighting Riot's struggle to find appropriate venue sizes after past extremes.