Behind the GDC scenes with Beth Elderkin and Sam Warnke
Game Developer Conference content marketing manager Beth Elderkin and conference producer Sam Warnke discuss the extensive year-round planning required to organize the annual event. They highlight the challenges of curating hundreds of panel submissions and coordinating discrete events into a coherent program, emphasizing the importance of game preservation efforts like the Game History Gallery.
Gamedeveloper.com
- Entities
- Video Game History Foundation
- Event Planning
- Sam Warnke
- Game Preservation
- Game Development
- Beth Elderkin
- Game Developer
- Danielle Riendeau
Original source
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