Behind the GDC scenes with Beth Elderkin and Sam Warnke
Game Developer Conference content marketing manager Beth Elderkin and conference producer Sam Warnke discuss the extensive year-round planning required to organize the annual event. They highlight the challenges of curating hundreds of panel submissions and coordinating discrete events into a coherent program, emphasizing the importance of game preservation efforts like the Game History Gallery.
- Entities
- Company: Video Game History Foundation
- Topic: Event Planning
- Person: Sam Warnke
- Topic: Game Preservation
- Topic: Game Development
- Person: Beth Elderkin
- Company: Game Developer
- Person: Danielle Riendeau
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