Game as a Service
Ongoing coverage on Game as a Service.
Latest coverage
Former Redfall devs discuss lessons and failings from the multiplayer game’s creation
Former Arkane Austin developers, including creative director Harvey Smith and Ben Horne, reflect on the failings of the multiplayer shooter Redfall. They acknowledge that the game was outside their expertise, citing issues like its $70 price tag and lack of performance modes, and express regret over developing a games-as-a-service title. Both are now part of a new studio, Black Pony Immersive, focusing on immersive sims.
Redfall co-director Harvey Smith thinks Arkane 'never should have been working on a games-as-a-service game'
Former Arkane Austin creative director Harvey Smith believes the studio should never have worked on Redfall, a games-as-a-service title. He reflects on the game's failure, the closure of Arkane Austin, and the team's efforts to salvage the game. Smith and other former Arkane developers are now focusing on creating immersive sims with their new company, Black Pony.
SEGA explains why their hyped ‘Super Game’ was canned
SEGA has explained that its ambitious 'Super Game' project was canceled due to its classification as a Games as a Service title, which was met with a lack of enthusiasm. The company's decision to abandon the project was influenced by the negative reception to the GaaS model.
Spanish union calls for ongoing strike action at Ubisoft Mobile Barcelona
The Spanish union Coordinadora Sindical del Videojuego (CSV) is organizing a series of strike actions at Ubisoft Mobile Barcelona throughout September and October 2026. The strikes are in protest against a mandatory return-to-office policy, with the union claiming Ubisoft has refused to negotiate. This action follows a company-wide restructure and a significant investment from Tencent.
Marathon goes free for one week and resets all progression for Season 2
Marathon has launched its second season with a complete progression reset for all players, coinciding with a free-to-play 'Open Play Week' until June 9. Season 2 introduces a new dark zone called Dire Marsh (Night), a defensive Sentinel class with crowd control abilities, and the Cradle system for runner upgrades. This reset aims to level the playing field for new and returning players, especially those joining during the free week.
SEGA posts short teaser video showing Crazy Taxi is alive and well
SEGA has released a teaser video for a new Crazy Taxi game, described as a "Triple-A" title featuring "massively multiplayer driving." Original director Kenji Kanno is involved in the reboot, which is rumored to be an open-world game set on the West Coast of America. This comes as SEGA also announced the cancellation of its "Super Game" initiative and a reduced focus on Games as a Service, despite rumors suggesting the Crazy Taxi and Jet Set Radio reboots will adopt a GaaS model.