Skip to content
feed.gg
Topic5496 articles

Game Design

Ongoing coverage on Game Design.

Latest coverage

newest first, grouped by day
Rock Paper ShotgunPositive

"We're not doing something that everyone [would] do": After Cost of Hope, Stalker 2 devs are working on multiplayer which won't be "session-based" like Counter Strike

GSC Game World is developing a second DLC for Stalker 2: Heart of Chornobyl with a focus on different storytelling, alongside a free multiplayer mode. The studio aims to create unique experiences that deviate from common industry practices, with the multiplayer not being session-based like Counter-Strike.

PC GamesNPositive

Path of Exile 2's melee options have "been a bit deficient," but that changes with 1.0

Grinding Gear Games director Jonathan Rogers acknowledges that Path of Exile 2's melee options have been deficient, particularly the lack of swords, but assures that version 1.0 will address this. He discusses the challenges in developing melee classes like the Duelist due to animation complexity and the team's efforts to create engaging sword combat and iconic skills like Cyclone.

Retro GamerPositive

GTA 6 promises big consequences for your actions that go beyond Red Dead Redemption 2's honor system

Grand Theft Auto 6 is set to feature more significant consequences for player actions than previous Rockstar titles like Red Dead Redemption 2 and Grand Theft Auto 5. Decisions will have broader impacts on the narrative and the game world, with even minor actions potentially affecting the story. The game will also feature more reactive NPCs and character visual changes based on player habits.

EurogamerPositive

GTA 6 gameplay details revealed in new preview, including seamless character switching, playing as a couple and more

New details for Grand Theft Auto 6 reveal seamless character switching between protagonists Jason and Lucia, who can be played together as a couple. The game will feature a reactive world with a deeper morality system than Red Dead Redemption 2, and character body weight mechanics will return. Rockstar Games also faces accusations of union-busting following recent staff firings.

Rock Paper ShotgunVery positive

GTA 6 life simulation elements confirmed: thank god, we can turn the offensively hot Jason and Lucia into exhausted slobs like the rest of us

Grand Theft Auto 6 will feature life simulation elements, allowing players to affect the appearance of protagonists Jason and Lucia through diet, exercise, and sleep, similar to Grand Theft Auto: San Andreas. Rockstar Games is studying Miami residents for inspiration and has confirmed recent leaked videos are legitimate, with more content to be revealed by Netflix.

FZ.sePositive

GTA VI-intervju skvallrar om hög realism

Rockstar Games has discussed new details regarding the realism in Grand Theft Auto VI, suggesting a more in-depth system than Red Dead Redemption 2. The game will feature dynamic body changes based on calorie intake and physical activity, as well as a more impactful morality system. NPCs will also exhibit greater variation in their behavior and styles, reflecting different trends within the game world.

Major NelsonVery positive

Persona 4 Revival with Kazuhisa Wada: Rebuilding a Classic for Today | Official XBOX Podcast

In an interview on the Official Xbox Podcast, ATLUS General Producer Kazuhisa Wada discusses Persona 4 Revival, a reimagining of the classic RPG. Wada highlights the updated graphics, enhanced cinematic presentation, and free camera control designed to immerse players in the town of Inaba. He emphasizes that while the core story and themes remain intact, the revival aims to let both new and veteran players experience the game with fresh eyes and deeper engagement.

Shack NewsPositive

Rockstar solved the tedium of driving to the next job in GTA 6

Rockstar Games appears to have addressed the potential tedium of driving in Grand Theft Auto 6 by allowing players to switch to the passenger seat and use their in-game phone. This feature offers a more interactive experience compared to previous titles like Red Dead Redemption 2 and Grand Theft Auto 5, which had less engaging travel mechanics. The game will also feature high levels of realism, including dynamic character appearances based on lifestyle choices and events.

Shack NewsPositive

Choices in GTA 6 will 'cut much deeper' than GTA 5 or RDR2 honor systems

Rockstar Games is planning for player choices in Grand Theft Auto 6 to have significantly deeper consequences than those seen in Grand Theft Auto 5 or Red Dead Redemption 2's honor systems. The game will also feature mechanics allowing players to manage their character's fitness and weight.

Alphabet GamerNeutral

PUBG: DEDNET – Beta Sign Up | Alpha Beta Gamer

PUBG: DEDNET is a new multiplayer FPS set in the PUBG universe, combining shooter gameplay with roguelite progression. Players can experiment with abilities and tactics, with death feeding into subsequent runs through retained progression. Beta sign-ups are now open.

Gaming BoltPositive

The Witcher 3 – Songs of the Past’s Story Conceived “Way Back When,” But “The Stars Had to Align”

The Witcher 3: Wild Hunt expansion, Songs of the Past, was conceived years ago by writers Ola Motyka and Philip Weber, with Fool's Theory CEO Jakub Rokosz stating "the stars had to align" for its development. The expansion focuses on the relationship between Geralt and Dandelion, exploring Dandelion's character more deeply than was possible in the base game. Songs of the Past is an original story set to release in 2027 for Xbox Series X/S, PlayStation 5, PC, and Nintendo Switch.

Gaming BoltVery positive

PUBG Ded.Net Gameplay Highlights New Setting, Build Potential And Intense Action

Krafton announced PUBG Ded.Net, a new multiplayer FPS with roguelite progression, featuring intense action and player expression. The game is set in 1996 on a new map called Cascadia and will offer a closed beta soon. Release windows for PC and consoles are yet to be announced.

Gaming BoltNeutral

Crimson Desert’s Updates May Not Have The Same “Scope, Scale and Pace” After 2.0

Pearl Abyss PR director Will Powers stated that future updates for Crimson Desert may not maintain the same "scope, scale, and pace" as previous ones, as the development team shifts focus to an upcoming paid DLC. While support will continue with further updates, the company is prioritizing the DLC, which is targeting a release this year and may feature a nautical theme. The recent 2.0 update enhanced the game's narrative and added features like Abyss Links for skill management.

Metro UKNeutral

Games Inbox: What will be in the Netflix GTA 6 show?

Readers speculate about the content of a rumored Grand Theft Auto 6 Netflix show, with some anticipating a short gameplay reveal padded with interviews. The discussion also touches on disappointing game leaks, the difficulty of modern Mega Man titles, and the current state of the Star Wars and Xbox franchises.

Gaming BoltVery positive

Stranger Than Heaven’s Combat is RGG Studio’s Most Visceral Yet, as Revealed in New Gameplay

RGG Studio's upcoming game, Stranger Than Heaven, will feature the developer's most visceral combat yet, allowing players to control protagonist Makoto Daito's fighting style across three distinct eras. The combat system includes separate control for left and right body parts, combo attacks, parries, and weapon usage. The game is set to launch on January 15th, 2027, and will offer a darker tone than previous RGG Studio titles.

IGNNegative

'I Think That Was a Big Flaw' — Uncharted 3 Designer Says the Game Was Hindered by Too Many Set Pieces

A former Naughty Dog designer suggests that Uncharted 3's development was negatively influenced by the success of Uncharted 2, leading to an overemphasis on set pieces. This focus on elaborate sequences is identified as a significant flaw in the game's design.

Retro GamerNegative

Just as Genshin Impact was called a Zelda: Breath of the Wild ripoff, Nodusfall is accused of copying…

HoYoverse's new Monster Hunter-like game, Nodusfall, is facing accusations of copying aesthetics from FromSoftware titles such as Elden Ring and Dark Souls 3. This mirrors the early reception of Genshin Impact, which was frequently compared to The Legend of Zelda: Breath of the Wild. While some comparisons to FromSoftware's work are evident, the article suggests that many fantasy games draw inspiration from similar sources, including Kentaro Miura's work.

GamespotVery positive

GTA 6 Wants You To Reconsider Doing What Everyone Does In Grand Theft Auto

Rockstar Games developers discussed Grand Theft Auto 6's heightened realism, cautioning players against typical rampages. The game's emphasis on visual feedback and character relationships means actions will have more significant consequences, impacting NPC reactions and potentially creating new challenges. Grand Theft Auto 6 is set to release on November 19 for PlayStation 5 and Xbox Series X|S.

XBOXVery positive

Star Wars Zero Company Tips for Tactics Padawans

Star Wars Zero Company, a new tactics game from Bit Reactor, is set to release on August 27, 2026, for Xbox Series X|S. The game features four difficulty settings and offers extensive tips for players, covering squad preparation, action economy, utilizing advantages, environmental tactics, planning exits, and experimenting with character builds.

Invision CommunityPositive

Why Craftable Houses Are Changing the Way Players Build in Minecraft Bedrock | Invision Game Community

Craftable Houses add-ons are changing how players approach building in Minecraft Bedrock by offering pre-designed structures. This makes building more accessible for beginners and provides new inspiration for experienced players, allowing them to focus more on exploration and creativity. The growth of community-driven content like this from studios such as Dodo Studios highlights the evolving nature of player expression within the game.