Path of Exile 2's melee options have "been a bit deficient," but that changes with 1.0
Grinding Gear Games director Jonathan Rogers acknowledges that Path of Exile 2's melee options have been deficient, particularly the lack of swords, but assures that version 1.0 will address this. He discusses the challenges in developing melee classes like the Duelist due to animation complexity and the team's efforts to create engaging sword combat and iconic skills like Cyclone.
- Entities
- Topic: Melee Combat
- Person: Jonathan Rogers
- Topic: Game Design
- Topic: Action RPG
- Game: Path of Exile
- Company: Grinding Gear Games
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