Game Design
Ongoing coverage on Game Design.
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Forza Horizon 6s New Rush Events Mix Showcase-Style Spectacle With a More Replayable Hook | IGN
Forza Horizon 6's new Rush events are inspired by community-made maps, offering a blend of spectacle and replayability. This design choice aims to integrate player-created content into the core game experience.
The Best Features of a Top-Rated Chance Game - Walkthrough, Tips, Review
This analysis details the key features that define top-rated slot games, focusing on elements beyond basic mechanics. It highlights the importance of engaging themes, high-quality graphics and sound, innovative bonus features, smooth gameplay, balanced volatility, and clear user interfaces for player retention and enjoyment.
World of Warcraft’s Holly Longdale speaks to future development: ‘We want to add dazzle to it’
World of Warcraft Executive Producer Holly Longdale discussed future development plans for the MMORPG, aiming to 'add dazzle' and cater to a wide range of players. Potential updates include enhancements to social and guild systems, controller support, a housing development roadmap, and a return to Northrend.
Larian publishing boss takes some spicy swipes at Crimson Desert, calling it a 'cynical amalgamation of borrowed mechanics'—but I think he might be the cynical one this time
Larian Studios' publishing director Michael Douse criticized Crimson Desert as a 'cynical amalgamation of borrowed mechanics.' The author argues this assessment is unfair, drawing parallels to Baldur's Gate 3's use of existing systems and highlighting Crimson Desert's MMO origins and ambitious scope as reasons for its appeal.
Crimson Desert Review | NoobFeed
Players are impressed with the rapid updates and quality-of-life improvements being implemented in Crimson Desert shortly after its release. The game is noted for its extensive collection of animal companions and generally playable state, with ongoing development focusing on enhancing the player experience.
Marathon Nerfs Movement Exploit, Even Though It's "Clip-Worthy"
Bungie has released patch 1.0.5.2 for its extraction shooter Marathon, addressing a movement exploit that allowed players to retain momentum after canceling slide animations. The studio stated that while such exploits can be entertaining, they are unhealthy for the game's intended pace and core philosophy of meaningful costs for rapid repositioning.
Solo Dev Creates JRPG Where Every Battle is a Poker Game
Solo developer William from Playmage has created Eternal Dreams – Poker RPG, a JRPG where all battles are replaced with poker games. The game uses poker mechanics to explore themes of agency, chance, and control within a narrative about humanity trapped in an AI-controlled dream simulation. This innovative approach to combat and storytelling is highlighted as a trend in the indie JRPG space.
The Division: Resurgence Review in Progress – Mobile agents
The Division: Resurgence offers a full-fledged looter shooter experience on mobile devices, set in a familiar snowy New York City. While the core gameplay loop and tactical combat are present, the game struggles with a cluttered UI, typical free-to-play mechanics, and technical compromises in its transition to mobile platforms, despite being built in Unreal Engine.
Square Enix Shares New Artwork of Young Xehanort for Kingdom Hearts 24th Anniversary
The author expresses a preference for Kingdom Hearts to move away from newer Disney properties, suggesting a return to the surreal and mysterious atmosphere found in the original game's worlds. They specifically mention missing the unique feel of Traverse Town, End of the World, and Hollow Bastion.
BOXROOM Announced
Nested Loop Studios and Pantaloon have announced BOXROOM, a design and building simulation game. The game features a meta-element where players construct a game room to house their own video games.
Fatal Fury: City of the Wolves Director on Blue Mary, Wolfgang Krauser & beyond
Director Hayato Konya discussed the upcoming Fatal Fury: City of the Wolves, detailing the redesign of the character Blue Mary and the challenges of incorporating Wolfgang Krauser. He also touched upon the planned content schedule for Season 2.
Crimson Desert is a “Cynical Amalgamation of Borrowed Mechanics,” Says Larian’s Publishing Director
Michael Douse, publishing director at Larian Studios, described Pearl Abyss's Crimson Desert as a "cynical amalgamation of borrowed mechanics." While acknowledging the game is fun and borrows from other titles, he questioned its originality compared to other AAA open-world games. Douse also expressed hope that Crimson Desert might achieve a similar success as Dragon's Dogma: Dark Arisen.
Arc Raiders' big Flashpoint update is bad news for raiders as vaporizer drones arrive and shredders escape into the Rust Belt, but 3 high-powered weapons should help even the odds
The Flashpoint update for Arc Raiders, launching March 31, introduces new challenges including Vaporizer drones and escaped Shredders on Rust Belt maps. To counter these threats, players will receive three new high-powered weapons, alongside crafting improvements, new quests, and quality of life adjustments.
The real-life F1 car's new boosting feature is "like the mushroom in Mario Kart," drivers say: "I swapped the simulator for my Nintendo Switch"
Formula 1 drivers are comparing the new 50/50 hybrid engines to the 'mushroom boost' from Mario Kart, due to the electric power providing a temporary speed increase. This new feature has already led to incidents, with drivers finding it challenging to manage the boost effectively during races.
I fell in love with action-adventure game At Fate's End when my sister tore her arm off to make a lightning sword
At Fate's End is an upcoming action-adventure RPG from Thunder Lotus Games that features a unique combat system involving both physical and verbal attacks. The game explores themes of family, fate, and secrets, with a skill tree that represents the player's family tree. It is set to release in 2026 for PlayStation 5, Xbox, and PC.
Slay the Spire 2 Beginner's Guide: Everything You Need to Survive the Climb
This guide provides essential tips for new and returning players of Slay the Spire 2, a roguelike deckbuilder. It breaks down the game's core mechanics, explains the five playable characters, and offers eight key strategies to improve players' chances of survival and success in the game.
Round Up: First Super Meat Boy 3D Reviews Make It Sound as Brutal as Ever
Reviews for the brutal platformer Super Meat Boy Forever are now available, with the PC version currently holding a Metacritic score of 80. Critics praise its signature precision platforming and inventive level design, though some note that it doesn't quite reach the highs of the original and can occasionally feel frustrating due to messy controls or unfair deaths.
Unsealed: The Mare Review | TheXboxHub
Unsealed: The Mare is a survival horror game developed by a solo developer, inspired by nightmares and sleep paralysis. Players control Vera, who wakes up in a fragmented nightmare realm and must solve puzzles and evade a ghostly antagonist called The Mare. The game features a first-person perspective, two modes (Stalker and Hunted), and a unique 'focus sight' mechanic that blends memory and reality to overcome obstacles.
This Fun New Puzzle-Platformer Is Limbo, But Not Creepy | Darwin's Paradox Review | Gamespot
Darwin's Paradox is the debut title from ZeDrimeTim Studio, a team comprised of former Arkane Studios and other industry veterans. This puzzle-platformer, built on Unreal Engine 5, is available on PC, PlayStation 5, and Xbox Series X, offering a less creepy experience compared to titles like Limbo.
Crimson Desert is "a cynical amalgamation of borrowed mechanics," says Baldur's Gate 3 publishing lead:…
Michael Douse, publishing director for Baldur's Gate 3, described Crimson Desert as a "cynical amalgamation of borrowed mechanics." While acknowledging the game is fun, he compared it to a compilation album, suggesting it stitches together various elements without a strong original vision.