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Game Development

Ongoing coverage on Game Development.

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Gamedeveloper.comNeutral

Bungie declares it's 'not done with Destiny' as it lays out studio's future

Bungie has announced a renewed focus on the Destiny franchise, aiming to restore vaulted content and recapture the series' original promise. This comes after a period of significant layoffs and underperformance for both Destiny 2 and Marathon, with studio leadership acknowledging a loss of player trust. The company also stated that Marathon will undergo further evolution to better engage players.

Playstation LifestyleNeutral

Destiny 2 & Marathon Players Get Major Update on Their PlayStation 5 Future

Bungie has announced plans to bring back vaulted content for Destiny 2 and expand Marathon into a deeper survival experience. Studio head Poria Torkan and Marathon GM Josh Deane acknowledged past communication failures and promised changes to their content pipeline. The announcements follow recent layoffs at Bungie and financial underperformance of Marathon, with Sony also being mentioned in relation to these events.

Retro GamerPositive

Stellar Blade boss offers to help PlatinumGames make Bayonetta 4

Shift Up CEO Hyung-tae Kim has expressed a desire to collaborate with PlatinumGames on future projects, specifically offering to help design characters for Bayonetta 4. This comes after a successful collaboration on Bayonetta-themed skins for Stellar Blade's upcoming Nintendo Switch 2 release. Both Kim and PlatinumGames CEO Atsushi Inaba spoke positively about each other's work and expressed genuine interest in future partnerships.

EurogamerNegative

Weeks before GTA 6, Rockstar Games imposes new guidelines that restrict mods for missions, maps, updated storylines, and third-party IP

Rockstar Games has updated its modding guidelines, significantly restricting what fans can do with their games, including Grand Theft Auto 5 and Red Dead Redemption. The new rules prohibit modifications to official storylines, combining assets from different games, and using third-party intellectual property, suggesting a more restrictive approach for future titles like Grand Theft Auto 6.

IGNNegative

Bungie Says the Way Players 'Showed Up' for Destiny 2 Mattered, and Fans Can't Believe It Means More Games Are on the Way

Bungie has confirmed that more Destiny content is planned, stating that player support 'mattered' and implies this will lead to future games. This announcement comes after a period of uncertainty and fan engagement.

PC GamesNPositive

Bungie U-turns on end of Destiny franchise, following fan outcry

Bungie has reversed its decision to end content updates for Destiny 2, following significant fan outcry. The studio announced it will restore previously vaulted content, including campaigns and raids, addressing a long-standing point of contention. While new expansions or a potential Destiny 3 are not confirmed, this move signals a brighter future for the franchise.

Wolfs Gaming BlogPositive

Destiny Isn’t Dead: Bungie Says New Games Are Coming And Vaulted Destiny 2 Content Will Return

Bungie has addressed fan concerns regarding Destiny 2 support and the development of Marathon, promising more stories for the Destiny franchise and plans to reintroduce vaulted content. This announcement follows significant fan backlash, but the studio aims to restore hope for the future of its games.

Shack NewsNeutral

Bungie is 'not done with Destiny'

Bungie leadership has stated that the studio is not finished with Destiny, with plans to unvault previous campaigns, destinations, and raids. Studio Head Poria Torkan and General Manager Josh Deane also discussed the future of Marathon and the studio's commitment to new stories and games.

Tech RaptorPositive

Bungie Restoring Destiny 2 Vaulted Content And Teases New Content

Bungie has announced plans to restore vaulted content from the first four years of Destiny 2, stating it should not have been removed. The company is also teasing new content for the popular online shooter.

PC GamerNeutral

Wait, how did Lego beat Minecraft to making a city builder?

The article questions why Minecraft, a game with established building mechanics and a player base that enjoys strategic depth, has not yet released a dedicated city builder. It contrasts this with the recent announcement of Lego Skylines, a city builder that seems like a natural fit for the Lego brand. The author speculates on potential reasons for Mojang's inaction, including internal prototypes that didn't pan out or a lack of a suitable partner studio, while noting the mixed success of previous Minecraft spin-offs.

PC GamerNeutral

Bungie un-cancels Destiny: Vaulted content is coming back as new leadership promises 'Destiny is foundational to…

Bungie has announced that previously vaulted content, including raids and story campaigns, will be returning to Destiny 2. This decision comes after significant player feedback and a period of layoffs at the studio. The company also confirmed that its upcoming extraction shooter, Marathon, will feature a permanent PvE mode.

Retro GamerPositive

Bungie says "we are not done with Destiny" and promises to restore all that content it deleted:…

Bungie has announced plans to restore previously removed content, including campaigns and destinations, back into Destiny 2. Studio leadership acknowledged the decision to vault content was a mistake and committed to bringing it back to meet current game standards, aiming to recapture the game's original promise and build a stronger future for the franchise.

Massively OverpoweredPositive

Camelot Unchained adds ‘more flattering’ lighting with its latest early access patch

Camelot Unchained received an early access patch that significantly improves environmental lighting, addressing issues with overly bright days and dark nights. The update also enhances NPC logic, improves art in the Silvermine Mountains region, and increases the maximum camera distance, with future patches planned to focus on RvR progression.

IGNNegative

Bungie Bosses Promise to ‘Evolve’ Marathon, Deny Game Will ‘Replace’ Destiny

Bungie Studio Head Poria Torkan and Head of Product Josh Dean have stated their intention to 'evolve' the upcoming game Marathon. They also denied claims that Marathon will 'replace' the studio's existing live-service game, Destiny, amidst significant internal changes at Bungie.

PC GamerPositive

Touch grass? Not when AMD has whittled down ray tracing memory usage by 98% for these hardware-sapping bushes and trees

AMD has developed a new technique using 'tetrahedral cages' to significantly reduce ray tracing memory usage for rendering dense foliage in games. This innovation cuts potential memory requirements by 98%, from 80 GB to 1.7 GB, and drastically improves frame rendering times from 300 ms to 3.3 ms per frame. While still a research demonstration, the technology shows promise for improving performance in graphically demanding scenes.

Massively OverpoweredVery positive

World of Warcraft Forever beta sees ‘crazy’ numbers: ‘We’ve got something really special here’

Lead developer Josh Greenfield expressed amazement at the 'crazy' numbers and success of the World of Warcraft Forever beta, calling it 'something really special' based on his 17 years at Blizzard. He noted that the beta is effectively identifying and fixing problems, and Blizzard is actively banning testers for offensive names while maintaining its stance against shared mob tagging.

IGNVery positive

Hideo Kojima Could Be the Catalyst for an Xbox Turnaround

Hideo Kojima's signing with Xbox is presented as a potentially transformative move for the platform, akin to a sports team acquiring a superstar athlete. The article suggests this partnership could be a catalyst for an Xbox turnaround, highlighting Kojima's star power and the significance of his presence at the Tokyo Game Show.

PC GamerNeutral

Kojima says his Sony split was amicable and they both still love us very much

Kojima Productions has issued a statement to address rumors about the development of their upcoming game, Physint, and their relationships with Sony and Xbox. The studio confirmed that while their relationship with Sony remains strong, the development of Physint is continuing with Xbox, and they are in a healthy, profitable state.

Rock Paper ShotgunNeutral

"I thought people would leave": Hideo Kojima offers his account of Physint's switch from PlayStation to Xbox, as his studio insist they're in a "healthy, profitable state"

Hideo Kojima and Kojima Productions have detailed their account of the action espionage game Physint switching publishers from Sony Interactive Entertainment to Microsoft. Kojima stated that Sony informed him they could no longer fund the project, a decision he found shocking. The studio has also issued a statement refuting claims of financial instability and asserting that development for Physint continues with Xbox, while their relationship with PlayStation remains strong.

Games IndustryNegative

Activision cites data claiming cheating in games is an $8.5bn industry; 69% of online multiplayer studios consider cheating "a significant or very significant problem"

Activision reports that cheating in video games has become an $8.5 billion industry, with cheat developers earning billions annually. A survey indicates 69% of online multiplayer studios consider cheating a significant problem, leading to decreased player retention and revenue loss. Companies like Anybrain are developing multi-faceted security solutions to combat this evolving threat.