Game Development
Ongoing coverage on Game Development.
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After a successful first week, Mistfall Hunter gets a roadmap promising a much requested solo mode for one of its maps
Mistfall Hunter, developed by Bellring Games, has announced a roadmap for its first two seasons following a successful launch week. The update will introduce a highly requested solo mode for the Brandrgarde map, along with new seasonal tasks, events like Soul Harvest, and cosmetic rewards. Future content includes new weapons and a new season theme.
Fellowship shifta away from new seasons to focus on bug fixing and improving its core for 1.0
Developers for the multiplayer early access game Fellowship have announced a shift in focus away from new seasonal content towards bug fixing and improving the game's core mechanics. This decision comes in response to challenges including lower player counts and player retention issues, with the ultimate goal of preparing the game for a 1.0 release. The team at Chief Rebel will prioritize addressing existing bugs, balancing abilities, and enhancing quality of life features over the next several months.
Bethesda failing to release a new Fallout game to capitalize on the success of the TV show felt like a "personal" decision, says New Vegas writer, not a "business" one
Fallout: New Vegas writer Chris Avellone believes Bethesda's decision not to release a new Fallout game alongside the popular Amazon Prime TV show was a "personal" rather than a business one. Despite the surge in popularity for existing Fallout titles due to the show, no new game was launched, though Fallout 5 is confirmed to be in pre-production and remasters of Fallout 3 and New Vegas are planned.
Sonic boss Takashi Iizuka says some "surprises will need to remain secret for a little longer," but there's more to come to celebrate the blue blur's 35th anniversary
Takashi Iizuka, head of Sonic Team at Sega, has stated that more surprises are planned to celebrate the 35th anniversary of Sonic the Hedgehog. While specific details remain secret, Iizuka indicated that the celebrations will encompass games, music, events, collaborations, and merchandise, aiming to appeal to fans across all eras of the franchise. This follows the release of Sonic Frontiers and the more recent Sonic Superstars.
Mass Effect 3 dev demanded answers from the RPG's writing team when she realized her alien husband was hooking up…
Mass Effect 3 level designer Kris Schoneberg discovered an unexpected romantic pairing between Tali and Garrus while testing the game, a development she found so surprising she confronted the writing team. This narrative detail highlights the autonomous nature of the crew's personal lives within the Mass Effect universe, even when the player doesn't pursue romantic relationships.
New Ghost Recon game officially confirmed by Ubisoft after "years" of development, and you can "put it to…
Ubisoft has officially confirmed a new installment in the Ghost Recon series, which has been in development for several years. The company is encouraging fans to sign up for closed tests to provide feedback and help shape the upcoming tactical shooter. This announcement follows hints about an expanded content pipeline for major franchises in Ubisoft's upcoming fiscal years.
Casually Classic: Are you prepared for WoW Classic Plus if it launches next month?
Speculation is high that Blizzard Entertainment will announce and potentially launch a new version of World of Warcraft Classic, possibly called 'WoW Classic Plus,' around BlizzCon in September. The article discusses reasons for this expectation, including past launch strategies and internal testing, and advises players on how to prepare for a potential early release by being flexible, finding guilds, and considering character choices.
Another GTA 6 Delay Would Not Be Surprising, Former Rockstar Dev Says
A former Rockstar Games developer, Mike York, stated that he would not be surprised if Grand Theft Auto 6 experiences another delay, citing his past experience at the studio. The game is currently slated for release on November 19 for PlayStation 5 and Xbox Series X|S, with previous delays attributed to the need for more time to improve game quality.
GTA 5 actor says 'I must've auditioned for over 60 characters' for GTA 6, but Rockstar ghosted him — 'I feel like someone who's in love with a girl and then she just dumped me'
Grand Theft Auto 5 actor Robert Bogue revealed he auditioned for over 60 roles in Grand Theft Auto 6 but was never contacted by Rockstar Games. Bogue expressed disappointment, comparing the experience to being "dumped" by someone he loved, and questioned if Rockstar has a policy against reusing actors. Grand Theft Auto 6 is set to release on November 19 for PlayStation 5, Xbox Series X, and Xbox Series S.
Hytale shows off WorldGen V2 worldbuilding and explains how the game will shift from V1 to V2 at launch
Hypixel Studios is transitioning Hytale's world generation from V1 to V2, with V2 being the version planned for the 1.0 launch. While existing V1 worlds will remain playable, they will eventually stop generating new chunks, and players will not be able to transfer all their in-game items to V2 worlds. The studio is also actively hiring world designers.
Deltarune creator Toby Fox says "there are no more wacky silly adventures" as Chapter 6 will finally deal with…
Deltarune creator Toby Fox has stated that Chapters 6 and 7 will focus on resolving the game's main mysteries, with Chapter 6 planned for release in 2027. He described Chapter 5 as the final 'necessary setup' and warned that the upcoming chapters will not feature 'wacky silly adventures,' but rather a more direct approach to storytelling.
Assassin's Creed Valhalla director returns to Ubisoft to lead the franchise once again
Éric Baptizat, former director for Assassin's Creed Valhalla, has returned to Ubisoft to lead the Assassin's Creed brand. Baptizat previously worked on titles like Assassin's Creed Black Flag and Origins before leaving for Motive Studio. His return comes as Ubisoft navigates leadership changes and rumors surrounding the upcoming title Assassin's Creed Hexe.
Another GTA 6 delay "would not" shock a former GTA 5 dev who says it wouldn't "hurt" Rockstar…
A former Rockstar Games developer, Mike York, suggests that Grand Theft Auto 6 could still face a delay beyond its November release date, citing the potential need for further polish. While he doesn't predict a delay, he believes Rockstar would prioritize releasing the best possible game, even if it means pushing back the launch. This perspective comes amid discussions about the game's pricing and the high anticipation from players.
GTA 6 may still be delayed into 2027 warns former Rockstar dev
Former Rockstar Games developer Mike York suggests Grand Theft Auto 6 could still face a delay beyond its current November 19 release date, citing potential issues with final missions and bugs. He noted that Rockstar has delayed games in the past, even after pre-orders began, and would prioritize polish over meeting a deadline. Despite this, anticipation remains high, with predictions of significant revenue for the title.
Getting Ill: Understanding the grossest horror game in development and how it takes more than a few cues from Valve's seminal shooter Half-Life 2
Ill is a highly anticipated horror game developed by Team Clout and published by Mundfish, noted for its extreme gore and detailed visuals. Director Maxim Verehin draws inspiration from Half-Life 2 for its physics-based combat and immersive storytelling, aiming to create a visceral and interactive experience. Despite its shocking content, the game also incorporates crafting and exploration elements, with a planned release for PC, Xbox Series, and PlayStation consoles around 2027.
Nysläppta Beast of Reincarnation lovar bättring på flera punkter
Game Freak has responded to criticism of their new action RPG, Beast of Reincarnation, which has received mixed reviews on Steam. The developer has promised upcoming updates to address issues such as camera controls, text size, pacing, and performance settings. The first patch is expected within a week.
Former Bethesda lead artist is looking forward to Fallout 3's remaster because the game they released was '100% not what we intended, and it was very, very constrained'
Former Bethesda lead artist Nate Purkeypile expressed excitement for the rumored Fallout 3 remaster, stating the original release was heavily constrained by technology and not what the team intended. He hopes the remaster will go beyond simple texture updates, citing recent Resident Evil remakes as examples of successful modernizations.
AI agent that works inside Unity heads to Gamescom as BGA stacks its Aug. 26 lineup
Bezi will demonstrate its AI agent, which operates within the Unity Editor to assemble scenes, edit prefabs, write scripts, and debug issues, at Gamescom on August 26. The Blockchain Game Alliance is promoting the session, which also features a ONEchain demo of an agent-driven gaming economy. Bezi's agent indexes entire Unity projects in real-time and applies changes directly, differentiating itself from tools that only offer suggestions.
Dark Souls-style extraction RPG with mixed Steam reviews celebrates 1 million players with a roadmap to make those…
Mistfall Hunter, a Soulslike extraction shooter, has surpassed one million players. Developer Bellring Games celebrated by releasing a roadmap for Season 1, which includes new difficulty levels, seasonal tasks, a solo mode for Brandrgarde missions, and new monsters. Season 2 will introduce a new weapon, theme, and progression system. Despite a mixed reception on Steam due to optimization and microtransaction concerns, the game's core gameplay loop has resonated with a significant player base.
Games Inbox: Why are Call Of Duty: Black Ops 1 and 2 so popular?
This article discusses the surprising resurgence in popularity of Call of Duty: Black Ops and Black Ops II, attributing it to nostalgia despite them being straight ports. It also touches on EA's developer layoffs, Amazon Luna's performance, and the ongoing debate about game map size versus content.