Game Remakes
Ongoing coverage on Game Remakes.
Latest coverage
UNLOCK THE MYSTERIES OF THE WORLD’S GREATEST INVENTOR IN BEAUTIFULLY REIMAGINED DETAIL
Blue Brain Games has relaunched its best-selling puzzle adventure, The House of Da Vinci, as The House of Da Vinci - Enhanced. This updated version features re-lit scenes, clearer puzzle visibility, and enhanced visual detail, bringing Leonardo da Vinci's workshop to life. The enhanced edition is available now on Steam, with existing players receiving the upgrade at no additional cost.
Ocarina Of Time Fan Project Bows Out Before Nintendo Comes Knocking
A fan project recreating The Legend of Zelda: Ocarina of Time in Unreal Engine has been canceled by its creator, CryZENx, due to fears of legal action from Nintendo. This decision comes shortly after Nintendo announced its own remake of the game for the Nintendo Switch 2. The creator cited "Nintendo ninjas" as the reason for stopping development, highlighting Nintendo's history of protecting its intellectual property.
Halo: Campaign Evolved PS5 split-screen issue clarified
Halo Studios clarified split-screen co-op requirements for Halo: Campaign Evolved on PlayStation 5, confirming a PlayStation Plus subscription is only needed for online play, but a Microsoft account link is still mandatory for local multiplayer. The article also notes the absence of a photo mode and that Master Chief's appearance will not change in cutscenes to maintain narrative fidelity.
A complete history of Star Fox 64 retellings and differences between each one
This article analyzes the history of the Star Fox franchise, focusing on the numerous retellings and remakes of Star Fox 64 across various Nintendo platforms. It discusses the differences and similarities between these versions, from the Super Nintendo original to the upcoming Nintendo Switch title, and questions Nintendo's reliance on rehashed stories for the series.
I'm glad Resident Evil Veronica will have a "reimagined story" – remakes need reinvention to…
The author expresses excitement for the Resident Evil Veronica remake, particularly the "reimagined story" aspect. They argue that remakes need to update outdated elements and potentially alter characters to remain relevant for modern audiences, citing subtle changes in Resident Evil 4 Remake as a positive example. The article speculates on how the remake might address controversial elements and align with the evolving narrative of the Resident Evil series.
Sonic Team lead would love to "magically" remake every Sonic game but says it would take as much time "as…
Sonic Team head Takashi Iizuka expressed a desire to remake every classic Sonic game for modern platforms but stated that the resources required would be better allocated to developing new titles. He noted that remaking older games to the standard of new releases would demand similar time, money, and effort. While many older Sonic titles are not readily available on current consoles like the PlayStation 5, Xbox Series X|S, and Nintendo Switch, some are accessible on PC, and fan communities have created updated versions.
Following Gears of War: E-Day's declaration of Xbox exclusivity, Halo: Campaign Evolved is already climbing PlayStation pre-order charts
Halo: Campaign Evolved is seeing strong pre-order sales on the PlayStation Store, topping charts in several regions despite being an Xbox exclusive IP. This success, alongside other Xbox titles like Forza Horizon 5 and Sea of Thieves appearing on PlayStation, raises questions about Microsoft's console exclusive strategy. The remake is built on Unreal Engine 5 and has reportedly revitalized the original game's content.
Resident Evil Veronica – Everything New We Learned
The remake of Resident Evil Veronica, now titled Resident Evil Veronica, has garnered over one million wishlists since its reveal. The game will feature a third-person perspective similar to Resident Evil 2 Remake, with a focus on resource management and character-driven storytelling. Key figures like Yasuhiro Anpo and Kazunori Kadoi are directing, and producer Yoshiaki Hirabayashi confirmed that no content will be cut, though some elements may be reimagined.
Rayman Legends Retold interview: developer on origins, engine, new content, Kung Foot’s big return, and more
Ubisoft Milan production director Alessandro Arndt Mucchi and realization/animation director Marco Renso discuss Rayman Legends Retold, a 3D remake of the 2013 game. The remake features a graphical overhaul, new content including dragon rides and musical stages, and an evolved version of Kung Foot. The project began in late 2023, with development starting in early 2024, and aims to set a new starting point for the Rayman franchise. The game is targeting 60 FPS on Nintendo Switch and will utilize both the Snowdrop engine and the UbiArt Framework.
Sonic Team head wants all Sonic games on modern platforms, would “magically do it” if possible
Sonic Team head Takashi Iizuka expressed a desire to make all past Sonic games playable on modern platforms, but acknowledged the significant resources required, comparing the cost to developing a new title. He indicated that the focus remains on creating new experiences rather than remaking old ones, though SEGA has released remasters like Sonic Generations recently. The possibility of a third year of DLC for Sonic Racing: CrossWorlds is also dependent on the game's continued success and fan demand.
5 Zelda Characters I’m Excited To See In The Ocarina Of Time Remake (And 5 That Need To Stay Away)
This article discusses characters from The Legend of Zelda: Ocarina of Time that the author is excited to see reimagined in a potential remake, and those they hope will be excluded. It touches on the game's dark themes and memorable characters, comparing some to figures from '80s and '90s fantasy media and modern pop culture.
Resident Evil Veronica team is adjusting the original's story so its remake fits better into the series as a whole
Capcom is making story adjustments to the upcoming Resident Evil Veronica remake to better integrate it into the series' overarching narrative. Producer Yoshiaki Hirabayashi stated that the team aims to ensure players feel the connections to newer entries like Resident Evil 7 and Village. The remake will feature a traditional third-person perspective, and the 'Code' has been dropped from the title.
Resident Evil Veronica producer says Capcom changed the title to fit the series' naming pattern which follows the individual themes attached to each entry — 'It's usually one word that is really iconic or connected to the concept of the game'
Capcom producer Yoshiaki Hirabayashi explained that Resident Evil Veronica remake was named to align with the series' pattern of using iconic, single words tied to a game's concept, similar to Resident Evil Requiem. He emphasized that the original Code Veronica is considered as important as mainline entries. The remake is scheduled for a 2027 release on PlayStation 5, Xbox Series X/S, and PC.
Fumito Ueda says Bluepoint Games closure is sad and disappointing
Fumito Ueda, creator of Shadow of the Colossus, expressed disappointment and sadness over the closure of Bluepoint Games, a studio he collaborated with on the PlayStation 4 remake. Ueda learned of the closure through public reports and had hoped to work with Bluepoint again, potentially on a remake of Ico.
Feature: Six Things That Need To Change In The Zelda: Ocarina Of Time Remake
This article discusses desired changes for a potential remake of The Legend of Zelda: Ocarina of Time on Nintendo Switch. Suggestions include a longer day/night cycle, fewer Navi interruptions, removal of loading screens, more engaging Hyrule Field content, the ability to save anywhere, and giving Princess Ruto more agency. The author emphasizes that the iconic title screen should remain unchanged.
Games Inbox: When will the Zelda: Ocarina Of Time remake be shown again?
Readers discuss the Nintendo Switch 2's launch lineup and pricing, with some hoping for a The Legend of Zelda: Ocarina of Time remake to justify a purchase. Other topics include the definition of 'roguelike' and 'roguelite' games, and potential new business models for consoles, such as installment payments.
Resident Evil Veronica – 10 Things We Want
Fans are eagerly anticipating the remake of Resident Evil Veronica, with expectations for improvements in survival horror elements, inventory management, and puzzle design. The article discusses desired changes to characters like Steve and the Ashford twins, and hopes for expanded lore regarding Umbrella Europe and the Ashford family, while emphasizing the importance of retaining all original content.
This Week in Switch 2 - Zelda: Ocarina of Time Remake confirmed, Nintendo Direct & Summer Game Fest
This episode covers news from the recent Nintendo Direct, Summer Game Fest, and Xbox Games Showcase, confirming a 4K remake of The Legend of Zelda: Ocarina of Time. The article also discusses impressions of the upcoming Nintendo Switch 2 hardware and its operating system, with staff sharing their opinions weekly.
Star Fox designer “choked up” by graphics in new Nintendo Switch 2 remake
Original Star Fox designer Takaya Imamura expressed being moved by the realistic graphics in the upcoming Nintendo Switch 2 remake. Developed by Velan Studios, the game features a custom engine that blurs the line between pre-rendered and real-time visuals, impressing Imamura with its technological advancement. The Star Fox remake is set to launch on June 25 for the Nintendo Switch 2.
Zelda fans eagerly await Ocarina of Time remake's take on the game's best freaks: "I genuinely hope they…
Fans are discussing the potential for horror elements in the upcoming remake of The Legend of Zelda: Ocarina of Time. Players hope Nintendo leans into the scarier aspects of characters like King Zora, ReDeads, and Dead Hand, drawing comparisons to modern horror games and films.