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Game Systems

Ongoing coverage on Game Systems.

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FZ.se

Expeditions-systemet i Arc Raiders kanske inte kommer tillbaka

Embark Studios is considering completely removing the 'Expeditions' system from their game Arc Raiders, rather than implementing major improvements as previously planned. The system, which involved resetting character progress for permanent benefits, is currently paused and may not return in its current form, with the developers focusing on the upcoming 'Frozen Trail' update.

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PC Gamer

Arc Raiders Expeditions may not come back: 'Maybe we'll scrap the whole system'

Embark Studios is considering scrapping the 'Expeditions' system in Arc Raiders entirely due to longstanding player complaints about grind and payoff. Executive producer Aleksander Grøndal stated that the system might be reworked or completely removed, with a final decision pending the 'Frozen Trails' update.

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FZ.se

Final Fantasy VII Revelation släpps i april nästa år

Square Enix has announced that Final Fantasy VII Rebirth, the third and final part of the Final Fantasy VII remake series, will be released on April 8, 2027. The announcement was accompanied by ten minutes of new gameplay footage showcasing the Highwind airship and the new Fit system for character jobs.

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Gamespot

Mega Man Dual Override Gameplay Shows Off Cool New Systems

A gameplay showcase for Mega Man Dual Override has revealed new systems within the game. The footage highlights various mechanics and features that players can expect.

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Nintendo Everything

Final Fantasy Resonance details Zoldaad Empire and Mysidia, more characters, gameplay systems, completionist content

Square Enix has released new details for Final Fantasy Resonance, introducing the Zoldaad Empire and Mysidia, along with characters like Jake and Sakura. The update also covers gameplay systems such as Limit Bursts and Visions, completionist content like Mighty Foes and Secret Dungeons, and confirms a release date of October 22, 2026, for Nintendo Switch.

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PC Gamer

Arc Raiders is halting Expeditions until 2027 so it can make 'major improvements' to the system

Embark Studios is pausing Expeditions in Arc Raiders until early 2027 to implement major improvements based on player feedback. The fifth Expedition will be the last until the rework, addressing issues like departure windows, reward structure, and accessibility. The studio plans to share more details on the changes in September.

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Massively Overpovered

Soulframe confirms temper crafting and wolf puppy bonding will arrive in Preludes 16

Digital Extremes has detailed upcoming features for the multiplayer RPG Soulframe's Preludes 16 build. This update will introduce temper crafting via weapon dismantling, fishing, dynamic weather systems, and the initial stages of a puppy bonding system that will eventually lead to wolf mounts. The developers also plan to address the 'chordstone' grind in a future patch.

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Massively Overpovered

DC Universe Online’s new ally feats system lets players strengthen ally characters and earn account unlocks

DC Universe Online has launched a new ally feats system, allowing players to strengthen ally characters and earn account-wide unlocks. This update increases ally growth to 10 ranks, offering immediate ability enhancements and awarding feat points and a new currency, ally legion tributes, at milestone ranks. These tributes can be used to unlock allies for alternate characters or across the entire account.

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Massively Overpovered

Lord of the Rings Online reveals its ambitious Wolves of Mordor expansion with two new systems

Standing Stone Games announced Lord of the Rings Online's 2026 expansion, The Wolves of Mordor, which will introduce new zones, enemies, and two new systems: Neighbours for NPC relationship building and Survival Instincts for account-wide progression. The expansion is slated for release later this year and will kick off a new epic book series called Verses of Victory.

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Retro Gamer

Blizzard "heard your feedback" on Diablo 4 Mythics and is completely changing how they work again: "The…

Blizzard Entertainment is again changing how Mythic items work in Diablo 4 based on player feedback. The upcoming PTR 3.2.0 will remove all RNG from Mythic Uniques and Iconic Mythics, making them more deterministic. A new 'Upgrade Direct' recipe in the Horadric Cube will allow players to directly upgrade a Unique item to its Mythic version while retaining all affixes and modifications, with the only restriction being that only one Crafted Mythic can be equipped at a time.

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EGamers.io

Immortal Rising 2’s July patch launches Guild War sign-ups and pushes the stage limit to 4,000

Immortal Rising 2 has released its July update, introducing pre-registration for the Guild War mode, expanding the stage limit to 4,000, and adding the Divine Beast Cradle and Equipment Auto-Forge systems. Developed by Bad Beans and published by Planetarium Labs, the update aims to enhance the core progression and guild-based gameplay of the free-to-play idle RPG.

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Massively Overpovered

DC Universe Online teases the sidekick system and ally mission systems in development

Daybreak's Dimensional Ink team is developing new features for DC Universe Online, including a sidekick system and an ally mission system. Executive producer Andrew Emerson also detailed ongoing improvements to early game streamlining, such as tutorial skip options and a 'warp to current mission' feature, aimed at improving the experience for new and alternate characters.

Massively Overpovered

Wisdom of Nym: Speculating on Final Fantasy XIV Evercold’s weekly activity system

This opinion piece speculates on the upcoming weekly activity system in Final Fantasy XIV: Dawntrail, cautioning against overconfidence due to limited information. The author analyzes potential implementations by comparing it to current tomestone systems and discussing how it might encourage broader engagement with various in-game activities.

Gematsu

Persona 4 Revival Broadcast – 22-minute deep dive

ATLUS has released a 22-minute "Persona 4 Revival Broadcast" detailing the game's story, characters, and battle system. Persona 4 Revival is scheduled for release on February 18, 2027, for PlayStation 5, Xbox Series, and PC, and will be available on Game Pass.

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Massively Overpovered

Blue Protocol Star Resonance teases stat-boosting items, hall of fame, and Starland updates

Blue Protocol Star Resonance developers have teased upcoming updates including additions to the Battle Imagine system with an archive and conversion event. A new Star Honor Roll feature will be implemented, acting as a hall of fame for high-difficulty dungeon clears, offering unique titles and trophies. Further plans include AI teammates for guild hunts and new activities for the Starland amusement park.

Massively Overpovered

Elder Scrolls Online’s ‘hybridization initiative’ continues with update 51, due out August 31

ZeniMax Online Studios is continuing its 'hybridization initiative' with The Elder Scrolls Online's upcoming Update 51, scheduled for August 31. This update will further streamline character resources and stats by removing or replacing duplicated effects and overhauling systems like Mundus Stones, buffs, class passives, and alchemy to lower the barrier for creating effective builds.

Gematsu

Kyoto Xanadu details more characters, requests, cursed armor, and conversation events

Falcom has revealed new details for the action RPG Kyoto Xanadu, introducing characters Wyatt Warren and Marina Yuino, along with systems for facility requests, cursed armor, and conversation events. The game is set to release on PlayStation 5, Nintendo Switch, and PC on July 16 in Japan and Asia, with a western release planned.

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Massively Overpovered

Vindictus previews the aggro system rebuild coming in its July update

Vindictus is previewing its July update, which includes a complete overhaul of the aggro system. The rebuild aims to standardize aggro based on damage dealt, making boss movements less erratic and combat fairer. The update also introduces a new raid boss named Esras and character balance adjustments for Lann, Delia, Arisha, Lynn, and Evie.

Games Press

[S2 Preview #5] Myth of Empires: Throne Adds New Horse Skills and Increases Mount Health Scaling

Myth of Empires is introducing significant updates to its mounted combat system in Season 2, focusing on enhancing mount survivability and utility. New horse skills like Hunter's Bane, Ironbone Stride, and Rider's Bulwark will be added, alongside increased base health scaling for Horses, Elephants, and Rhinos. These changes aim to improve the impact of mounts in transportation, exploration, and large-scale Guild conflicts.

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Massively Overpovered

The Daily Grind: What deleted skill or class system in MMORPGs do you still miss?

This article discusses the nostalgia for deleted skills and class systems in MMORPGs, using Final Fantasy XIV's Paladin skill 'Savage Blade' as a specific example. The piece invites readers to share which removed game mechanics they miss the most.