Generative AI
Ongoing coverage on Generative AI.
Latest coverage
NVIDIA DLSS 5 Reveal Sparks “AI-Generated” Graphics Debate
NVIDIA has unveiled DLSS 5, an AI-driven graphics technology that reconstructs scenes using neural rendering to generate photorealistic detail in real time. CEO Jensen Huang compared it to a 'GPT moment for graphics,' blending traditional rendering with generative AI. However, the technology has sparked debate, with some critics labeling it 'AI slop filter' due to concerns about uncanny visuals, loss of artistic control, and homogenization of game aesthetics.
OpenAI Restricts ChatGPT Adult Mode to Text-Only After Age-Check Concerns
OpenAI has restricted its planned ChatGPT "adult mode" to text-only conversations due to concerns about its age-verification system's reliability. The company decided to remove image, voice, and video generation capabilities after internal reports indicated the system misidentified underage users approximately 12% of the time. This move contrasts with competitors like xAI and prioritizes safety and regulatory compliance over feature expansion, delaying the feature's launch.
Nvidia unveils its controversial DLSS 5 AI upscaling feature
Nvidia has announced DLSS 5, its latest AI upscaling technology, which aims to enhance lighting and textures in games. However, the feature has drawn criticism for its impact on character faces, with some games like Starfield showing altered facial structures. While optional, DLSS 5 utilizes generative AI and will be supported by major publishers, with a release expected in the fall.
Major Investor Slams Gaming Industry for ‘Demonizing’ AI Technology
A major investor has expressed frustration with the gaming industry's resistance to generative AI, viewing it as 'demonizing' the technology. While the industry cites concerns about job displacement, creative integrity, and quality control, the investor sees potential for AI to streamline development and reduce costs. This tension between investor demands for efficiency and developer/player focus on quality is expected to shape the future of game development.
DLSS 5 clearly overwrites game characters with AI beauty standards, but Nvidia says devs have 'artistic…
Nvidia has announced DLSS 5, a new AI upscaling technology that uses "3D-guided neural rendering" to enhance game visuals. While Nvidia claims developers will have artistic control, early demonstrations show significant alterations to character models, leading to controversy and comparisons to "AI slop filters." The technology is set to launch in the fall with support for several upcoming games.
NVIDIA DLSS 5 announced and it's all about that AI generation
NVIDIA announced DLSS 5, a new AI-powered graphics technology set to launch this fall. CEO Jensen Huang described it as a "GPT moment for graphics," blending traditional rendering with generative AI to enhance visual realism. DLSS 5 uses AI models trained on scene semantics to generate photorealistic lighting and materials in real-time, offering developers granular control over enhancements.
Nvidia has just shown off DLSS 5 coming this Fall... and currently it looks a lot like an AI lighting filter
Nvidia has announced DLSS 5, a new AI-powered real-time neural rendering model set to launch this fall. The technology aims to enhance visual fidelity by adding photorealistic lighting and materials to games. While early demos showcase impressive results, they also highlight significant hardware requirements and raise questions about artistic intent and AI's role in game development.
Biting the silver bullet: AI in the games industry in 2026 and beyond | Opinion
Dr. Tommy Thompson argues that while AI has potential in game development, the current focus on generative AI is misguided and driven by corporate greed, overlooking genuine breakthroughs and ethical concerns. He emphasizes the need for a more nuanced industry discussion on responsible AI adoption, distinguishing between hype and practical application.
ARC Raiders replacing some AI voices, CEO says "a real professional actor is better than AI"
Embark Studios is replacing some generative AI voices in ARC Raiders with those of professional actors, according to CEO Patrick Söderlund. While AI will remain a production tool for testing lines, Söderlund stated that human actors provide a superior quality and emotional depth. The studio also uses a similar approach for announcer voice-overs in their other game, THE FINALS.
ARC Raiders Replacing Some of Its Controversial AI Voices with 'Better' Human Ones
Embark Studios is replacing some of the AI-generated voice lines in ARC Raiders with performances from human actors, according to CEO Patrick Söderlund. He stated that human actors offer a noticeable quality difference and that the studio compensates actors for all their work, including licensing their voices for less essential in-game audio.
Major investor is 'shocked and sad' that the games industry is 'demonizing' generative AI
A major investor expressed shock and sadness over the games industry's negative perception of generative AI, contrasting with the enthusiasm shown by big tech and venture capital firms. A recent GDC survey revealed that 52% of respondents believe generative AI is detrimental to the industry, with only 7% viewing it positively.
"AI is not a shiny new feature," Xbox AI lead says, and "our games industry has been building AI systems for decades" from cheat detection to pathfinding
Xbox's general manager for gaming AI, Haiyan Zhang, stated that AI is not a new feature in the games industry, as systems for cheat detection and pathfinding have existed for decades. While acknowledging the increased scale and sophistication of current generative AI models, she emphasized that AI is not a replacement for human creativity.
Letter from the owner - our stance on generative AI
GamingOnLinux has formally stated its strict policy against using generative AI for news and guides, emphasizing a commitment to human-created content. The owner expresses a strong preference for authentic human interaction and creation over soulless bot-generated works, highlighting the challenges faced by smaller sites due to AI overviews and content scraping.
Outersloth has rejected every generative AI pitch it has received
Indie fund Outersloth has rejected all pitches that involve generative AI technology. The company reportedly turns down approximately 50 percent of all developer pitches it receives.
Outersloth has rejected every generative AI pitch it has received
Outersloth has reportedly rejected all incoming pitches related to generative AI. The article also includes recent hardware and software sales data for major gaming platforms, with Nintendo Switch titles dominating the software charts.
Company that makes generative AI-powered NPCs reports that 95% of players enjoy their generative AI-powered NPCs
A study conducted by Meaning Machine and the University of Bristol found that 95% of players enjoyed their generative AI-powered NPCs in the game Dead Meat. Lead researcher Richard Cole stated the research grounds the AI debate by focusing on player experience, while Meaning Machine co-founder Thomas Keane highlighted the positive reception when AI creates new interactive experiences.
Hasbro CEO Promises No Generative AI In Its Video Games
Hasbro CEO Chris Cocks has stated that the company will not be using generative AI in its video games, particularly for its Magic: The Gathering and Dungeons & Dragons franchises. This stance follows backlash from fans regarding AI-generated artwork in a D&D sourcebook and marketing imagery for Magic: The Gathering. While Cocks acknowledged potential uses for AI in concept generation, he emphasized a commitment to human creators for the final game products.
Grammarly has disabled its tool offering generative-AI feedback credited to real writers
Grammarly has disabled its Expert Review feature, which provided AI-generated writing feedback attributed to real writers without their permission. Superhuman CEO Shishir Mehrotra announced the decision on LinkedIn, stating the company will reassess the feature. The tool had faced criticism from living writers who were displeased with their likeness being used.
Google's Genie 3 world models start to break down after around a minute
Google DeepMind's Genie 3 generative AI technology, while capable of creating interactive world models, exhibits inconsistencies after approximately one minute due to memory limitations. The technology is not intended to replace traditional video games but rather to explore new AI-driven experiences and assist in the development of artificial general intelligence by creating virtual worlds for AI agents. Google also showcased its SIMA 2 AI agent, designed to play various video games.
Indie fund Outersloth has rejected every generative AI pitch it has received
Indie fund Outersloth, established by Among Us developer Innersloth, has rejected all pitches involving generative AI. Communications director Victoria Tran stated that approximately 50 percent of all pitches are rejected, with GenAI submissions making up a significant portion of those. The fund has financed 24 titles to date, emphasizing games with 'soul' and sensible production timelines and budgets.