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Generative AI

Ongoing coverage on Generative AI.

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Checkpoint Gaming

Generative AI assets won't be seen in Capcom games

Capcom has stated that it will not use AI-generated assets in its games, following concerns raised by the use of generative AI in titles like Crimson Desert and Nvidia's DLSS 5 technology. While the company will not incorporate AI assets directly, it plans to utilize generative AI technology to improve efficiency and productivity in game development, particularly in the idea creation process.

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PC Gamer

'Cripple their sales, tank their stock price. Stop collaborating with them as developers': New Blood CEO on…

New Blood Interactive co-founder Dave Oshry and developer David Szymanski have voiced strong criticism against Nvidia's new DLSS 5 AI rendering technology. They argue that the AI-driven approach disrespects artistic intent, potentially devalues game art, and that features like DLSS are becoming effectively mandatory in modern games, despite their performance and visual drawbacks.

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Rock Paper Shotgun

Imagine GTA with AI-generated characters "just going along with whatever insane thing you say," muses Valve writer, absent-mindedly spotlighting what terrifies me about genAI

Valve writer Erik Wolpaw is experimenting with generative AI, believing it has potential for creating more reactive NPCs in games like Grand Theft Auto and Left 4 Dead. While not currently a concerted effort by Valve, Wolpaw sees AI's strength in adjusting to player actions rather than creative writing. He notes that while expensive, AI could simulate characters reacting to player input in real-time, a significant challenge in game development.

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Retro Gamer

Speculation over DLSS 5 originally being an RTX 6090 feature is growing, but I wouldn't even want it near my future…

Speculation suggests that Nvidia's DLSS 5 technology, which incorporates generative AI features, was originally intended for a future RTX 6090 graphics card but was pushed forward. This move is seen as Nvidia's attempt to reinforce its generative AI narrative within the consumer segment and potentially address component shortages impacting next-generation GPU releases. The author expresses personal reservations about the technology and its implementation.

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Retro Gamer

Half-Life 2 writer says Valve devs have "been looking" at gen AI for help with video game writing: "It's the one place where I feel like AI is worth investigating"

Valve writer Erik Wolpaw stated that a small group within the company has been exploring generative AI for potential applications in game writing. While acknowledging its limitations in creative tasks, Wolpaw believes AI could be a valuable tool for simulating real-time character reactions and NPC dialogue, deeming it the most promising area for AI investigation in game development.

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Tech Radar

Capcom isn't completely abandoning generative AI, but has promised fans it won't use AI assets in games

Capcom has assured fans that it will not use generative AI for game content, despite its continued use of Nvidia's DLSS 5 technology. The company plans to leverage AI to enhance development productivity in areas like graphics, sound, and programming, but will not implement AI-generated materials directly into games.

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Blues News

AI Yi-Yi!

Capcom announced its intention to utilize generative AI to accelerate game production. In related news, NVIDIA has donated a dynamic resource allocation driver for GPUs to the Kubernetes community, advancing open-source AI development.

Gamedeveloper.com

Tencent's genAI animation tools don't seem to make games more fun

Tencent's new generative AI animation tools, demonstrated at GDC, aim to create more realistic character movements by dynamically generating in-between frames. While the technology can reduce animation imperfections like clipping and sliding, the article questions whether these improvements fundamentally enhance gameplay fun or are primarily for investor appeal. Concerns are also raised about the ethical implications of training data and fair compensation for performers whose movements are used.

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Games Industry

Capcom says it "will not implement any generative AI assets" into its games

Capcom has stated it will not implement generative AI assets into its games but is experimenting with the technology to improve development efficiency. Separately, Nintendo is reportedly reducing Switch 2 production due to weaker-than-expected holiday sales, particularly in the US, despite maintaining confidence in the console's long-term prospects.

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Gamespot

GenAI In Games? Most Players Just Don't Care, Study Finds

A recent study indicates that the majority of video game players are indifferent to the use of generative AI in game development, with only a vocal minority expressing strong opposition. While sentiment against AI is growing, with over 25% of players less likely to purchase games using it, many remain neutral or unsure. Developers, however, perceive generative AI as a significant threat to the industry.

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Gamespot

Crimson Desert Reaches Another Sales Milestone

Pearl Abyss announced that its RPG Crimson Desert has surpassed 3 million copies sold worldwide since its release on March 19. The developer is actively incorporating fan feedback into updates and has apologized for and is auditing the game's use of generative AI. A GameSpot review scored the game a 7/10, praising its open world and combat but noting narrative and quality-of-life issues.

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Metro UK

Square Enix partners with Google for new Slime AI chatbot in Dragon Quest

Square Enix is partnering with Google to integrate its Gemini AI into the Japanese-exclusive MMORPG Dragon Quest 10. The AI companion, named 'Chatty Slimey', will generate text and voice responses, and can initiate conversations based on in-game events. Meanwhile, Capcom has stated it will not use AI-generated assets in its games but will leverage AI for development efficiency.

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Gamedeveloper.com

Capcom says it will use generative AI to speed up production

Capcom plans to actively utilize generative AI to improve game development efficiency and productivity, while assuring that no AI-generated assets will be implemented into game content. The company is currently testing various usage methods across graphics, sound, and programming departments. This follows discussions from last year where a Capcom technical director showcased a system using AI models to generate and evaluate ideas for in-game environments.

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Eurogamer

After all that furore over Nvidia's AI-powered DLSS 5 makeover of Resident Evil Requiem, Capcom promises gen-AI assets won't be part of its games any time soon

Capcom has stated it will not implement generative AI-created assets into its games, though it will use other AI tools to improve development efficiency. The company plans to explore generative AI for idea generation in collaboration with Google. This stance comes after controversy surrounding Nvidia's AI upscaling in Resident Evil 4 and similar issues with Pearl Abyss's Crimson Desert.

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Retro Gamer

Square Enix plans to add Google gen AI to Dragon Quest 10 so a chatbot called "Oshaberi Slimey" can call your…

Square Enix is collaborating with Google to integrate generative AI, specifically the Gemini model, into its MMO Dragon Quest 10. This will introduce a chatbot companion named "Oshaberi Slimey" that can interact with players using AI-generated text and voice. The move has been met with some fan backlash, with some players expressing disappointment with the implementation of AI in games.

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Massively Overpovered

Pearl Abyss claims Crimson Desert’s gen AI assets were temporary parts of ‘early-stage iteration’

Pearl Abyss has admitted to using generative AI for temporary assets during the early stages of Crimson Desert's development, following player accusations of undisclosed AI usage. The company stated these assets were experimental and intended for replacement, promising a full audit to replace them with human-created work. The game has also achieved two million sales despite initial mixed reviews and ongoing patches.

Nintendo Life

"New Players Won't Feel Alone" - Square Enix Partners With Google For AI-Powered Dragon Quest Companion

Square Enix is partnering with Google to integrate a generative AI-powered companion, "Chatty Slimey," into the MMORPG Dragon Quest X. This feature, powered by Google's Gemini, aims to assist new players by analyzing gameplay and initiating conversations. While currently Japan-only, the move highlights Square Enix's increasing exploration of AI in game development and quality assurance.

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Tech Raptor

Capcom Says It Will Use Gen AI for "Efficiency" but Not for In-Game Assets

Capcom has announced its intention to use generative AI for "efficiency and productivity" in game development, but will not implement AI-generated assets in its final game content. The company is considering using the technology for graphics, sound, and programming, drawing parallels to Larian Studios' controversial use of AI in Baldur's Gate 3.

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Push Square

Capcom's Stance on Generative AI Is Interesting Following Resident Evil Requiem's DLSS 5 Makeover

Capcom will not implement generative AI-created materials into its game content but plans to utilize the technology to improve efficiency in graphics, sound, and programming. This stance follows the controversial debut of Nvidia's DLSS 5, which heavily featured Resident Evil Requiem and demonstrated how AI upscaling could alter a game's visual appearance.

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Push Square

Capcom's Stance on Generative AI Is Interesting Following Grace's DLSS 5 Makeover

Capcom has stated it will not implement generative AI-created materials directly into game content but plans to utilize the technology to improve efficiency in graphics, sound, and programming. This stance follows controversy surrounding Nvidia's DLSS 5, which used Resident Evil Village and Resident Evil 4 as examples of AI upscaling that significantly alters a game's visual appearance.

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