Grand Strategy
Ongoing coverage on Grand Strategy.
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Crusader Kings III: By God Alone in September
Paradox Interactive announced that the expansion 'By God Alone' for Crusader Kings III will be released on September 30th. This expansion adds new content to the historical grand strategy game.
Stellaris' Nomads expansion finally lets me live out my Battlestar Galactica fantasies, though its Wayline system…
The Stellaris Nomads expansion allows players to experience a nomadic playstyle with an Arkship, offering unique origins like The Sacred Path. While the Waystation resource system can be complex, the expansion adds new contracts, events like the Champion's Forge Live, and music, enhancing the overall Stellaris experience despite some balancing challenges.
Stellaris: Nomads launches as first Season 10 expansion
Paradox Interactive has released Stellaris: Nomads, the first expansion for Season 10 of the grand strategy game Stellaris. This expansion introduces a new Nomadic Empire type where players manage civilizations from mobile Arkships instead of colonizing planets, focusing on movement and interaction. The expansion also adds new origins, a Wayline Network system, a Contract System, and the Stellar Cannon megastructure.
Stellaris: Nomads Released
Paradox Interactive has released the Nomads expansion for its science fiction grand strategy game, Stellaris. The expansion is now available on PC via Steam for Windows, macOS, and Linux.
Dust Front RTS – Beta Demo | Alpha Beta Gamer
Dust Front RTS is a classic real-time strategy game with grand strategy elements, featuring a non-linear campaign on a war-torn planet. Players build bases, gather resources, and command various units including tanks, infantry, and specialized vehicles. The game includes procedurally generated missions, a global map with simultaneous planning, and technology trees that unlock advanced weaponry.
LEAD WWII MILITARY POWERS IN GRAND STRATEGY GAME ‘TOTAL VICTORY: WORLD CONFLICT 1939-1945’; NEW DEMO SCENARIO AVAILABLE NOW!
Kraken Studios has released an updated demo for their grand strategy game Total Victory: World Conflict 1939-1945, now available on Steam. The demo allows players to command Germany's Afrika Korps in the Operation Sonnenblume scenario, featuring naval combat and a focus on World War II strategy. The game aims for moderate complexity with historically inspired units and a focus on strategic decision-making.
Paradox Interactive Launches Major Expansion and Free Update for Stellaris
Paradox Interactive has released the 'Nomads' expansion for its sci-fi grand strategy game Stellaris on PC. The expansion introduces nomadic empires, upgradable Arkships, and a contract system. Alongside 'Nomads', the free 4.4 'Pegasus' update adds features like joining ongoing wars, improved job systems, and performance enhancements.
Tapestry is a painterly grand strategy multiplayer war game where you plot your victory at the start of every match
Tapestry is a new turn-based grand strategy multiplayer game from BeeForge Studios, featuring a painterly art style and unique mechanics for plotting actions at the start of each match. Players can choose from four distinct factions, engage in dice-based combat with modifiers, and utilize private one-to-one chats for diplomacy or deception. The game is currently fundraising on Kickstarter and available to wishlist on Steam.
Hearts of Iron 4 Thunder at our Gates just brought three undervalued WW2 players to life
The new Hearts of Iron 4 expansion, Thunder at our Gates, is now available, focusing on three underrepresented nations: Australia, Siam, and the Dutch East Indies. The expansion introduces new focus trees, political systems, and strategic elements like military HQs and ship captains. Accompanying the DLC is update 1.19, which brings balancing changes and new doctrines to the base game.
Crusader Kings 3's new republics get to the heart of its politics at a more manageable size
The upcoming Crusader Kings 3 expansion, Silk and Silver, will introduce a rework of the game's economy, including merchant governments and republics inspired by historical city-states like Venice. These new republics will focus on internal politics, trade, and managing a smaller realm. The expansion, set to launch in Q4 2026, also includes changes to mercenary caps and will be part of the Chapter 5 bundle.
SGF 2026: Chronicles: Medieval Early Access Preview – How War Is Brought To Life
Raw Power Games provided a preview of Chronicles: Medieval, a real-time grand strategy game set during the Hundred Years' War, highlighting its unique battle system. Senior Game Designer Gareth Bourn and Community Lead Clemens Koch detailed how unit preferences, tactical formations, and commander skills influence combat. The game is set to launch in early access on PC via Steam in 2026, featuring playable factions like England, France, and the Holy Roman Empire.
Hearts of Iron 4 just turned a "dangerously shippable" idea into a new system of frontline command, with a splash of HOI 3
Paradox Interactive detailed a new Military HQs system for Hearts of Iron 4, inspired by the 'theater pack' Thunder At Our Gates DLC and predecessor Hearts of Iron 3. The system allows players to deploy generals to on-map army HQs to propagate bonuses and improve planning, with considerations for command power and equipment costs. The developers discussed the iterative process of designing this feature, aiming for a balance between depth and accessibility.
Dire Wolf Launches Kickstarter for War of the Dragon: The Wheel of Time
Dire Wolf has launched a Kickstarter campaign for "War of the Dragon: The Wheel of Time," the first official board game adaptation of the popular fantasy series. The grand strategy game features tableau building, action selection, and area control mechanics, with two distinct play modes: Hero Mode for beginners and Epic Mode for experienced players. The campaign has already surpassed its funding goal, offering different editions with varying components and miniatures.
I solved the Strait of Hormuz crisis with videogames, simply by creating an even bigger Strait of Hormuz crisis
The author attempts to resolve the Strait of Hormuz crisis by simulating it within the grand strategy game Europa Universalis 5. Initial attempts using historical approximations of Iran and the USA proved difficult due to game mechanics and geographical distance. The author resorts to in-game manipulation and naval conflicts to try and find a solution, highlighting the complexities of both real-world geopolitics and game simulation.
Total War: Warhammer 3 Bhashiva release date, units, lords, and campaign mechanics
Creative Assembly has announced the release date for the Bhashiva character pack for Total War: Warhammer 3 as May 21st. This DLC introduces Bhashiva, the White Tiger, as a new Legendary Lord for Grand Cathay, focusing on a stealth and ambush playstyle with new units like Tiger Warriors. The pack also includes a spellcaster hero and a lord focused on anti-large combat, with campaign mechanics centered around recovering relics and earning Iron Favour.
Hearts of Iron IV: Thunder at our Gates Announced
Paradox Interactive has announced "Thunder at our Gates," a new theater pack for their World War II grand strategy game, Hearts of Iron IV. The content focuses on the historical period of World War II.
Travel The Medieval World In Crusader Kings III’s New Console Expansions
Paradox Interactive has released two new expansions for Crusader Kings III on Xbox Series X|S and PlayStation 5: Roads to Power and Wandering Nobles. Roads to Power introduces a new Byzantine Administrative Government system and allows players to become landless adventurers, while Wandering Nobles adds new travel-focused lifestyles and activities. These expansions significantly broaden the gameplay options for console players.
Crusader Kings III on Console Gets Major Expansion and Event Pack
Paradox Interactive and Room 8 Group have released two new content packs for Crusader Kings III on Xbox Series X|S and PlayStation 5: the major expansion Roads to Power and the event pack Wandering Nobles. Roads to Power introduces new government types inspired by the Byzantine Empire and allows players to start as landless adventurers, while Wandering Nobles adds new travel-themed events and lifestyles.
Feudums Open Alpha: State of the Game news
Feudums, a persistent multiplayer 4X and grand strategy hybrid, has been actively developed with over 40 updates and 400 game sessions during its open alpha, largely shaped by player feedback. The game emphasizes long-form, asynchronous multiplayer where player-driven diplomacy, warfare, and territory control build a lasting legacy, with no pay-to-win mechanics and full moddability. Current development focuses on sieges, realm-wide war exhaustion, and player-to-player vassalage, with ongoing UI/UX improvements and a focus on enhancing the early game experience.
Stellaris is 10 years old and still getting DLC, which is impressive
Paradox Interactive's grand strategy game Stellaris is celebrating its 10th anniversary, highlighting the success of its extensive DLC model and long-term development. Original game director Henrik Fåhraeus and former director Daniel Murray discuss the game's focus on exploration and player-driven narratives, acknowledging the challenges of maintaining such a complex title over a decade. They express optimism for Stellaris's continued lifespan, though the possibility of a sequel is also considered.