feed.gg
Topic6 articles

Historical Strategy

Ongoing coverage on Historical Strategy.

Latest coverage

6 articles · newest first
Eurogamer

Humankind 2 announced, coming 2027, and promises climate change and "a new take on historical strategy"

Amplitude Studios has announced Humankind 2, the sequel to their historical strategy game Humankind, set for release in 2027. The game will feature new progression systems, enhanced visuals, a modernized UI, and gameplay improvements, including a focus on climate change that transforms the strategic map across different eras. Humankind 2 will also involve a community feedback process through their Amplifiers program, similar to the first game's Early Access approach.

thumb
Rock Paper Shotgun

Overthrow the Kaiser in Red Echoes: Berlin, a Weimar-era turn-based strategy game in the style of Suzerain

Red Echoes: Berlin is a narrative-driven, turn-based strategy game set during the German "November Revolution" of 1918-1919. Developed by new studio Morningrise Games, the game allows players to experience the historical events through the eyes of three different characters and features multiple endings. The developers cite Suzerain as an inspiration for its design and art style, with a planned release later this year.

thumb
Games Press

Mandate Order Wants Culture to Change More Than the Look of a Strategy Game

Mandate Order, an upcoming ancient Chinese war city-builder from Digital Sky, aims to integrate historical culture directly into gameplay mechanics rather than relying on superficial theming. The game's retainer system, inspired by the Hundred Schools of Thought, allows players to recruit and assign historical figures to influence various aspects of city development, production, and military strategy. This approach seeks to make the historical setting meaningful by directly impacting player choices and offering diverse strategic pathways, moving beyond simple reskins of familiar strategy game elements.

thumb
Rock Paper Shotgun

Creative Assembly confirm Total War: Medieval 3's starting factions, pegging out a complex world of schemers and killers, feudal giants and emerging empires

Creative Assembly has revealed the initial six playable factions for Total War: Medieval 3, including the Kingdoms of France and England, the Kingdom of Jerusalem, the Sultanate of Rum, the Byzantine Empire, and the Holy Roman Empire. The developers are also allowing players to vote on 23 other potential factions to be added to the game's roster, with the final selection based on factors like historical significance, uniqueness, and player feedback.

thumb
Games Press

After June’s Showcases, Strategy Games Need a New Battlefield

The article analyzes the recurring historical settings in strategy games, noting a reliance on familiar periods like Medieval Europe and World War II. It highlights the potential of less-explored settings, such as ancient China before the Three Kingdoms period, as demonstrated by the upcoming city-builder Mandate Order. The piece argues that deeper historical and systemic integration, rather than just novelty, can revitalize the genre.

thumb
Blues News

Anno 117 - Prophecies of Ash Released

Ubisoft has announced the release of "Prophecies of Ash," a new DLC for their historical building and strategy game, Anno 117: Pax Romana. The DLC is available for PC and consoles.