Homebrew
Ongoing coverage on Homebrew.
Latest coverage
Atari VCS Shutting Down Next Year But Launching Expansive Homebrew Support
The Atari VCS store and its servers will be shut down next year. However, Atari plans to offer new options for owners to continue using their consoles, including expansive homebrew support.
Rastan - Another teased [UPDATE] to a fabulous WIP Amiga 500 and above Arcade game!
An update has been released for the fan-made Amiga conversion of Taito's 1987 arcade game Rastan. This ambitious project, developed by basementApe, features re-worked sprites and backgrounds, optimized to run on a stock Amiga 500. The latest version includes bug fixes, flail power-ups, updated boss AI, and reworked stage elements.
Tutankham - Konami's 1982 arcade game arrives on the Amiga via LC-Games
LC-Games has released a new Commodore Amiga version of Konami's 1982 arcade game, Tutankham. This tribute version is compatible with various Amiga systems and requires 512 KB of Chip RAM. The game challenges players to explore Tutankhamun's tomb, collect treasures, and overcome guardians.
Bruce Lee II - Bruno R. Marcos unofficial PC sequel comes to the Amstrad CPC via RetroReal Games
RetroReal Games has released an Amstrad CPC conversion of the fan-made PC sequel Bruce Lee II. The original Bruce Lee was published by Datasoft in 1984, and the sequel by Bruno R. Marcos in 2013 was inspired by the Amstrad CPC's aesthetic. This new port brings the game to original Amstrad CPC hardware with digitized audio and simulated graphical styles.
Lifeforce - 1980's scrolling shooter by Konami for arcades gets an Amiga port via TjLaZer
The 1986 Konami arcade game Life Force has received a new homebrew port for the Commodore Amiga, developed by TjLaZer. This adaptation for AGA chipset Amigas, including the A1200 and A4000, features two-player cooperative play and both horizontal and vertical scrolling stages. The developer recommends specific hardware configurations for optimal performance.
Black Tiger - Capcom's brilliant 1987 platformer ported to the Sega Mega Drive and soon Amiga!
Developer Str1der is creating a new Amiga port of Capcom's 1987 arcade game Black Tiger, based on a recent Sega Mega Drive conversion by Rester159. This homebrew project utilizes AI tools but required extensive manual work, featuring remapped graphics, custom features, and faithful gameplay for Amiga 500 and Amiga 1200.
Mappy - A C64 1 MB REU port of an Arcade classic
Developer charger0277 has released a new Commodore 64 port of Namco's 1983 arcade game Mappy. This conversion requires a 1 MB RAM Expansion Unit (REU) and features global compatibility, automatically detecting PAL or NTSC systems. The game involves navigating a mansion, collecting treasures, and avoiding cats.
Hang-On Jr - A simplified lower-cost version of Sega’s 1985 arcade classic comes to the Sega Mega Drive
Homebrew developer yosoynacho has released version 1.0 of Hang-On Jr for the Sega Mega Drive/Genesis. This port is a simplified version of Sega's 1985 arcade racer, designed to run at a smooth 60 frames per second and includes quality-of-life upgrades like MD Mode with turbo and braking mechanics.
Star Trek Judgement Rites (Amiga Interpreter) - The sequel to Star Trek: 25th Anniversary arrives on the Amiga!
A new custom interpreter has made Star Trek: Judgment Rites playable on the Amiga, decades after its original MS-DOS and Macintosh release. This community-driven software supports enhanced AGA graphics and modern RTG video cards, while also lowering the original hardware requirements. The interpreter allows Amiga owners to run the original game code, with support for English and German text and a utility for translating into other Latin-1 languages.
POW - SNK's arcade beat em up is coming to the Amiga as an AGA edition
Developer ESKAY is creating a native Amiga 1200 conversion of SNK's arcade beat 'em up P.O.W. Prisoners of War. Leveraging 25 years of coding experience and AI tools, the project meticulously recreates the arcade ROM code in C, showcasing advanced Amiga hardware capabilities. The core engine has also been compiled for other platforms, and ESKAY is seeking a musician for custom audio.
Stargate - A fast-paced recreation of the classic Williams arcade game for the VIC-20
An unofficial, fast-paced recreation of the classic Williams arcade game Stargate has been developed for the Commodore VIC-20. This homebrew project, written entirely in machine language, challenges players to defend humanoids from alien invaders and features authentic gameplay mechanics, sound effects, and smooth scrolling.
Roland&Mej Build - An Amstrad Adventure Platformer from TheQProyect
The Amstrad CPC receives a new homebrew adventure platformer titled Roland&Mej Build, developed by The Qproyect. Players control tech spies on a mission to steal schematics from rival corporate headquarters, navigating offices guarded by tech pioneers. The game was built using the cpctelera development toolkit and is a collaborative effort involving multiple individuals for graphics, music, art, and programming.
Cuthbert in Castle Wolfenstein - A First Person Shooter has arrived on the Plus/4!
A new homebrew game, "Cuthbert in Castle Wolfenstein," has been released for the Commodore Plus/4, demonstrating the platform's capability for first-person shooters. The game features Cuthbert exploring secret laboratories and collecting treasure across ten levels, shifting from classic adventure elements to a pseudo-3D perspective.
"One of the final secrets of the PS2 has been broken wide open": Modder who spent 4 years trying to defeat the PlayStation 2 security chip has finally done it
Modders have successfully defeated the PlayStation 2's MechaCon security chip after a four-year effort, enabling new possibilities for modding and homebrew. Developer DiscoStarslayer, crediting Libby for finding the exploit, announced the chip's contents have been dumped, paving the way for potential optical drive emulators and improved emulation.
Bomber Basic Amstrad - A Bomberman clone made in Basic for the Amstrad CPC by Altanerus Dog
Bomber Basic Amstrad, a new game created entirely in Locomotive BASIC by Altanerus Dog, has been released for the Amstrad CPC. This 6.3 Kb title is a playful proof of concept inspired by Hudson Soft's classic Bomberman, featuring 9 levels and a tactical gameplay twist.
Zombi - A classic Ubisoft horror with Zombies is coming to the Atari Lynx! (DEMO)
A demo of Ubisoft's 1986 horror game Zombi has been released for the Atari Lynx, developed by kikems for the Silly Venture competition. This port faced significant technical challenges due to the Atari Lynx's limited 64KB RAM and unique cartridge reading behavior, requiring specialized compression techniques and community contributions to overcome.
Snapman 20 - A rather nice Pac-Man clone for the Commodore VIC-20
Beamrider has released Snapman 20, a faithful Pac-Man clone for the Commodore VIC-20, coded entirely in machine assembly. The game preserves the original arcade's ghost patterns and intermissions, requiring a VIC-20 with 35K RAM expansion. This homebrew title bridges 80s UK computer heritage with arcade fun.
OutRun Amiga Edition - A vastly superior version of a classic racer has arrived on the Amiga! (40th anniversary of OutRun Update)
A vastly superior homebrew version of Sega's classic arcade racer Out Run has been released for the Commodore Amiga, celebrating the game's 40th anniversary. This new 'Out Run: Amiga Edition' is a ground-up rewrite in assembly, aiming to replicate the arcade experience with significant performance improvements of up to 50% on mid-spec Amiga hardware.
No Quarter - Welcome to a new Atari 2600 game from ArugulaZ
A new Atari 2600 platformer titled No Quarter has been released by developer ArugulaZ. The game features four levels of intense gameplay where players collect coins while dodging acid rain, and was built using Batari BASIC with a focus on human-crafted design.
Pittfall II - Lost Caverns arrives on the Commodore VIC-20 + 35K by gekka
A fan port of Pitfall II: Lost Caverns has been released for the Commodore VIC-20, developed by gekka using 6502 Assembly. This homebrew title requires a VIC-20 with a 35K memory expansion and supports keyboard and joystick controls, featuring an expanded environment from the Atari 5200 version.