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Horror Games

Ongoing coverage on Horror Games.

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PC Gamer

Resident Evil 9's director reveals there was a 'phantom Chapter 2' that was cut 'in the process of…

Resident Evil Village director Akifumi Nakanishi revealed that a 'phantom Chapter 2' was cut during development, which would have bridged the gap between the initial annex section and the main building. Nakanishi explained that such cuts are common during the iterative process of game development, where entire chapters can be removed to improve the overall structure and pacing of the final product.

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Happy Gamer

Phasmophobia Finally Lets You Look Good While Getting Murdered by Ghosts | HappyGamer

Kinetic Games announced that Phasmophobia's Player Character Update will launch on May 5th, introducing extensive character customization options including hairstyles, clothing, and accessories. The update will feature new death and revival animations and will be available on all platforms, with all cosmetic items unlockable through gameplay or the in-game store, eschewing microtransactions. This update marks a significant step towards the game's 1.0 release, which has already sold twenty-five million copies while in Early Access.

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Happy Gamer

Fear of Reptiles Patch Fixes Velociraptor AI Bug That Broke Horror Experience | HappyGamer

Fear of Reptiles has received a patch to fix a critical bug where Velociraptor AI was not pathfinding correctly, breaking the horror experience. This fix restores the intended challenge and atmosphere of the game's chase sequences. The rapid response from the developers highlights their commitment to player experience and the importance of sophisticated AI in modern horror titles.

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Happy Gamer

Dead Space Resurfaces as Gamers Face Choice Overload | HappyGamer

The abundance of choices in modern gaming, exemplified by platforms like Steam and PlayStation Game Pass, is leading to choice paralysis. Gamers are rediscovering classic titles like Dead Space, both the original and its 2023 remake, as a solution to decision fatigue, appreciating their focused and familiar experiences. This trend highlights a broader shift towards valuing quality and focused gameplay over sheer quantity in the industry.

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PC Gamer

Directive 8020 is using an episodic structure straight out of a limited TV series 'to be mindful of people's…

Supermassive Games' upcoming horror title, Directive 8020, is adopting an episodic structure similar to a limited TV series to better manage player time and enhance the cinematic experience. Creative director Will Doyle explained that this approach allows for a blend of passive narrative scenes and active gameplay moments, aiming to keep players engaged and immersed in the story's suspenseful cliffhangers.

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Destructoid

Alien: Isolation sequel gets first teaser trailer, and it seems we’re leaving space behind

Creative Assembly has released a teaser trailer for a sequel to their acclaimed horror game, Alien: Isolation. The brief trailer hints at a new setting on a storm-ravaged planet, moving away from the space station environment of the first game. While no release date or specific details were provided, the trailer was released on 'Alien Day' and a dedicated webpage has been launched by Sega.

Happy Gamer

Why 2002's Resident Evil Zero Still Looks Better Than Today's Games | HappyGamer

A Reddit discussion highlights that Resident Evil Zero's 2002 prerendered backgrounds still hold up against modern games, sparking debate about the artistic merits lost in the transition to real-time 3D graphics. The article argues that modern technology could revive prerendered backgrounds to create visually stunning and atmospheric game worlds, particularly for horror and mystery genres.

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Happy Gamer

Dead Space Proves Horror Games Can Terrify Players for Years

The 2008 game Dead Space continues to terrify players years later due to its focus on atmosphere and systematic horror rather than relying solely on jump scares. This design philosophy, developed by Visceral Games, has proven to have lasting appeal and replayability, influencing modern horror game development. The success of the Dead Space remake in 2023 further validates the original's enduring design principles.

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Happy Gamer

Silent Hill Gets Its Trigger Finger Back in Townfall

Silent Hill: Townfall will feature firearms as a core mechanic, with developers promising that combat and stealth will be given equal weight in gameplay. This approach aims to balance player empowerment with the series' traditional psychological horror elements. The game is part of a broader revival of the Silent Hill franchise, with multiple projects in development.

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Games Press

Exorcist Hotline Leads 7 Announcements from Black Lantern Collective in the Inaugural Second Wind Games Showcase

Black Lantern Collective revealed seven horror game titles during their inaugural Second Wind Games Showcase. The announcements include the reveal of Exorcist Hotline, console releases for Berry Bury Berry, a June 2026 release for Don't Let It Starve, and new platform announcements for Horripilant. Demos are also available for Fright Train, with HR: Human Remains slated for Q3 2026.

Happy Gamer

ENDIX Digital Gaming Expo Returns to Steam & Epic in May

The ENDIX Digital Gaming Expo is returning in May, launching for the first time on Steam and Epic Games Store. Built in Unreal Engine, the interactive expo aims to be accessible to everyone, regardless of cost or location, featuring booths from publishers like THQ Nordic, Team17, and 505 Games. A dedicated horror showcase called Theatrum Obscurum and Alienware-sponsored mini-games will also be featured.

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Blues News

Roadmaps and Plans

Bloober Team has expanded its leadership team as the studio is now actively developing seven horror titles. This move signals a significant ramp-up in the company's output within the horror genre.

FZ.se

Silent Hill 2-studion har sju (7) skräckspel på gång

Bloober Team, known for the Silent Hill 2 remake, is currently developing seven new horror games. Two of these are single-player titles, with one planned for the Nintendo Switch, while the other five are collaborative projects. CEO Piotr Babieno stated this multi-project approach mitigates the risk of relying on a single title in the current market.

Push Square

Silent Hill Dev Bloober Team Is the Busiest Horror Studio in the Business Right Now

Bloober Team, known for its horror titles like the Silent Hill 2 remake, is expanding its leadership and aiming to become a multi-game studio. The company currently has seven projects in development, including Layers of Fear 3, with a focus on maintaining quality and creative oversight across its productions.

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Eurogamer

Silent Hill 2 remake studio Bloober Team announces leadership expansion and teases seven games in development

Bloober Team, the studio behind the Silent Hill 2 remake, is expanding its leadership and has seven games in development, including two first-party titles and five co-developed projects. The company aims for strategic growth without overwhelming players with releases, focusing on survivability in the current market. New appointments include Thaine Lyman as head of studio, Katya Baukova as director of business development, and Michał Gembicki as head of publishing.

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Games Industry

Bloober Team expands leadership, as studio steps up to seven horror titles in active development

Bloober Team, the developer behind the Silent Hill 2 remake, has expanded its leadership team and is now actively developing seven horror titles, including two single-player games and five in co-development. CEO Piotr Babieno emphasized a focus on sustainable development and financial discipline over rapid, reckless growth. The studio aims for a balanced approach with two core first-party production teams and an expanding co-development label.

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Gamespot

Cozy Games Are Horror Now, Sorry

This opinion piece argues that the inherent mundanity of cozy games makes them a fertile ground for horror. Upcoming titles like Crop, Grave Seasons, and Fractured Blooms are highlighted as examples that blend relaxing gameplay with unsettling themes.

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Destructoid

Friendslop and Attack on Titan intersect in this upcoming co-op indie

Titan Hunters is an upcoming co-op tower defense game heavily inspired by Attack on Titan, featuring players defending a castle against titans. The game, also referred to as "friendslop" due to its meme potential, is developed by an indie studio and is expected to release soon, though a specific date has not yet been announced. The creator of Attack on Titan, Hajime Isayama, is mentioned in relation to potential copyright issues.

Retro Gamer

Exit 8 and horror indie game movie adaptations like Iron Lung and Five Nights at Freddy's only work when directors…

Movies are increasingly adapting indie horror games like Exit 8, Iron Lung, and Five Nights at Freddy's, finding success by tapping into the genre's folk horror potential. Directors like Genki Kawamura are praised for capturing the intimate dread and mundane environments that make these games appealing, contrasting with less successful mainstream adaptations.

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Gamespot

The Boys Star Jack Quaid "Would Kill" To Be In A BioShock Adaptation

Actor Jack Quaid, known for The Boys, has expressed a strong desire to be involved in a BioShock adaptation, calling the game's narrative incredible. A BioShock movie is in development at Netflix, with Francis Lawrence directing and production slated for 2027, while the next game in the series is confirmed to be in development by Cloud Chamber.

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