Indie Games
Ongoing coverage on Indie Games.
Latest coverage
Broke Indie Studio Gets Real About Game Development Struggles
Indie studio MYSTERY CROWN has shared a candid account of their financial struggles and the harsh realities of game development following the underperformance of their previous title, 'Back 3'. Ahead of their new game 'Worthy or not's' launch on PC, the developers detailed their journey from being broke to finding a funding partner, highlighting the critical importance of community support and transparency in the indie game ecosystem.
Corsair Cove Brings Pirate City Building Magic to PC
Corsair Cove is a new pirate-themed city builder game announced for PC. The game aims to blend the freedom of pirate adventures with the satisfaction of town building, reminiscent of titles like Tropico and Anno. Developed by an indie team, it promises a charming visual style and a slower-paced, thoughtful gaming experience.
SKIDDDDDD: The Friendship-Destroying Racing Game is Finally Here
The physics-based racing game SKIDDDDDD, developed by EVNA Games, has officially launched. The game is designed to create unpredictable and chaotic moments through its physics engine, aiming to test and potentially ruin friendships during multiplayer sessions. EVNA Games also announced that a Competitive Mode will be added in late April.
Going Platinum: I Didn't Want This Clever, Cosy PS4 Game to End
Carto is a charming indie puzzle adventure game released in late 2020 for PlayStation 4, featuring a unique map-rearranging mechanic. The author discusses their experience earning the Platinum Trophy, noting the game's cozy atmosphere and breezy trophy list. Carto is recommended for players seeking a relaxing experience between larger titles.
Indie Duo Breaks the Fourth Wall With Craftia Elements’ Brutally Honest Soft Launch
Indie game Craftia Elements has launched in soft launch with a transparent announcement from its two-person development team, acknowledging existing quirks and inconsistencies. This approach aims to foster a collaborative relationship with players, treating them as partners rather than just consumers. The developers are offering a 20% discount to early adopters, framing it as mutual respect for the unfinished state of the game.
Clair Obscur: Expedition 33 completes its Infinity Gauntlet by collecting the final GOTY award
Clair Obscur: Expedition 33 has secured its final major Game of the Year award, a BAFTA for Best Game, completing its impressive collection. The game also won a BAFTA for Best Performer in a Lead Role for Jennifer English. This indie title has received widespread critical acclaim, including awards from The Game Awards, D.I.C.E. Awards, and Golden Joysticks, solidifying its status as a standout JRPG.
Polish Indie’s Medieval Manuscript Game Ditches AI for Hand-Drawn Art
Yaza Games has launched Scriptorium: Master of Manuscripts, a cozy medieval manuscript sandbox game that emphasizes hand-drawn art over AI-generated content. The game allows players to act as medieval scribes, crafting illuminated manuscripts with over 2000 unique art pieces. This approach contrasts with the industry's trend towards AI, highlighting a commitment to traditional craftsmanship and historical authenticity.
Community: 31 Switch Games We Missed, As Recommended By You
Nintendo Life readers recommend 31 Nintendo Switch games that may have been missed, covering a variety of genres including indie titles, visual novels, card battlers, platformers, roguelites, shooters, tactical RPGs, and puzzle games. The list includes titles like A Dark Room, Arcade Spirits: The New Challengers, and Brotato, with some recommendations also applicable to the upcoming Switch 2.
The BAFTA Games Awards pulls indie game's trailer at the last minute, citing "the wellbeing of all guests"
The developer of the indie game The Quiet Things, Alyx Jones of Silver Script Games, expressed devastation after her game's trailer was removed from the BAFTA Games Awards showcase at the last minute. BAFTA cited concerns for guest wellbeing due to the game's mature themes, including discussions of trauma and abuse, stating they could not sufficiently warn the audience. Jones highlighted the lost opportunity for visibility and the personal pain of having her story about survival and being silenced be subjected to similar silencing.
Starlight Mining Company Hits 1.0: Space Mining Just Got a Whole Lot More Dangerous
Starlight Mining Company has officially launched its 1.0 version, a space mining simulation developed by Chinese Earthquake. The update introduces new enemy weapons, including swords, pistols, and magic, alongside Steam achievements and increased difficulty levels. The game aims to provide a unique blend of space survival and fantasy elements, distinguishing itself from larger space simulation titles.
Indie Developers Unite for #WishlistWednesday Community Support Movement
Indie game developers are collaborating through the #WishlistWednesday movement on social media to increase visibility for their upcoming titles. This community-driven initiative encourages developers to share their games and actively wishlist and promote each other's projects on platforms like Steam. The movement highlights the importance of community support and grassroots marketing for independent developers facing a competitive market.
One Hour to Launch: Indie Studio’s Last-Minute Appeal to Steam Community
Indie developer d'Evo Team is making a final appeal to the Steam community in the last hour before their new game launches. The team is asking for wishlists, feedback, and honest reviews, emphasizing the importance of early player support for indie titles. This direct engagement highlights the evolving landscape of indie game development, where building a relationship with players is crucial for success.
Indie Game Made $250K by Giving It Away Free on Steam
The indie game Graveyard Keeper generated $250,000 in revenue through a four-day free giveaway on Steam. This counterintuitive strategy proved successful in building player goodwill and driving sales, highlighting a potential alternative to traditional monetization in a crowded market. The success suggests that generosity can be a viable business model for indie developers seeking visibility and community support.
Weekend Indie Game Roundup Showcases Hidden Steam Gems Worth Playing
This article highlights four indie games showcased in a 'Follow Friday' roundup: Escape from Ever After, Mesoké, Sol Cesto, and Your Judgment, Inquisitor. It discusses the challenges indie developers face in game discovery on platforms like Steam and praises human curation as a valuable method for finding hidden gems.
Indie Dev Releases Mawgate Free Forever on Steam
Indie developer ZuperLucaZ has released their game Mawgate on Steam as a completely free-to-keep title with no microtransactions or strings attached. This move contrasts with the industry trend of games-as-a-service and aims to build audience and reputation for the developer. The game is available permanently at no cost, offering a low-risk option for players.
Solo Dev’s VertalStrike Launches on Steam After Intensive Development Journey
VertalStrike, a fast-paced low-poly first-person shooter developed by a solo developer at Drozd Studios, has officially launched on Steam as a complete experience. The game emphasizes responsive gameplay and clean visuals, eschewing the Early Access model. This launch serves as a case study for focused execution in the indie game development landscape.
Metal Gear Solid-Inspired Stealth Action Game 'Spy Drops' Coming to PS5 and Xbox Later This Month; New
The stealth action game Spy Drops is launching on PlayStation 5 and Xbox Series on April 28 for $14.99, including post-launch PC updates. These updates feature a new orbital camera option, higher-resolution visuals, reworked shooting mechanics, and standalone mode with online rankings. Developer Rainy Night Creations also announced Spy Drops Gaiden, a Game Boy-style side project.
Galaxies Spring Showcase 2026: Every Reveal, Trailer & Demo | Invision Game Community
The Galaxies Spring Showcase 2026 featured numerous game announcements, including world premieres, new trailers, and playable demos. Highlights included Echoes of Aincrad, Hell Let Loose: Vietnam, Northgard: Battlegrounds, and Kitaria Fables 2, alongside a crossover between Phasmophobia and Alan Wake 2. The event showcased a diverse range of titles across genres like RPGs, tactical shooters, and indie experiences.
Indie Game Tiny Delivery Gets Major Spotlight at Live Expo This Month
The indie game Tiny Delivery has been selected to be featured at the upcoming Indie Live Expo on April 25th. Developer Artem Sini expressed excitement about the opportunity, hinting that new information about the game will be revealed during the stream. Indie Live Expo is a significant platform for independent developers, often leading to increased visibility and success for featured titles.
EdenSpark unveils monthly game jams with $250,000 total prize pool
Gaijin Entertainment has launched EdenSpark, a new open development platform featuring monthly game jams with a total annual prize pool of $250,000. Participants have 14 days each month to create games using the EdenSpark tools, with opportunities to publish directly to consoles. The initiative aims to empower creators and foster game development without requiring registered companies.