Indie Games
Ongoing coverage on Indie Games.
Latest coverage
BEFORE I GO Launches on Steam After Heartwarming 5-Year Solo Journey
Solo developer Jerome Coppens has launched his Metroidvania game BEFORE I GO on Steam after five years of development. The game is described as a passion project and a love letter to the Metroidvania community. Coppens' journey highlights the dedication required for solo game development and the impact of indie titles.
Solo Dev’s Loot Loop Proves Size Doesn’t Matter in Gaming’s New Frontier
Solo developer Patryk, under the studio GGal, has launched their game Loot Loop on Steam for PC. The game features a three-hour playtime with a four-character party system, a skill tree, and a prestige system, aiming to offer a focused experience rather than a lengthy one. This release highlights the growing trend of solo developers creating impactful games with limited resources.
"Elder Scrolls 6 is taking so long that we're just making our own," declare RPG devs taunting Todd Howard and wearing the skin of Morrowind like a jacket
Indie developer NerveLabs is developing two ambitious RPGs, The Lantern of the Laughless Saint and The Holy Fool, partly as a response to the long wait for The Elder Scrolls 6. The developers humorously taunt Todd Howard and Bethesda, stating they are making their own version of a long-awaited RPG. The Lantern of the Laughless Saint, inspired by Morrowind, is set to release this year and will feature co-op support.
Community Spotlight: Three Indie Developers Worth Following Right Now
This article highlights the importance of community spotlights in the indie game scene, using IndieWithMatheo's recent post featuring developers Taldiuz, HideWorksGames, and AndalasBBS as an example. It emphasizes how grassroots promotion helps small developers gain visibility in a crowded market, fostering a supportive environment that contrasts with corporate marketing strategies.
INDIE Live Expo: April 25, 2026 to feature over 200 games, including .45 PARABELLUM BLOODHOUND
The INDIE Live Expo scheduled for April 25, 2026, will showcase over 200 games. The event will feature updates and announcements from various indie developers, including a spotlight on .45 PARABELLUM BLOODHOUND.
INDIE Live Expo’s April 25 Showcase Touts 200+ Titles, New Teaser Trailer Revealed
INDIE Live Expo announced its upcoming showcase on April 25, 2026, featuring over 200 indie titles. The event will include world premieres and updates from global developers and publishers, with a special "INDIE Waves" segment highlighting 160 games. The showcase will be broadcast live on multiple platforms including YouTube, Twitch, and TikTok.
INDIE Live Expo spring 2026 broadcast to include 200+ games
INDIE Live Expo spring 2026 will feature over 200 indie games, making it one of the largest showcases to date. The event received a record 1,100 submissions and will be broadcast live on April 25th across multiple platforms including YouTube, Twitch, and TikTok.
Mayfly is a short story-based, quiet horror game set aboard a narrowboat in northern England
Indie studio BACKYARD ZOO has released a demo for their debut quiet horror game, Mayfly, available on Steam. The game follows Caroline Miller's descent into a twisted reality as she searches for her missing husband, featuring voice acting by Tammy King. The full game is also available to wishlist on Steam.
Triple-i Initiative Showcase had some really incredible announcements - a roundup
The Triple-i Initiative Showcase featured numerous announcements for indie games, including new reveals, release dates, and DLC. Several titles like Alabaster Dawn, Alkahest, and Away Team were highlighted, with many set to enter Early Access or launch in the coming months. The showcase also included updates for existing games such as Barotrauma and Brotato.
IN Direct 23 Showcases Hidden Indie Gems You Need to Play
The IN Direct 23 April Indie Showcase episode highlights lesser-known indie games, aiming to recreate the feeling of discovering hidden gems. The showcase featured titles like MODULEBERSERK and Grimfield Mystery, emphasizing the importance of wishlisting to boost visibility for independent developers in a crowded market. This ongoing series underscores the value of curated spotlights in preserving the spirit of discovery within the gaming community.
Five new Steam games you probably missed (April 13, 2026)
This article highlights five new indie games released on Steam in early April 2026, including the horror point-and-click Cult Vacui, the survival horror Subversive Memories, the cozy life sim KuloNiku: Bowl Up!, the action platformer ChainStaff, and the disorienting FPS Agony Increment. It aims to help players discover hidden gems amidst the daily deluge of new releases on the platform.
Critically-acclaimed Anthology of the Killer Launches on select consoles on April 14th, 2026
Anthology of the Killer, a collection of nine horror-comedy games from the "...of the Killer" series, is launching on Nintendo Switch and PlayStation 5 on April 14th, 2026. The game, developed by thecatamites in collaboration with Tommy Tone and A. Degen, features a hand-drawn art style and narrative-driven gameplay. It will be available at a discounted price for a limited time on digital storefronts.
One of our favorite games of 2025 is just $16 on GOG this week, and the dev says 'if it's still too expensive…
The demon-skating game Skate Story is currently available for $16 on GOG with a 20% discount. Creator Sam Eng humorously suggested players pirate the game if the sale price is still too high. The game, praised for its unique concept and stylish gameplay, is also available on Steam.
4 Colourful Indie Games for PlayStation 5 🎨
This article highlights four colorful indie games available on PlayStation 5: Temtem: Swarm, GRIME II, Super Meat Boy 3D, and Beyond Words. Each game is reviewed, with Temtem: Swarm praised as a delightful Survivors-like, GRIME II for its Metroidvania elements, Super Meat Boy 3D for its 3D platforming adaptation, and Beyond Words for its roguelike puzzle mechanics.
Acclaimed indie dev is leaning into the "uncomfortable uncanniness" that comes from hyper-realistic graphics…
Developers behind the upcoming horror game Prove You're Human are intentionally leaning into the "uncomfortable uncanniness" of hyper-realistic graphics. Creative director Remy Siu and Black Tabby Publishing co-founder Tony Howard-Arias believe the uncanny valley is a strength of the medium, especially as games pursue photorealism. The game, which features an AI robot desperately trying to convince the player it's human, is available to wishlist on Steam.
My Waifu’s Stream is Going Viral Combines Dating Sims with Streaming Fame
My Waifu’s Stream is Going Viral, a new indie game combining dating simulation with streaming management, has been released on Steam. The game tasks players with managing their girlfriend's streaming career, including upgrading equipment, choosing outfits, and interacting with chat, while also navigating the pressures on their relationship. The developers are offering free Steam keys to build an initial player base and are upfront about the game's mature content.
Podd-premiär! FZ träffar Secrets of Grindea-utvecklarna
FZ interviews Teddy Sjöström and Fred Ström from Secrets of Grindea about the studio's origins, the lengthy development process, and their thoughts on game development. The interview also addresses questions from members of the Indiespelklubben.
Solo Dev in 1,000-Person Village Sells 250K Copies of Dwarf Roguelike
Indie developer Rafa, from a village of 1,000 people, has sold 250,000 copies of his dwarf roguelike, "Dwarves: Glory, Death, and Loot," on Steam. This success highlights the democratization of game publishing, proving that geographic location is less important than game quality in the digital marketplace. The story serves as inspiration for aspiring developers, demonstrating that a solo developer can achieve significant success without industry connections or large studio backing.
Steam Users Call Out Platform’s ‘Gaming End Times’ Recommendation Crisis
Steam users are expressing frustration with the platform's recommendation system, citing an overwhelming number of low-quality "cleaning" and "simulator" games. This issue highlights concerns about algorithmic curation prioritizing quantity over quality, potentially burying genuine indie gems and impacting game discovery. The article discusses the broader implications for gaming culture and the need for platforms to balance openness with curation.
Saturday Interviews
Cuba's upcoming indie game, titled 'Game', is being developed with themes of fear, family, and the sun. The article discusses the inspirations behind the project.