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Lighting

Ongoing coverage on Lighting.

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IGNNeutral

The Witcher 3: Wild Hunt – Remastered Patch Adds Bloom Toggles on Console and Larger Lighting Changes

CD Projekt has released a new patch for The Witcher 3: Wild Hunt Remastered, introducing presentation tweaks such as bloom toggles on consoles and larger lighting changes. The update aims to refine the visual experience of the acclaimed RPG.

Escapist MagazineNeutral

Dark Interiors and DLSS Get Attention in Witcher 3 Remaster Update

CD Projekt Red has released a patch for The Witcher 3: Wild Hunt – Remastered on PlayStation 5, Xbox Series X/S, and PC, addressing lighting issues and fixing DLSS availability on the PC Xbox Play Anywhere version. A separate fix for bloom-related issues is still planned, with no release date announced.

EurogamerNegative

"My god this new lighting is lifeless" - The Witcher 3 Remastered Edition divides players for a few key reasons

The recent free upgrade for The Witcher 3: Wild Hunt has divided players, primarily due to controversial lighting changes in the Remastered Edition. Many players feel the new lighting is too bright and washed out, leading to requests for rollback options, especially on consoles. While some technical improvements are acknowledged, issues with bloom, path tracing, HDR, graphical glitches, and performance on older hardware are also causing player dissatisfaction.

PC GamerPositive

Here's a gallery of the times The Witcher 3's remastered lighting had me like, 'Damn'

The remastered edition of The Witcher 3: Wild Hunt features new lighting and textures that the author finds visually impressive, particularly during sunrise and sunset. While some debate the graphical changes, the option to revert to older versions on Steam is available.

Tech RadarPositive

Creative Assembly says Alien: Isolation 2's custom tech enabled a 'realistic' atmosphere Unreal Engine 5 couldn't — 'We felt that a custom solution would give us that perfect frame response that you want in that kind of really, really dark environment'

Creative Assembly states that custom lighting and audio technology developed for Alien: Isolation 2 allowed for a more realistic and terrifying atmosphere than Unreal Engine 5 alone could provide. The developers explained that their custom solution offered better control over dark environments and material reflections, enhancing the game's horror elements.

Gaming BoltVery positive

GTA 6 Vs. GTA 5 Graphical Comparison – 10 Biggest Changes You Should Know

Grand Theft Auto 6 showcases a significant graphical leap over Grand Theft Auto 5, particularly in character models, animations, lighting, and environmental detail. The game's realism is enhanced by advanced features like ray tracing and improved water physics, promising a more immersive experience on the PlayStation 5.

Gaming BoltVery positive

S.T.A.L.K.E.R. 2’s Update 2.0 Overhauls Lighting and Terrain, Adds Fog, Bolsters A-Life, and More

GSC Game World has released a free update for S.T.A.L.K.E.R. 2: Heart of Chornobyl, overhauling lighting, terrain, and adding new weather effects like fog and light rain. The update also enhances the A-Life 2.0 system, introduces custom difficulty rules, and adds new weapons and binoculars. This update coincides with the release of the game's first paid story expansion, Cost of Hope.

Retro GamerVery positive

After 2 years, solo Final Fantasy 7 Rebirth modder says fine, I'll do it myself, fixing the JRPG's wonky…

A solo modder has released a Shader Injector mod for Final Fantasy 7 Rebirth that significantly improves the game's lighting and shadow quality. The mod has received praise from players and technical experts, transforming areas like the Gold Saucer and addressing issues such as overexposure and lack of shadows on foliage.

Two Average GamersPositive

Gaming Room Ideas on a Budget: Transform Your Setup for $50 or $200 | TAG

This guide provides practical advice for gamers looking to improve their setup on a budget, with options for $50 or $200. Key recommendations include prioritizing cable management, strategic lighting with LED strips and monitor light bars, and ergonomic adjustments. The article also advises against common pitfalls like overpriced gaming chairs and unnecessary RGB peripherals.

IndieDBPositive

Nail in the Coffin - Devlog #3 feature

This developer log for the game Nail in the Coffin details the structure and visual design of its in-game map, which is set in a decaying house museum formerly owned by a band. The article breaks down the first floor into three distinct areas and explains the development focus on the second area, which includes exploration, enemy encounters, puzzles, and a scripted chase. The team is currently prioritizing lighting to establish the game's mood.

N4GNeutral

Bethesda drops unusual tease that it'll have Starfield news for us ″next week″

Bethesda has teased that new information regarding Starfield will be released next week. The article also discusses the game's visual presentation, noting the presence of AI filters and expressing hope for improvements in lighting.

N4GPositive

Upgraded PSSR rolling out to Silent Hill f, MH Wilds, FF VII Rebirth, Crimson Desert, and more

Crimson Desert's PC version features significant graphical upgrades through Nvidia and AMD's machine learning technologies, particularly enhancing lighting with ray tracing denoising. The article also mentions the game's scalability to the PlayStation 5 Pro.