Massively Multiplayer Online Role-Playing Game
Ongoing coverage on Massively Multiplayer Online Role-Playing Game.
Latest coverage
The Daily Grind: When was the last time you upgraded your MMO computer?
This article discusses the infrequent hardware upgrades for PC gaming, particularly for MMORPGs, and asks readers when they last upgraded their gaming computers. It notes that while some components like GPUs might be updated, major overhauls are less common due to factors like sufficient surplus hardware and the current state of many MMOs not pushing minimum settings.
The Daily Grind: What table would your MMO sit at in high school?
This article poses a lighthearted question to MMORPG players: if their chosen game were a teenager, what social group would it belong to in a high school cafeteria? The Massively Overpowered writers encourage readers to imagine their MMOs in this scenario and share their thoughts.
The Daily Grind: Do you prefer hand-crafted design, procedural generation, player-shaped worlds, or AI content in MMOs?
This article discusses player preferences for content creation in Massively Multiplayer Online Roleplaying Games (MMORPGs). It asks whether players favor hand-crafted zones, procedurally generated worlds, player-shaped sandbox environments, or AI-generated content. The piece encourages readers to share their opinions on the best approach for developing vast MMORPG worlds.
AION 2 Just Announced Its Launch Window at Summer Games Fest - Here's Why MMO Fans Should Be Paying Attention
AION 2, the sequel to the 2008 MMORPG, is set to launch on PC in September, as announced at Summer Game Fest. Developed by NC and powered by Unreal Engine 5, the game features a world 36 times larger than its predecessor, extensive character customization, and skill-based, real-time combat without auto-play. The game aims to provide an immersive experience with deep lore and engaging missions.
The Daily Grind: Are you excited about Stars Reach hitting early access?
The author expresses excitement for the upcoming early access launch of Stars Reach, acknowledging potential criticisms about its readiness but remaining optimistic about its original universe and gameplay feel. The article poses a question to readers about their own anticipation for the game's early access period.
The Daily Grind: Does reporting bad behavior in MMOs ever accomplish anything?
This opinion piece questions the effectiveness of reporting bad behavior in Massively Multiplayer Online Role-Playing Games (MMORPGs). It highlights the lack of visible feedback on actions taken by game masters and asks whether the reporting system is truly functional or merely a placebo.
The Daily Grind: What’s your favorite MMO art style?
This article discusses the importance of art style decisions in Massively Multiplayer Online Roleplaying Games (MMORPGs). It highlights WildStar's colorful and cartoony proportions as a favorite example and asks readers about their preferred MMO art styles and representative games.
The Daily Grind: What are your favorite MMO memes?
This article asks readers to share their favorite MMO memes, whether they are about the genre in general or specific titles. The Massively Overpowered writers pose this question as part of their daily "Daily Grind" segment, encouraging community interaction and humor.
The Daily Grind: How do you juggle your MMO alts?
This article discusses the common practice among Massively Multiplayer Online (MMO) players of managing multiple alternate characters, often referred to as 'alts.' It explores various strategies players employ to balance their time and progress across their roster of characters, posing the question of how players decide which alt to play and when.
DokeV and PLAN 8 still in development; DokeV in pre-production stage
The massively multiplayer online RPG DokeV is currently in the pre-production stage of development, while the exosuit massively multiplayer online shooter PLAN 8 also remains in active development. Both titles are still being worked on by their respective development teams.
The Daily Grind: Who’s the best robot in an MMORPG?
This article discusses the prevalence and appeal of robots within Massively Multiplayer Online Roleplaying Games (MMORPGs). It highlights examples from Star Wars Galaxies, Star Wars: The Old Republic, City of Heroes, and WildStar, posing the question of which robot character is the best in the genre.
A 2004 MUD themed around Tron just surged past 100,000 concurrent players
TORN, a text-based online RPG themed around the film Tron and originally released in 2004, has recently surpassed 100,000 concurrent players. Game founder Joe Chedburn attributes this surge to infrastructure improvements, advertising, and community growth, noting a significant increase from just over 48,000 players in January 2024.
The Daily Grind: Which MMO housing system scales the best for different types of players?
This article discusses the effectiveness of MMO housing systems in accommodating different player types, from meticulous decorators to those seeking simple aesthetics. It highlights Spirit Crossing developer Spry Fox's approach to flexible housing design and asks readers to share other MMOs that excel in this area.
Elder Scrolls Online brings another PvP Vengeance test online with ramped-up AoE effects
ZeniMax Online Studios is running a new Player versus Player Vengeance test for The Elder Scrolls Online, featuring enhanced Area of Effect (AoE) damage that affects up to six targets instead of the usual three. This change aims to make battles faster and increase the importance of AoE healing. The test is available until Monday, April 27th, for characters between levels 10 to 50 in the Alliance War menu.
The Daily Grind: Have you pulled back your MMO spending in 2026?
This article discusses how economic factors, particularly income inequality, are influencing spending habits within the massively multiplayer online roleplaying game (MMORPG) genre. It suggests that the industry is increasingly relying on affluent consumers, with lower-income players potentially being overlooked. The piece prompts readers to consider how their own spending on MMOs is affected by the economy.
Founder of dead MMO Ashes of Creation denies blowing its Kickstarter fortune on trading cards, private chefs, and…
Steven Sharif, founder of Intrepid Studios, has denied accusations of misappropriating Kickstarter funds for the MMO Ashes of Creation. YouTuber NefasQS presented accounting details suggesting significant spending on personal luxuries, which Sharif claims are false and part of a smear campaign amidst ongoing legal disputes.
The Daily Grind: Have you ever exploited an MMORPG bug?
This article discusses the common practice of exploiting bugs in MMORPGs, whether intentionally or unintentionally. It poses the question to players about their experiences with such exploits and their retrospective feelings on the matter.
The Daily Grind: What’s the least accountable dev studio in the MMO genre?
This article discusses the concept of developer accountability within the MMO genre, questioning which studio is the least accountable. It highlights that true accountability requires effort from developers, players, the press, and regulators, not just external criticism. Readers are invited to share their opinions on which MMO studio they believe lacks accountability and why.
The Daily Grind: What motivates you to try out an MMO you haven’t played before?
This article discusses what motivates players to try new MMORPGs, posing the question to readers and referencing the Massively Overpowered (MOP) team's own experiences. It highlights the ease of sticking to familiar games and the external pushes that can encourage exploration of the massively multiplayer online roleplaying genre.
The Daily Grind: Did you do anything profound before your favorite MMO shut down for good?
This article discusses the emotional process players go through when their favorite Massively Multiplayer Online Role-Playing Game (MMORPG) shuts down permanently. It prompts readers to share how they spent their final days with these games, whether through normal play, completing bucket lists, attending events, or spending time with guilds and friends.