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Microtransactions

Ongoing coverage on Microtransactions.

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Retro GamerVery negative

Epic Games needs Fortnite players to "help pay the bills" as the multi-billion-dollar company raises V-Bucks prices while making Battle Passes and Crew way worse in value

Epic Games is increasing the price of V-Bucks and reducing the value of Battle Passes and other in-game purchases for Fortnite, citing rising operational costs. Despite the company's high valuation, players will see reduced V-Bucks amounts in packs and subscriptions, with Battle Passes offering less overall value.

EurogamerNegative

Fortnite to raise V-Buck prices later this month "to help pay the bills" after Epic Games generated over $6 billion last year

Epic Games is increasing the price of V-Bucks in Fortnite starting March 19th, citing the need to "pay the bills" despite generating over $6 billion last year. This change will result in players receiving fewer V-Bucks for their money across various pack sizes. To mitigate disappointment, Epic is offering a 20 percent cashback on premium currency purchases made through the Epic Games Store.

Tech RaptorNegative

Epic Hikes Fortnite V-Bucks Prices "to Help Pay the Bills"

Epic Games is increasing the price of V-Bucks bundles in Fortnite starting March 19th, citing rising operational costs. While V-Bucks will cost more, the price of the Battle Pass will decrease. Fortnite Crew memberships will also provide fewer V-Bucks.

PC GamerNegative

Fortnite's V-Bucks are about to get more expensive because 'the cost of running Fortnite has gone up a…

Epic Games is increasing the price of V-Bucks in Fortnite due to rising operational costs. While V-Bucks will become more expensive, the cost of in-game passes such as the Battle Pass, OG Pass, Music Pass, and Lego Pass will be reduced.

GamespotVery negative

4 Key Ways Fortnite Purchases Are About To Cost More Money

Epic Games is increasing the price of Fortnite V-Bucks starting March 19, 2024. The changes involve reducing the amount of V-Bucks received per pack, increasing the cost of the "Exact Amount" top-up feature, and decreasing the V-Bucks earned back from the battle pass and Fortnite Crew subscription.

Rock Paper ShotgunVery negative

Epic are hiking Fortnite V-Buck prices to “pay the bills”, because those server farms don't run on peanuts

Epic Games is increasing the price of Fortnite's V-bucks currency, citing rising operational costs for server farms. The price hikes will affect both fixed amount packs and smaller purchases, while the Battle Pass will also offer fewer V-bucks upon completion. Epic is also introducing an Epic Rewards system offering 20% back on purchases made through their payment system.

Massively OverpoweredVery negative

RuneScape subscription prices go up again — and players aren’t happy

Jagex has increased the subscription prices for RuneScape for the second time in less than a year, with monthly and 12-month memberships seeing price hikes. This change has led to player dissatisfaction, particularly regarding grandfathered subscription rates. Jagex defended the decision by emphasizing a transparent, subscription-focused approach to game development and support.

GamespotNegative

After Killing Off Microtransactions, RuneScape Raises Subscription Prices

Developer Jagex is increasing the monthly subscription price for its 25-year-old MMO, RuneScape, from $14 to $15 per month, effective April 9. This change follows the recent removal of microtransactions from the game. While players on a grandfathered rate will not see their prices change, they must maintain an active monthly subscription to keep it.

IGNNegative

'The Cost of Running Fortnite Has Gone Up a Lot and We're Raising Prices to Help Pay the Bills,' Epic Games Says, Announcing V-Bucks Changes and More - IGN

Epic Games is increasing the price of Fortnite's V-Bucks currency and reducing the amount received from the battle pass and Fortnite Crew subscription, citing rising operational costs. The cost of the battle pass itself will be slightly reduced, but the overall V-Bucks price hike is expected to lead players to spend more money. These changes will take effect on March 19.

EurogamerVery positive

Slay the Spire 2 developer refuses to rely on microtransactions or DLC packs to make quick cash, despite some players threatening "to buy all and any cosmetics we may ever release"

Mega Crit, the developer of Slay the Spire 2, has stated they will not implement microtransactions or small DLC packs, despite player interest in purchasing cosmetics. Co-founder Casey Yano emphasized the studio's stance against predatory monetization. The game is currently in early access on PC, with plans for flexible updates and a focus on modding support.

GamespotVery positive

Slay The Spire 2 Devs Won't Add Microtransactions, Even Though Fans Would Pay For Them

Mega Crit co-founder Casey Yano stated that Slay the Spire 2 will not feature microtransactions, despite player interest, as the studio prioritizes a complete content experience for all players. The game is currently in Steam Early Access, with plans for free updates over the next one to two years to add more content and features.

GamespotNegative

Fortnite V-Bucks Are Getting More Expensive

Epic Games is increasing the price of Fortnite V-Bucks starting March 19, citing rising operational costs. The Battle Pass will now cost 800 V-Bucks, and the Battle Bundle will be reduced. Fortnite Crew subscribers will receive fewer V-Bucks, though the service is now included with Xbox Game Pass Ultimate.

Gaming BoltVery positive

What Makes Crimson Desert a Strong Contender for Game of the Year

Crimson Desert is positioned as a strong contender for Game of the Year in 2026, aiming to make a significant cultural and critical impact as a new IP. The game emphasizes a traditional premium experience without microtransactions, focusing on cinematic action, large-scale battles, and emergent open-world gameplay inspired by titles like Elden Ring and Breath of the Wild. Its unique genre positioning as a single-player, open-world, action-heavy RPG with deep progression systems could attract a broad audience, differentiating it from other upcoming releases.

PC GamerVery positive

Slay the Spire 2 dev hates microtransactions, even though players would definitely pay for them: 'A lot of our players threaten to buy all and any cosmetics we may ever release'

Mega Crit, the developer of Slay the Spire 2, has stated they are against microtransactions, despite player interest in purchasing cosmetics. The game is priced at £19.99/$24.99 and has achieved top seller status on Steam during its early access launch.

Massively OverpoweredVery negative

World of Warcraft players revolt over ‘comically overpriced’ cash shop housing items

Players of World of Warcraft are expressing outrage over the high prices of new cosmetic housing items available in the in-game cash shop. Initially, decor packs were priced at $25, with individual items like a cherry blossom tree costing $7.50. Following backlash, one pack was repriced to $2.50, but many players still consider the items 'comically overpriced'.

Massively OverpoweredNeutral

Marathon tackles microtransaction complaints, preps patch to smooth out pain points

Bungie is addressing player complaints regarding Marathon's microtransaction pricing and other pain points with an upcoming patch. The developer will increase the amount of premium currency players receive for their money and credit existing customers with extra currency. The patch will also improve in-game navigation and starting supplies.

IGNVery positive

'We'll Getcha One Day Silksong' — Slay the Spire 2 Dev 'Blown Away' by Enormous Launch as It Joins Steam Top 20 Club - IGN

Slay the Spire 2 has achieved a massive early access launch on Steam, reaching over 574,000 peak concurrent players and breaking into the platform's top 20 most-played games. Developer Mega Crit expressed their gratitude and playfully targeted Hollow Knight: Silksong for future player counts. The studio also confirmed they are against microtransactions in the game.

N4GVery negative

For science, I raced across 1,836 metres in Fortnite at half of Usain Bolt's top speed

Fortnite has enabled third-party microtransactions for creator-made games, leading to the popular experience 'Steal the Brainrot' immediately introducing $45 item bundles and a roulette wheel. This move has drawn criticism from fans regarding the implementation of premium items and chance-based mechanics within user-generated content.

GamespotNeutral

Bungie Makes Key Change To Marathon's Microtransactions

Bungie is adjusting the in-game currency bundles for its extraction shooter Marathon, increasing the amount of Lux players receive for $10 purchases and retroactively crediting previous buyers. The studio also announced an upcoming patch that will improve objective navigation, increase spawn rates for certain items, and address issues with missing Deluxe Edition rewards and Twitch drops.

EurogamerPositive

Marathon dev Bungie responds to microtransactions complaints and is "preparing a patch" for next week

Bungie is addressing player complaints about microtransactions in its newly released game Marathon. The developer announced plans to increase the amount of in-game currency Lux received for real-money purchases and will issue a patch next week to implement these changes. Bungie also stated they are discussing further improvements to ensure players feel they are receiving good value.