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MMO-lite

Ongoing coverage on MMO-lite.

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Retro Gamer

"The haters were right," RPG devs decide after spending 3 years on a battle royale only to cancel it and pivot on Steam: "It's not quite an MMO, but it's also more than a co-op game"

Funktronic Labs has canceled its battle royale game, Scramble Knights Royale, after three years of development, admitting that the genre was not viable for an indie studio. The game will pivot to a "Monster Hunter-inspired MMO-lite experience" titled Scramble Knights Online, described as a multiplayer adventure RPG focused on cooperative questing and PvE encounters. An early access release is planned for fall with a $15-$20 price point.

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Massively Overpovered

Progress Bar: Farever’s server issues trip up an otherwise fun and frolicking MMO-lite

Farever, an MMO-lite action RPG from Shiro Games, offers a colorful and enjoyable world with engaging combat, but is significantly hampered by persistent server and network issues. Despite improvements since its beta, players still experience lag, desynchronization, and server instability, impacting the overall experience. The game's core mechanics, including its Soulslike-inspired combat and class-based progression, show promise, but the underlying technical problems need urgent resolution for its early access to be considered worthwhile.

Tech Raptor

Social RPG Book of Travels Goes Single-Player, Ends Active Development

Developer Might and Delight has announced that the social RPG Book of Travels is ending active development and transitioning to a single-player model. The game's servers will shut down on July 31st, and modding support will be added. Book of Travels is now available for $4.99 and will lose its Early Access label, with the developers citing unsustainable development challenges.

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