MMORPG
Ongoing coverage on MMORPG.
Latest coverage
Guild Wars 3's devs think they've found an answer to one of MMOs' biggest problems, but can ArenaNet pull it off?
ArenaNet is developing Guild Wars 3 with a focus on dynamic momentum-based movement and combat, aiming to break away from traditional MMORPG design. Studio lead Colin Johanson and combat lead Kevin Stocker demonstrated how chaining traversal and combat actions creates a more fluid, action-RPG-like experience, contrasting it with the static nature of many MMOs. The game will also feature more defined player roles and cooperative multiplayer combos.
Flameseeker Chronicles: A first look at combat and the joy of movement in Guild Wars 3
ArenaNet provided a first look at Guild Wars 3, focusing on its fluid movement and kinetic combat systems, which aim to innovate within the MMORPG genre. Director Colin Johanson highlighted features like momentum conservation and environmental interactions in combat, while also acknowledging concerns regarding UI minimalism and potential combat simplification.
Guild Wars 3 is embracing more freedom of movement
ArenaNet is reimagining movement mechanics for Guild Wars 3, aiming to bring console-like freedom to the MMORPG genre. The game will feature wall running, mantling, sliding, and a new momentum system that seamlessly transitions between actions like running, mounting, and gliding. These innovations are intended to make Guild Wars 3 a more accessible entry point for both new and returning players on PC and PlayStation 5.
Guild Wars 3 Plays Unlike Any Other MMO, And That’s A Good Thing
Guild Wars 3 is set to redefine the MMORPG genre with its unique, fluid combat and traversal systems, moving away from traditional action bars and tab-targeting. Developed by ArenaNet, the game emphasizes momentum-based movement and environmental interaction, aiming to provide an equally engaging experience on both PC and PlayStation 5 with controller support.
Guild Wars 3's approach to combat and movement is like nothing I've ever seen in an MMO before: 'One of our big goals when we make a new game in the Guild Wars franchise is to set out and try new things'
ArenaNet's Guild Wars 3 aims to innovate within the MMORPG genre with a focus on dynamic movement and visceral action combat. The game, set 1,000 years before Guild Wars 2 in the land of Orr, introduces mechanics like wall running, mantling, and seamless transitions between gliding and combat, all powered by a momentum system. This approach aims to create a fluid experience distinct from traditional MMOs, with developers Colin Johanson and Kevin Stocker highlighting how movement directly impacts combat effectiveness.
The Daily Grind: Which two MMORPGs would you love to see have a crossover event?
This article poses a question to MMORPG players about which two games they would hypothetically love to see have a crossover event, regardless of how likely or practical it might be. It uses Lord of the Rings Online as an example of a game unlikely to have a crossover with a science fiction title.
FF14 7.56 just gave us a first taste of Evercold, with a new special site
Final Fantasy XIV patch 7.56, the final update before the Dawntrail expansion, will introduce a new special site featuring the character Visna. The patch also launches the Beastmaster limited job with a roguelite-inspired activity and adds new Gold Saucer content themed around Final Fantasy VII.
MMOs You’ve Never Heard Of: Heroic Legends, Never Wither, and MurderCartel
This article rounds up several lesser-known multiplayer games, including the rebuilt mobile MMORPG Heroic Legends, the survival crafting RPG Never Wither which is getting a Steam Next Fest demo, and the 2D MMORPG MurderCartel. Heroic Legends is set to relaunch on iOS and Android on September 5th, Never Wither's demo arrives October 20th, and MurderCartel is coming to Steam on September 10th.
Perfect Ten: Revisiting the winners of our last 10 underrated MMORPG awards
This article revisits the winners of the last 10 years of "underrated MMORPG" awards, offering retrospective thoughts on each choice. While some picks like Project Gorgon and Final Fantasy XIV are celebrated, others like Elyon are noted for their short lifespan, and New World's inclusion is bittersweet due to Amazon's decision to sunset the game.
RuneScape Arrives on XBOX for the First Time in 25 Years with Survival Adventure RuneScape: Dragonwilds!
Jagex announced that RuneScape: Dragonwilds, a new survival RPG set in the RuneScape universe, will launch on Xbox Series X|S on September 15, 2026. This marks the first time a RuneScape game has been released on Xbox consoles in its 25-year history. The game will feature skill leveling up to 99, co-op gameplay for up to four players, and a story focused on defeating the Dragon Queen, Kuldra.
Camelot Unchained’s fall roadmap plans to bring more focus on high-level RvR gameplay
Camelot Unchained's fall roadmap focuses on enhancing high-level RvR (Realm vs Realm) gameplay, which is the game's core selling point. The development team plans to introduce progression through RvR past the current level 10 cap, with updates to experience gain, combat systems, character customization, new classes, and landscapes. The upcoming King's System and siege engines are also expected to create more engaging battles.
EVE Online has a cow playing the game today. Yes, seriously. Stop laughing.
Developer Fenris Creations is livestreaming a cow playing EVE Online using custom buttons as part of a promotional stunt for the Cradle of War expansion. The event aims to showcase the game's accessibility, with players invited to join the cow's in-game mining fleet.
Palworld Online Release Date Leak & Game Spec Details
A leak suggests Palworld Online, Garena's mobile MMORPG based on Pocketpair's game, will launch on November 30, 2026, for iOS and Android devices. Pre-registration is reportedly open in South Korea, with milestone rewards offered to players. The game requires iOS 12.0 or later and has a base size of 2.9 GB.
The Daily Grind: Which MMO Elf race is your all-time favorite?
This article discusses the enduring appeal of Elf races in MMORPGs, prompting readers to share their favorite Elf archetypes. It highlights common traits like svelte profiles, unique ears, connection to nature, archery skills, and sometimes haughty demeanors.
The Stream Team: Praise Joko in Guild Wars 2
Massively OP's MJ Guthrie will be streaming Guild Wars 2 on Tuesday, September 1st, 2026, at 8:00 p.m. EDT. The stream will focus on exploring Dragonfall following recent in-game events and character developments.
Aion 2 confirms that its global launch will not be arriving with an Oceania server
Aion 2's global launch on October 5th will not include dedicated Oceania servers, disappointing players in Australia and New Zealand. NCsoft confirmed that the Taiwanese version will support English, but players in Oceania may experience lag. Servers will be available in North America, South America, Europe, and Japan.
Massively OP Podcast Episode 578: Gamescoming and Gamesgoing
The Massively OP Podcast episode 578 covers Gamescom announcements, including launch dates for Aion 2 and Path of Exile 2, and future content plans for Dune: Awakening. The hosts also discuss the shutdown of another WoW Classic server, Guild Wars 3's Asura, Star Citizen's delays, and Star Wars Galaxies hacking drama.
Neverwinter’s latest update brings madness-causing monoliths, new items, and a multi-eyed cat
Neverwinter's latest update, Monoliths of Madness, introduces a 12-week in-game event featuring strange altars that corrupt zones and cause madness. Players can participate in a campaign, face corrupted enemies and bosses, and earn rewards including a new mount and companion. The update also includes item stack increases, the ability to equip two combat enhancements, and new gear.
Eterspire brings a new woodcutting skill and quest scaling in its latest patch
Eterspire has received a new patch introducing a woodcutting skill line and quest scaling. The update allows players to gather resources from trees, access new rewards, and experience enemies and XP that scale with their level. Additionally, the patch addresses player disconnections with server improvements and hints at future updates including language localization and more content.
Wizard101 celebrates its birthday with a free pack of goodies and housing items
Wizard101 is celebrating its 18th anniversary with a special in-game event, offering players a free pack of goodies and housing items by redeeming the code ENCHANTED18. Console players can also participate with school banners.