MMORPG
Ongoing coverage on MMORPG.
Latest coverage
Massively Overthinking: What does your perfect MMORPG endgame look like?
The Massively OP staff discusses their ideal MMORPG endgame experiences, with differing views on the necessity and design of endgame content. While some prefer a midgame philosophy with varied activities, others find value in structured endgame pursuits like raids or PvP, provided there are multiple options catering to different playstyles and schedules.
Cozy critter catching MMO World of Slime adds new regions and monsters in a demo update
The demo for the cozy 2D creature-collecting MMORPG World of Slime has received a significant content update, adding a new region called Noecheon Mountain with new quests and monsters. This update comes ahead of the Steam Next Fest, where the game will be featured.
Less than 2 weeks after announcing RuneScape Reignited, Jagex is scrapping the whole thing
Jagex has canceled RuneScape Reignited, a new server initiative for new and lapsed players, less than two weeks after its announcement due to significant community backlash. The studio acknowledged missing the mark and stated the decision was made to avoid splitting the existing player base. This follows other controversial decisions by Jagex, including a battle pass cancellation and the removal of microtransactions.
World of Warcraft: Forever devs say gear upgrades will stay relevant 'for a long, long time': 'It's very much our intention to try wherever we can to not invalidate old content'
Developers for World of Warcraft: Forever, a new 'Classic+' version, are emphasizing that gear upgrades will remain relevant for an extended period, unlike in the modern version of the game. This approach aims to prevent older content from becoming obsolete and to maintain the meaningfulness of gear acquisition throughout the leveling process.
How WoW: Forever Is “Pushing The Envelope,” And What Comes After Launch
Blizzard Entertainment is launching World of Warcraft: Forever on November 4, a new version of its MMORPG that aims to push boundaries by incorporating 22 years of hindsight and community feedback. The game will feature over 1,000 new quests, four new zones, substantial class changes, and a new playable race, Skyborne elves. Developers Clay Stone and Holly Longdale discussed the game's approach to endgame content, monetization strategies like charging for the Skyborne race, and plans for future content updates, emphasizing a commitment to long-term player engagement.
Richard Garriott claims that Shroud of the Avatar has no bugs whatsoever thanks to AI tools
Richard Garriott claims that Shroud of the Avatar has achieved zero bugs daily thanks to the implementation of AI tools in its development workflow. He stated that AI can fix bugs within an hour of discovery and is superior to human workflows, though humans are still needed for artistic judgment.
PSA: Dungeons & Dragons Online is offering a free code full of character, item, and expansion unlocks
Dungeons & Dragons Online is offering a generous free code, BIGBYISBETTER, which unlocks six full adventure packs, an additional character slot, 10 extra account bank slots, and four race unlocks. This promotion is available to all players, free or subscribers, until November 10th.
World of Warcraft Forever previews the new dungeons coming with its launch
World of Warcraft Forever will launch with nine new dungeons, three of which are showcased in a new video. These include the Hall of Thanes, Ruins of Lordaeron, and a dungeon set in the Wetlands, featuring various enemies and environmental challenges. The game is set to release on November 4th.
The Daily Grind: Would you crowdfund an MMO now?
The author questions the viability of crowdfunded MMORPGs, recalling past projects that failed to materialize or live up to their ambitious claims. The article asks readers whether they would still consider backing an MMORPG through crowdfunding today, considering factors like attached industry names or past experiences.
Celebrate the ROX Asia-Pacific 6th Anniversary—SANRIO CHARACTERS collaboration launched!
Ragnarok X: Next Generation has launched its 6th Anniversary Asia-Pacific celebration, featuring a collaboration with Sanrio characters like Hello Kitty and Cinnamoroll. The event, running until November 14, offers free collaboration outfits, limited-edition companions, and other rewards through daily quests. Additionally, two new servers, Swave and Rise Land, have opened, offering various bonuses for new and returning players.
MMOs You’ve Never Heard Of: Ultiro, Rise of the Pirates, and Estium Online
This article rounds up three lesser-known MMORPGs: Ultiro, a 2D browser MMORPG with full loot PvP; Rise of the Pirates, a pixel art open world MMO aiming for early access this quarter; and Estium Online, an old-school styled MMORPG with a classless progression system currently in playtest. All three offer open worlds and various PvE and PvP elements.
WoW: Forever Has A Streamer Problem
World of Warcraft: Forever faces significant challenges due to the influence of streamers, particularly concerning real money transactions (RMT) and the formation of massive, server-dominating guilds like Asmongold's Olympus. While Blizzard is attempting to crack down on RMT, the article argues that the game's 'realmless' server structure exacerbates issues by limiting player choice and forcing interaction with problematic streamer communities. The author suggests that Blizzard needs to implement stricter measures to preserve the game's integrity.
Warhammer Online rogue server Return of Reckoning opens two completely original Tier 3 dungeons
The rogue server Warhammer Online: Return of Reckoning has introduced two new original Tier 3 dungeons, Silver Falls Pass for Order and Blood River Canyon for Destruction. These dungeons are designed for level 25+ characters and feature six bosses each with new mechanics and improved debolsters, offering new Tier 3 gear as rewards. The developers also plan to use their tools for future PvP content.
Perfect Ten: Why Fallen Earth deserves a second chance with its Unity remake
This article argues that the MMORPG Fallen Earth deserves a second chance, highlighting its unique blend of post-apocalyptic and western themes, dark humor, and innovative gameplay mechanics like its faction system and semi-survival crafting. The author expresses hope for the game's future, particularly with its ongoing remake in the Unity engine by Little Orbit.
Embers Adrift celebrates four years of operation with a dive into the deepest reaches of the Forgotten Depths
Embers Adrift is celebrating its four-year anniversary with in-game events and a significant update introducing the deepest part of the Forgotten Depths. This update adds a new level 40+ area and the game's first raid challenge, along with new diving mechanics, though the developers acknowledge some animation wonkiness due to being a small team.
New World applies a list of ‘player facing changes’ after compiling fans’ wishlisted updates
Amazon Games is implementing a series of player-requested changes to the MMORPG New World, with a patch scheduled for October 14th. These updates include removing gold costs for faction shop items, increasing sterling rewards, removing mercenary limits from wars, disabling daggers, reducing carry weight for certain materials, and faster corrupted portal respawns. Game director Katy Kaszynski thanked players for their input, noting that the majority of changes were pulled from a player wishlist.
"You don't listen to the loudest people in the room" - World of Warcraft: Forever boss discusses how to approach a deluge of feedback
World of Warcraft executive producer Holly Longdale discussed how Blizzard Entertainment approaches player feedback for the upcoming World of Warcraft: Forever. She emphasized the importance of not solely listening to the loudest voices and highlighted the team's selective approach to incorporating community suggestions, balancing them with data-driven research to maintain the game's core vision.
The Stream Team: Following the Ripples in the Pond in Guild Wars 2
Massively OP's MJ Guthrie continues her playthrough of Guild Wars 2's Visions of the Eternity arc, focusing on the hunt for Vloxx and the Astral Ward's mysterious plans. The article highlights an upcoming stream where viewers can follow the 'Ripples in the Pond' quest.
After 8 years, Ultima creator says his MMO Shroud of the Avatar finally has "zero bugs" thanks to AI
Richard Garriott, creator of Ultima, claims his MMORPG Shroud of the Avatar now has zero bugs thanks to the implementation of AI in its development process. Garriott stated that AI has significantly reduced development time and costs by fixing bugs rapidly, a stark contrast to the game's previous persistent bug issues. He acknowledges the ethical concerns surrounding AI in game development but believes its use is crucial for efficiency.
EVE Online heads to the final days of its Crimson Harvest event with more combat and more rewards
EVE Online's Crimson Harvest Halloween event is entering its final days, offering players additional rewards and combat opportunities. The event will conclude with more ship skins, components, and boosters, alongside increased loot drops from PvP kills and continuous PvE site spawns.