Open World Fatigue
Ongoing coverage on Open World Fatigue.
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Final Fantasy 7 Revelation's massive amount of content is "part of what makes the game so appealing," lead says, who promises "it's all good" stuff
Final Fantasy 7 Revelation director Naoki Hamaguchi states that the game will feature at least as much, if not more, content than Final Fantasy 7 Rebirth. He acknowledges that "open-world fatigue" is a concern for players and emphasizes that Revelation will offer more player choice in how they engage with its vast amount of content, learning from feedback on Rebirth.
Final Fantasy 7 Revelation director says "open-world fatigue" is real, and since "the world is even bigger than it was in Rebirth," Square Enix specially focused on guiding players
Final Fantasy 7 Remake series director Naoki Hamaguchi acknowledges the reality of 'open-world fatigue' and discusses Square Enix's focus on player guidance in the upcoming Final Fantasy 7 Revelation. He notes that despite Revelation featuring an even larger world than Final Fantasy 7 Rebirth, the team is prioritizing clear direction to ensure players can enjoy the experience without feeling lost.