Performance Analysis
Ongoing coverage on Performance Analysis.
Latest coverage
Assassin’s Creed Black Flag Resynced Final Graphics Analysis – A Stunning Remake
This analysis delves into the graphical and performance enhancements of Assassin's Creed Black Flag Resynced on PC and PlayStation 5 Pro. The remake features significant upgrades in water simulation, lighting with ray tracing, and draw distances, making the world feel more alive. While PC offers superior performance and detail, the PS5 Pro provides a compelling experience with minimal frame rate fluctuations.
PS6 is Unlikely to Face Delays Since R&D, Manufacturing Deals Are “Basically Done” – Rumor
Industry insider KeplerL2 suggests that Sony's PlayStation 6 is unlikely to face delays beyond its rumored 2027 launch, despite ongoing memory shortages. Deals with TSMC for APU fabrication and potential GDDR7 contracts are reportedly in place, making a delay financially disadvantageous for Sony. Discussions also touched upon next-generation console performance, with analysis suggesting a focus on frame rates rather than just image quality.
I've tested the Steam machine—and at this price, I don't think it makes much sense
The Steam Machine, Valve's living room PC, is a well-designed device but suffers from a high price tag and underpowered performance for its cost. Despite its sleek form factor and quiet operation, its RDNA 3 GPU struggles with demanding games, requiring significant compromises in settings and upscaling to achieve playable frame rates, making it an expensive curio rather than a mass-market gaming device.
Bloodborne’s Potential PS5 Performance Showcased on Modded Console
Digital Foundry has showcased Bloodborne running at a stable 120 FPS on a modded PlayStation 5, a significant improvement over its original PlayStation 4 performance which was locked to 30 FPS with frame pacing issues. These enhancements, achieved through exploits on older console firmware, suggest that Sony could implement similar improvements if interested, though neither Sony nor FromSoftware have shown interest in revisiting the title. Reports indicate Bluepoint Games had pitched a Bloodborne remake, but FromSoftware declined, with Sony respecting their decision.
Game Reviews
This article provides a performance analysis of the Gothic 1 Remake on PC. DSOGaming details the game's performance metrics and potential issues.
Final Fantasy 7 Rebirth Nintendo Switch 2 tech analysis, including frame rate and resolution
Digital Foundry has conducted a technical analysis of Final Fantasy 7 Rebirth on the Nintendo Switch 2, comparing its performance to the PlayStation 5 and Xbox Series S. The analysis details adjustments made to texture quality, shadow draw distances, object detail, and resolution, noting that while some aspects are scaled back, the Switch 2 version offers a crisper image than the Xbox Series S at a dynamic 540p to 1080p resolution when docked, targeting 30 FPS.
Should You Play GTA 6 on PS5 Pro, PS5, Xbox Series X, or Xbox Series S?
This article analyzes which console, including the PlayStation 5 Pro, PlayStation 5, Xbox Series X, and Xbox Series S, offers the best experience for Grand Theft Auto 6. It considers factors like budget, desired visual fidelity, and ecosystem preference to guide potential buyers.
007 First Light Tech Analysis Reveals Just How Far Ahead PS5 Pro Is
Digital Foundry's technical analysis of 007 First Light reveals significant graphical improvements on the PlayStation 5 Pro compared to the base PlayStation 5. While the base PS5 struggles with low internal resolutions and image reconstruction artifacts, the PS5 Pro offers a cleaner, sharper 60fps experience utilizing Sony's PSSR upscaling technology.
Forza Horizon 6 Graphics Analysis: An Absolute Masterclass In Visual Fidelity
Forza Horizon 6 is lauded for its exceptional graphical fidelity and visual presentation, setting a new benchmark for racing simulations. The game's detailed environments, realistic car models, and advanced lighting effects, including ray tracing, are highlighted as major strengths. Performance on PC and Xbox Series X is generally strong, with the PC version offering superior visual options.
Subnautica 2 is looking good on Desktop Linux, it's okay on Steam Deck with caveats
Subnautica 2 has entered Early Access and is running well on Desktop Linux with Proton, offering smooth gameplay at high settings. However, the Steam Deck version has launch issues and requires a workaround, with performance defaulting to low settings and a 30FPS target. The game has achieved over 2 million sales within 12 hours of launch, with a peak of 467,582 concurrent players on Steam.
Forza Horizon 6 PC performance analysis: Heavy on your CPU, with uninspiring ray tracing, but at least it all runs very…
Forza Horizon 6 offers solid performance on PC, largely meeting Microsoft's recommended specifications, though it is CPU-intensive. The ray tracing implementation is present but uninspiring, with a significant performance hit. The game also shows some occasional rendering issues on handheld devices like the Asus ROG Ally, potentially due to driver limitations.
Video: Indiana Jones and the Great Circle Nintendo Switch 2 vs. PS5 vs. Xbox Series S graphics comparison
A new comparison video showcases the graphics of Indiana Jones and the Great Circle across the Nintendo Switch 2, Xbox Series S, and PlayStation 5 Pro. The Nintendo Switch 2 version utilizes DLSS for a sharper image and higher resolution compared to the Xbox Series S, though it targets 30 FPS while other versions run at 60 FPS. Visual settings are also slightly reduced on the Nintendo Switch 2.
Indiana Jones and the Great Circle's Nintendo Switch 2 port is finally here and it holds up pretty well
The Nintendo Switch 2 port of Indiana Jones and the Great Circle performs well, retaining much of the visual fidelity seen on current-gen platforms despite cuts to shadow quality and ray tracing. While targeting 30 frames-per-second, the game offers a detailed experience with impressive character models and environments, making it a strong third-party effort for the console.
Preview: FFVII Rebirth Runs Better Than I Expected on Switch 2
A preview of Final Fantasy VII Rebirth on the Nintendo Switch 2 suggests the game may perform better than its PC counterpart on handheld devices. The demo showcases impressive visuals, sharp textures, and clear UI elements, even surpassing the performance of Final Fantasy VII Remake on the same system. Final Fantasy VII Rebirth is slated for release on Nintendo Switch 2 and Xbox Series X on June 3, 2026, with a demo available now.
Video: Final Fantasy VII Rebirth Side-By-Side Graphics Comparison (Switch 2, Xbox Series S, PS5)
A side-by-side graphics comparison video highlights the performance of Final Fantasy VII Rebirth on the Nintendo Switch 2, Xbox Series S, and PlayStation 5. The analysis shows details, textures, and 30fps performance on the Switch 2, noting some cutbacks but an overall solid effort.
Sunday Tech Bits
The Intel Arc Pro B70 32 GB GPU has been tested in gaming scenarios, showing significant performance gains over the B580. It achieved up to 40% faster rasterization and 65% faster ray tracing performance. Microsoft's workflow tools were also mentioned as being free.
Round Up: The Previews Are In For Final Fantasy VII Rebirth's Switch 2 Port
Previews for the upcoming Switch 2 port of Final Fantasy VII Rebirth indicate that the game runs smoothly in handheld mode, with a steady frame rate and quick load times, though some texture pop-in and visual concessions are present. Critics noted that while not as visually sharp as other versions, the port is playable and impressive for the hardware, with potential to be the Switch 2's best port if minor kinks are ironed out.
Video: Here's How 'Final Fantasy VII Rebirth' Looks & Runs On Switch 2
A performance analysis of Final Fantasy VII Rebirth on the Nintendo Switch 2 reveals an impressive port despite some visual downgrades compared to the PlayStation 5 version. The game runs smoothly with some texture fuzziness and pop-in, but combat and movement are fluid, showcasing Square Enix's effort in optimizing the title for the new platform.
Hands On: Is Final Fantasy VII Rebirth's Switch 2 Port The Most Ambitious Yet?
A hands-on preview of Final Fantasy VII Rebirth on the Switch 2 reveals that the console can handle the game's demanding sequences, though with visual trade-offs compared to other platforms. While performance generally holds up, some texture pop-in and minor frame rate drops were observed in busy combat and open-world areas.
Is Starfield's Crashing Finally Fixed on PS5?
Bethesda has released patches to address widespread crashing issues in Starfield on PlayStation 5, significantly improving stability after its initial launch. While most game-breaking bugs related to NPC activity, planet exploration, and base/ship building appear to be fixed, the game is still not perfect and experiences occasional random crashes and frame rate drops. The analysis suggests that while stability has improved, technical performance remains sloppy.