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Physical Media

Ongoing coverage on Physical Media.

Latest coverage

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Metro UKNeutral

Games Inbox: Is buying second-hand video games going to end?

Readers discuss the potential end of second-hand physical game sales due to the increasing prevalence of digital distribution. Concerns are raised about the loss of ownership and the impact on retailers like CeX. The convenience of digital is acknowledged as a major factor driving this shift, with some lamenting the decline of physical media.

Gaming BoltNegative

Sony Issued “Strict” Social Media Guidelines Following Physical Disc Announcement – Rumor

Sony has reportedly implemented strict social media guidelines for employees following the announcement that PlayStation disc production will cease in January 2028. Former Santa Monica Studio writer Alanah Pearce stated these guidelines are the strictest she has seen, indicating Sony anticipated backlash. The company cited a shift in consumer trends towards digital media as the reason for ending physical disc production.

GamespotVery negative

Analyst Says Sony Killing Physical PS5 Games “Dooms” Brick-And-Mortar Stores

Analyst Michael Pachter believes Sony's decision to discontinue physical PlayStation 5 game releases in January 2028 will be the "death knell" for brick-and-mortar game retailers. While the move may save Sony money, Pachter argues it is anti-consumer and ignores the significant role the used game market plays for consumers and retailers like GameStop, whose business is increasingly reliant on collectibles and hardware.

GamespotNegative

Disgaea Creator Says Sony May As Well Scrap PlayStation Consoles If It’s Killing Game Discs

Disgaea series creator Sohei Niikawa believes Sony should discontinue PlayStation consoles if it plans to eliminate physical game discs by 2028. Niikawa argues that physical editions foster a connection between fans and developers and serve as sentimental keepsakes. He suggests that executives making these decisions may not understand the value fans place on physical media.

Super Jump MagazineVery positive

We Need Physical Video Games

This opinion piece argues for the continued importance of physical video game media, contrasting it with the perceived downsides of an all-digital future. The author highlights personal experiences with physical games and discusses concerns about ownership, preservation, and the impact of digital-only distribution on the gaming landscape.

Retro GamerVery negative

PlayStation "may as well eliminate the hardware" if Sony is ending physical discs, says creator of Disgaea RPG…

Sohei Niikawa, creator of the Disgaea series and former president of Nippon Ichi Software, has criticized Sony's decision to end physical game discs for PlayStation by 2028. He argues that physical editions are crucial for collectors, fans, and preserving game history, suggesting that if Sony eliminates discs, they might as well eliminate the hardware itself. This sentiment echoes concerns raised by other industry figures like Hideo Kojima and Yoko Taro regarding the future of physical media.

Metro UKNeutral

Sony should get rid of consoles too if they ditch discs, says Disgaea creator

Disgaea creator Sohei Niikawa argues that consoles are redundant without physical games, suggesting Sony should eliminate hardware if they remove physical discs. He believes physical editions hold significant value as memories and keepsakes for fans. Niikawa's comments come as Sony moves away from physical media, raising questions about the future of console gaming and its appeal compared to PC.

EurogamerVery positive

Mortal Shell 2 sells out of physical Revered Edition PS5 pre-orders as players rush to buy the highly-anticipated game on disc

Physical pre-orders for the PlayStation 5 Revered Edition of Mortal Shell 2 have completely sold out, with publisher Playstack announcing that supply has been fully reserved across retailers. Due to manufacturing and shipping times, it is unlikely that additional copies will become available before the game's August 20th release date. The standard edition of the game remains available for pre-order.

Metro UKNeutral

Games Inbox: Which is better out of Cyberpunk 2077 and The Witcher 3?

Readers debate whether Cyberpunk 2077 or The Witcher 3: Wild Hunt is the superior game, with many favoring The Witcher 3 for its story and characters. Discussions also touch upon the longevity of digital versus physical game sales, the unique economy of Counter-Strike skins, and concerns about Nintendo's recent game releases and pricing strategies.

Gaming BoltVery negative

PlayStation Ending Disc Production is “Extremely Anti-Consumer”, “Truly Ironic”, Say Analysts

Analysts are calling Sony's decision to end PlayStation disc production in January 2028 "extremely anti-consumer" and "truly ironic," predicting it will damage the industry's value and eliminate the $7.2 billion used game market. Despite Sony citing consumer trends, experts like Michael Pachter and Kazunori Ito argue it reduces consumer choice and is a "triumph of corporate convenience over consumer choice."

EngadgetNeutral

Your CD and Blu-Ray collection won't last forever

The article discusses the phenomenon of disc rot affecting CD and Blu-ray collections. While acknowledging the issue, it reassures readers that there is no need for excessive fear regarding the longevity of their physical media.

Super Jump MagazinePositive

Sony Ends Discs in 2028. Why Nintendo Won't Follow.

Sony plans to cease production of physical discs for PlayStation in January 2028, shifting entirely to digital distribution. This move contrasts with Nintendo's continued support for physical media and retail partnerships. The article analyzes the historical and business reasons behind these divergent strategies, suggesting Sony's decision prioritizes efficiency and margin over retail relationships, while Nintendo's approach aims to maintain long-term market presence and cultural relevance by keeping its intellectual property circulating through physical touchpoints.

Retro GamerNeutral

As Sony plans to kill discs, PS5 publisher says "physical games help us reach audiences that digital often can't," even if "digital distribution has made games more accessible"

Serenity Forge CEO Zhenghua Yang stated that physical games remain crucial for reaching audiences that digital distribution cannot, citing discovery in retail, gifting, and accessibility in areas with limited internet. While acknowledging digital's role in industry growth, Yang views physical and digital as complementary, enabling games to reach the widest possible audience. This comes as Sony plans to cease disc production in 2028, a move that has generated significant player backlash.

Gaming BoltNeutral

Two PlayStation Games Sold Over 10,000 Physical Copies in the Week Ending on July 11th – Analyst

Analyst Mat Piscatella noted that only two PlayStation games sold over 10,000 physical copies in the week ending July 11th, with only seven exceeding 100,000 for the year. Despite fan backlash, retailers like GameStop are not opposing Sony's decision to end PlayStation disc production in January 2028, citing a natural shift towards digital media preferences.

Retro GamerNegative

Former Valve writer says PlayStation killing physical discs is no conspiracy: "You, the consumer, have made your…

Former Valve writer Chet Faliszek argues that consumers are responsible for PlayStation's move away from physical discs, citing a strong preference for digital purchases. He points to low physical sales figures and the popularity of digital-only services like Game Pass as evidence that players have driven this industry shift.

Retro GamerNegative

Only 7 PlayStation games have sold over 100,000 physical copies in the US this year, says analyst, as commenters demand…

Industry analyst Mat Piscatella reports that only seven PlayStation games have sold over 100,000 physical copies in the US this year, suggesting a decline in physical media sales. Despite fan outcry for physical discs, data indicates that digital sales are dominant, with over half of Xbox Series consoles and a quarter of PlayStation 5 consoles lacking physical drives.

Retro GamerNegative

As PlayStation kills discs, Nier Automata creator Yoko Taro is "saddened by the loss of physical media" and despairs over "the future" of games: "That's just the way things are going"

Nier series director Yoko Taro expressed sadness over the decline of physical game media, citing PlayStation's plans to end disc production and Nintendo's Switch 2 Game-Key Cards. He believes the industry is moving away from physical distribution, contrary to his expectations that limited editions would persist. Taro's comments reflect a broader concern about the future of games and the loss of physical ownership.

Nintendo EverythingNeutral

[Let’s Talk] Do you prefer Mario Kart World or Mario Kart 8 Deluxe?

This article discusses player preferences between Mario Kart 8 Deluxe and the newer Mario Kart World, which launched at an $80 price point and received mixed reactions despite Nintendo's ongoing updates. It also includes reader comments on their purchasing habits regarding physical versus digital game copies for the Nintendo Switch.

EurogamerVery positive

The full Blood of Dawnwalker game will be released on disc, Bandai Namco and Rebel Wolves confirm

Rebel Wolves and Bandai Namco have confirmed that The Blood of Dawnwalker will be released on disc with the full game data included. Director Konrad Tomaszkiewicz stated the game will come to disc, and publisher Bandai Namco clarified that the entire game will be present, with a day-one patch recommended. This confirmation comes amid discussions about the future of physical media in gaming, particularly following Sony's plans to cease PlayStation disc production by 2028.

IGNNegative

Marvel's Wolverine Trailer Flooded With Comments as Physical Disc Backlash Against PlayStation Continues

A new trailer for Insomniac Games' Marvel's Wolverine has been met with negative comments from fans upset by Sony's decision to stop producing physical discs for PlayStation games. The backlash highlights ongoing player dissatisfaction with the shift away from physical media.