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Player Feedback

Ongoing coverage on Player Feedback.

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Gaming Bolt

Crimson Desert’s Redemption Arc Is Becoming a Masterclass in Listening to Players

Crimson Desert is being lauded as a masterclass in developer response to player feedback, implementing numerous requested changes in recent patches. These updates address issues like stamina consumption, inventory management, and character visibility, significantly improving the player experience. The developer's swift and substantial actions have transformed the game's post-launch trajectory, earning significant goodwill and demonstrating a commitment to player satisfaction.

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Escapist Magazine

ZeniMax issues clarity on how ESO’s Tamriel Tomes will work as it gets closer to Update 50

ZeniMax Online Studios has provided clarifications on the Tamriel Tomes reward system in The Elder Scrolls Online's upcoming Update 50. The changes address player feedback regarding Season transition mechanics, including how excess Tome Points will be converted to gold and a one-time refund option for unspent points. Update 50 will also introduce quality-of-life improvements for Weekly Challenges and UI elements.

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Massively Overpovered

Once Human’s newest update enrages players with tech system overhaul and accidental base shuffling

The latest update for the game Once Human has introduced significant changes to its tech tree and specialization system, leading to widespread player dissatisfaction. Additionally, a bug caused some player bases to be moved to inaccessible map areas, though this has since been reverted.

Games Press

After 1,500 Day-One Players, Parcel Game received 40+ Patches During Its Launch Week as Player Feedback Drove Updates

Parcel Game, a free incremental browser game developed by Dan Davison, received over 40 patches during its launch week, driven by feedback from 1,500 day-one players. Davison implemented hourly updates to improve onboarding, clarity, and quality of life features in real-time. The developer cited Eric Barone's responsiveness with Stardew Valley as an inspiration for his rapid iteration process.

Eurogamer

Blizzard reveals Overwatch hero Anran's new "fiery and fierce" look, following player backlash over 'same-face syndrome'

Blizzard Entertainment has revealed a redesigned look for Overwatch hero Anran following player feedback regarding 'same-face syndrome' and a perceived 'baby face'. Game director Aaron Keller stated the team aimed to strengthen her presence and make her appear more 'fiery and fierce'. The redesign is set to launch with Season 2, with Blizzard encouraging continued community feedback for future character releases.

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Happy Gamer

Overwatch Players Call Portrait System ‘Absurdly Overdesigned’ vs Original

Overwatch players are criticizing the portrait system in Overwatch 2, calling it 'absurdly overdesigned' compared to the simpler UI of the original Overwatch. The discussion, which gained significant traction on Reddit, highlights a community preference for clarity and functionality in game interfaces over excessive visual flair. Players hope Blizzard Entertainment will consider simplifying the portrait designs based on this feedback.

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Retro Gamer

Crimson Desert players beg for more storage as their rock collections start getting out of hand: "If they can do it…

Players of Pearl Abyss' Crimson Desert are expressing frustration over limited inventory and storage space, even after a recent patch added a storage location. Despite the addition of personal storage at Howling Hill Camp, players find themselves constantly sacrificing or discarding items due to the sheer volume of loot, including gems, swords, and rocks, that accumulate during gameplay.

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IGN

Bungie Teases Upcoming Marathon Changes, Starting With Much Needed Buffs

Bungie is preparing to release update 1.0.6 for Marathon, which will include significant buffs to one of the game's weaker characters based on player feedback. These changes are expected to have a notable impact on the game's meta.

PC Gamer

Mega Crit co-founder says he wasn't bothered by the Steam backlash to Slay the Spire 2's beta balance patch: 'It's difficult for players to feel like they're heard'

Mega Crit co-founder Casey Yano stated he was unbothered by the backlash to Slay the Spire 2's beta balance patch, understanding that players, particularly those in China facing internet restrictions, may use Steam reviews as their primary feedback channel. While the intense negative reviews rattled newer developers, Yano acknowledged the imperfection of Steam reviews as a communication medium.

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Massively Overpovered

EVE Online discusses Catalyst feedback and reception, EVE Frontier runs another free play promotion

CCP Games is discussing player feedback on the EVE Online Catalyst expansion and its design choices. Separately, EVE Frontier is running another free play promotion until April 13th, allowing players to experience the blockchain MMO without purchasing founder's access. CCP Games also reported over 4,000 bans in EVE Online for February, primarily due to RMT and unauthorized automation.

Massively Overpovered

Stars Reach’s Open Horizons alpha update pulls the starting experience back off the rails

Playable Worlds has released an alpha update for Stars Reach's Open Horizons, addressing player feedback regarding the initial experience. The update moves away from a linear progression system towards a new 'Challenges' feature, reducing required missions while still offering guidance. It also introduces an in-game encyclopedia, clarifies skill progression, and includes updates to weapons and crafting.

N4G

Hotel Barcelona Interview: SWERY on Rebuilding the Game After Launch

In this interview, SWERY discusses the challenges of rebuilding the game Hotel Barcelona after its initial launch. He explains how the development team, Under New Management, re-centered the game around its core concepts based on player feedback.

Destructoid

Crimson Desert fans praise the devs for quickly and directly addressing player complaints and requests: ‘This is what game studios should aspire to be’

Players are praising developer Pearl Abyss for its rapid and direct response to player feedback and complaints following the launch of Crimson Desert. Recent patches have addressed key issues like the sprinting mechanic, cooking, and fast travel, significantly improving the game's reception and player numbers on PC. This proactive approach has led to an 80 percent positive rating on Steam and has been highlighted as an example for other game studios.

Retro Gamer

Arc Raiders lead was surprised The Last of Us players really liked the game, "they just didn't like to have…

Embark Studios production director Caio Braga revealed that players of The Last of Us were surprisingly receptive to Arc Raiders' PvP elements during early playtests. The studio analyzed player feedback based on their preferred game genres, noting that PvP enthusiasts generally had higher enjoyment scores. This data influenced Embark's decision to implement split matchmaking to cater to different player preferences.

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Gamespot

Slay the Spire 2 Dev Adjusts Update That Led To Review Bombing

Developer Mega Crit is rolling back some balance changes to Slay the Spire 2 that led to player backlash and a review bombing campaign. The studio announced the adjustments on social media, acknowledging player feedback and humorously referencing the review bombing. The update also significantly increased the character limit for in-game feedback submissions.

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Destructoid

Warframe is changing its dreaded new game mode after only a day, and it finally seems alright

Digital Extremes is implementing significant changes to Warframe's new Follie's Hunt game mode just one day after its release, addressing player feedback regarding its difficulty and frustration. Updates will make the antagonist Follie vulnerable to damage, share crucial pickups among squads, and remove environmental hazards. These adjustments aim to improve the player experience while retaining the mode's intended horror elements.

PC Gamer

Our full chat with Embark: How Arc Raiders was saved mid-development, the balancing process, and the possibility of…

Embark Studios production director Caio Braga discussed the development of Arc Raiders, including how the game was significantly reworked mid-development. He highlighted the importance of player feedback and balancing different playstyles, noting that the studio has prototypes for vehicles in the game.

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PC Gamer

Arc Raiders players aren't happy with the Flashpoint update's direction as Embark drops a teaser showing the Shredder escape from Stella Montis: 'Shredders are the new Arc aren’t they'

Embark Studios is preparing to launch the Flashpoint update for Arc Raiders on March 31, which will introduce new map conditions and threats, including the migration of Shredders from Stella Montis. However, players are expressing dissatisfaction, concerned that the movement of existing enemies is being presented as new content and that the update may not live up to expectations.

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PC Gamer

Tekken 8 devs promise better after latest patch, but fans are in full doom mode

Players are expressing significant dissatisfaction with the latest balance patch for Tekken 8, with many feeling that Bandai Namco has not adequately addressed community feedback. Recent Steam reviews have shifted to 'Mostly Negative,' indicating a growing concern among the player base regarding the game's direction and the controversial 'Heat system'.

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Eurogamer

After Tekken 8 Season 3 led to a Mostly Negative rating on Steam, Bandai Namco is working on an "emergency patch" to win fans back

Following a Mostly Negative Steam rating after its Season 3 update, Bandai Namco is developing an emergency patch for Tekken 8 to address player concerns. The company acknowledged that the update did not meet fan expectations regarding game balance and excessive rewards, particularly from the Heat system. An emergency patch is scheduled for release today to fix critical bugs and unintended behaviors, with further minor and major updates planned for April and late Spring.

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