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Ray Tracing

Ongoing coverage on Ray Tracing.

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PC Gamer

Everything you need to know about the Assassin's Creed Black Flag remake

Ubisoft is remaking Assassin's Creed IV: Black Flag, titled "Black Flag Resynced," set to release on July 9, 2026, for PC, PlayStation 5, and Xbox Series X|S. Developed by Ubisoft Singapore using an updated Anvil Engine, the remake features rebuilt assets, modern graphical enhancements like ray tracing, and updated combat and stealth mechanics. The original story and map remain intact, but multiplayer and DLC content will not be included.

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Destructoid

Control got ported to iPhone, and it’s so good I think it heralds a new era of mobile gaming

Remedy Entertainment's Control: Ultimate Edition has been successfully ported to iPhone and iPad, offering a full AAA experience with impressive performance and even ray tracing support for $4.99. This port, requiring an iPhone 15 Pro or newer, suggests a new era for mobile gaming, potentially positioning iPhones alongside traditional consoles and PCs as viable gaming platforms.

XBOX

Welcome Back, Captain – Here’s What’s New in Assassins Creed Black Flag Resynced

Assassin's Creed Black Flag Resynced, an enhanced remake of the original game, is set to launch on Xbox Series X|S on July 9. The updated version features ray tracing, Dolby Atmos, dynamic weather, and quality-of-life improvements, including reworked combat and naval mechanics. New missions featuring original voice actor Matt Ryan are also included.

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Console Creatures

Assassin's Creed Black Flag Resynced Launches July 9, Here's What We Know | Console Creatures

Assassin's Creed Black Flag Resynced, a rebuilt version of the original game, is set to launch on July 9 for PC, Xbox Series, and PlayStation 5. This updated edition features rebuilt character models and locales running on the latest Anvil engine, enhanced underwater exploration, reimagined combat with improved parry systems and environmental interactions, and tighter parkour and stealth mechanics. It will also include new narrative beats, companion characters, and a collector's edition, though multiplayer and original DLC are excluded.

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Rock Paper Shotgun

Land ho, Assassin’s Creed Black Flag Resynced's system requirements have washed ashore

Ubisoft has revealed the PC system requirements for Assassin's Creed Black Flag Resynced, a remake of the original game set to launch on July 9th. The requirements range from a GTX 1660 and an Intel i7-8700k for 1080p/30 FPS gameplay to higher-end hardware for enhanced graphical settings including ray tracing. The game will require 65 GB of SSD storage and supports DLSS, FSR, and XeSS upscaling technologies, with dedicated handheld presets suggesting potential Steam Deck compatibility.

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Gaming Bolt

Assassin’s Creed Black Flag Resynced Includes 3 Graphics Modes With Ray Tracing on Consoles

Assassin's Creed Black Flag Resynced will feature three graphical modes on consoles: Performance (60 FPS), Fidelity (30 FPS), and Balanced (40 FPS with 120Hz display). All modes include ray tracing, with Fidelity mode also offering ray-traced reflections. The remake, launching July 9th for PC, PlayStation 5, and Xbox Series X/S, includes overhauled combat and parkour, but removes multiplayer and modern-day segments.

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Gaming Bolt

Assassin’s Creed Black Flag Resynced PC Requirements Revealed, Ray Tracing Seemingly Mandatory

Ubisoft has revealed the PC requirements for Assassin's Creed Black Flag Resynced, indicating that ray tracing features like RTGI and reflections are mandatory. The game will launch on July 9th for Xbox Series X/S, PlayStation 5, and PC, with varying hardware needed for different performance targets, including 4K/60 FPS on Ultra settings with high-end GPUs.

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PC Gamer

Some gamers are going full conspiracy theory over Pragmata's path tracing vs ray tracing debate, so I've donned my tin foil hat and taken a look

Some gamers are debating the visual differences and performance implications between path tracing and ray tracing in Capcom's new sci-fi game, Pragmata. While path tracing offers more realistic lighting and reflections, it significantly impacts frame rates, leading to discussions about whether the differences justify the performance cost or if it's a push to sell more high-end GPUs. The author suggests that standard ray tracing provides a good visual experience with better performance.

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Eurogamer

Remedy releases Control on iPhone and iPad with touch controls, reworked gameplay systems, and ray tracing

Remedy Entertainment has released Control Ultimate Edition on iPhone and iPad, featuring reworked touch controls, interface, and gameplay systems. The port supports ray tracing on compatible hardware and is available for $4.99, including all previously released content. A sequel, Control Resonant, is also slated for release this year.

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Gematsu

Control Ultimate Edition now available for iPhone, iPad

Remedy Entertainment has released Control Ultimate Edition for iPhone and iPad via the App Store for $4.99. This version features adapted touch controls, UI, and mechanics for a better mobile experience, and supports Ray Tracing on compatible hardware. The game is a visually stunning third-person action-adventure where players use telekinetic powers and transforming weaponry to fight a supernatural enemy.

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PC Gamer

Data, not guessing: Looking at Nvidia's past GPUs to predict the specs for its future RTX 60-series graphics cards

This article analyzes Nvidia's past GPU development trends to predict the specifications for future RTX 60-series graphics cards. It examines factors like process nodes, die density, CUDA cores, cache, and AI capabilities, suggesting potential increases in transistor counts and performance while considering cost and competition.

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PC GamesN

Nvidia graphics research just made a 2-3x gain in performance, and this time it didn't use AI

Nvidia has published new graphics research detailing techniques like reciprocal neighbor selection and duplication maps that can reportedly achieve a 2-3x performance increase in path tracing scenarios without AI. This advancement aims to improve the efficiency of ray sampling for more realistic lighting in demanding rendering processes. While the research revises existing algorithms like ReSTIRs, it's currently unclear how and when these improvements will be implemented in games or if they will require new hardware.

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Gaming Bolt

Project Helix Speculation Sparked by Hideo Kojima Posing for a Photo at Xbox Offices

Hideo Kojima visited the Xbox offices, posing for photos with Microsoft Gaming CEO Asha Sharma and Xbox's chief content officer Matt Booty, sparking speculation about his involvement with 'Project Helix'. While Kojima received a gift box labeled 'Xbox for Kojima', the article notes that development kits for the next-generation console are not expected until 2027. Kojima Productions is currently working on upcoming games OD and Physint.

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Gaming Bolt

Project Helix’s AMD GPU Features Zero Customization by Microsoft – Rumor

A rumor suggests Microsoft's next-generation console, codenamed Project Helix, will feature an off-the-shelf AMD GPU with no custom modifications, a departure from previous Xbox consoles. The GPU will reportedly utilize RDNA 5 architecture and support AMD's FSR Diamond technology for upscaling and frame generation, with significant AI performance dedicated to these features. The CPU will include a separate NPU for Microsoft's Copilot software.

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Noisy Pixel

What Does Porsche, Persona 5, and the New Open-World Anime RPG 'Neverness to Everness' Have in Common? I'm

Perfect World Games and Hotta Studio revealed details for the upcoming open-world RPG Neverness to Everness, set to launch on April 29, 2026, for PlayStation 5, PC, iOS, and Android with cross-platform support. The game will feature collaborations with Porsche and Persona 5, including the 918 Spyder and Persona 5 Royal soundtrack. New characters, expanded social systems, mini-games, and technical updates like ray tracing were also showcased.

Push Square

Pragmata Looks Best on PS5 Pro, Says Tech Experts

Technical experts at Digital Foundry have concluded that Pragmata performs and looks best on the PlayStation 5 Pro, utilizing its PSSR2 upscaling technology. While the base PlayStation 5 version uses FSR1 for upscaling from 1080p, the PS5 Pro can upscale from 864p to 2160p with enhanced image quality, and also offers a 120fps mode.

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PC Gamer

Full path tracing might not be such a GPU hog in future, as Nvidia claims over 2x performance improvements in new…

Nvidia researchers have developed an enhanced version of the ReSTIR PT technique, claiming over a 2x performance improvement for path tracing. This advancement aims to make full path tracing more efficient and production-ready for games, potentially reducing the reliance on workarounds like Lumen for global illumination. The improvements address correlation artifacts and noise, leading to a significant speedup and better visual quality.

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Games Press

Neverness to Everness Scorches Down the Road to Launch in Style with Porsche

Perfect World Games and Hotta Studio announced that Neverness to Everness will launch on April 29, 2026, for PC, Mac, PlayStation 5, iOS, and Android. The supernatural urban open-world RPG will feature collaborations with Porsche and Persona 5, alongside new characters, social systems, and activities. The game will also support full-scale ray tracing for enhanced visuals.

Retro Gamer

New rumors suggest PS6 will massively out-perform the Steam Machine, but I'm not sure that's what we need…

New rumors suggest the PlayStation 6 will significantly outperform the Steam Machine, with performance gains potentially reaching 3.1x the PS5's current ray-traced framerates. The article questions whether such a high-end performance leap is necessary or aligned with current market conditions, especially given a speculated $1,000 price point for the top-tier model.

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Gaming Bolt

Metro 2039 – 5 New Things We Learned

Metro 2039, developed by 4A Games, is set to return to Moscow several years after Metro Exodus, featuring a new protagonist named Stranger and a darker narrative focused on the tyrannical Novoreich regime led by Hunter. The game will emphasize claustrophobic environments and player choice, while also rebuilding its ray tracing implementation for a more realistic world. Metro 2039 is scheduled for a Winter release on Xbox Series X/S, PlayStation 5, and PC, including Steam and the Microsoft Store.

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