Ray Tracing
Ongoing coverage on Ray Tracing.
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Xbox Helix skickas till utvecklare under 2027: "Ett enormt kliv"
Microsoft has revealed details about its next-generation Xbox, codenamed "Project Helix," which is expected to launch around 2027. The console will feature a custom AMD SoC, offering significant advancements in ray tracing, AI integration, and overall performance. Alpha versions are slated to be sent to developers starting in 2027.
Project Helix dev kits not going out until 2027, and other new details on Xbox's next-gen console
Microsoft has revealed more details about its next-generation Xbox console, codenamed Project Helix, which will support both Xbox console and PC games. The console will feature a custom AMD SoC, next-generation DirectX capabilities, and significantly improved ray tracing performance. Developer dev kits are expected to ship in 2027, with the company emphasizing the increasing importance of PC within the Xbox ecosystem.
Microsoft Teases “Iconic” Xbox Games for Backwards Compatibility With “Entirely New Ways” to Play
Microsoft's Xbox division is expanding backwards compatibility with iconic older games playable in new ways, according to VP Jason Ronald. While not fully detailed, hints suggest these games could become available on PC, with Fuzion Frenzy being a notable example. The company is also developing a next-generation console codenamed Project Helix, designed as a hybrid PC/console machine with advanced ray tracing capabilities.
Project Helix Alpha Dev Kits Shipping in 2027, Xbox Mode Coming to Windows 11 Next Month
Microsoft announced that dev kits for the next-generation Project Helix console will ship in 2027, featuring custom AMD hardware with advanced ray tracing capabilities. Additionally, an Xbox mode, previously exclusive to the ASUS ROG Ally X, will be integrated into Windows 11 next month, allowing for a seamless switch between productivity and gaming with controller support.
Xbox unveils first tech details of its next generation console, codenamed Project Helix
Microsoft's Xbox division has revealed initial technical details for its next-generation console, codenamed Project Helix, which is expected to feature a custom AMD-based SOC and significant advancements in ray tracing and neural rendering techniques. Hardware dev kits are anticipated by 2027, with a focus on delivering a high-performance, player-first experience. Microsoft CEO Satya Nadella reaffirmed the company's commitment to investing in its gaming business.
Microsoft finally shares details of the Xbox Project Helix console and its AMD heart
Microsoft officially unveiled details for its next-generation console, codenamed Xbox "Project Helix," at the 2026 Game Developer Conference. The console features a custom AMD SoC with support for next-gen DirectX and FidelityFX Super Resolution (FSR) Diamond, promising enhanced ray tracing and visual performance. Project Helix will also support PC games and feature a unified development environment for developers, with an alpha testing phase for developers starting in 2027.
Next-gen Xbox Project Helix dev kits won’t start arriving until 2027
Microsoft has revealed details about its next-generation Xbox, codenamed Project Helix, confirming that dev kits will be available in 2027. The new console will feature a custom AMD SOC with enhanced ray-tracing and machine learning capabilities for rendering and upscaling, and will support both Xbox and PC games. This hardware is expected to launch around 2028.
Project Helix: The Next Xbox Is In Development | Console Creatures
Microsoft has announced that its next-generation Xbox console, codenamed Project Helix, is in deep development, working in conjunction with AMD. This new console aims to significantly advance ray tracing performance and integrate AI into the graphics pipeline, promising enhanced efficiency and visual fidelity for Xbox and PC games. Developers will receive dev kits next year, and the console is designed to support games from four previous generations of Xbox.
Early Xbox Project Helix specs promise "next-generation" AI upscaling and an "order of magnitude leap in ray tracing performance" as Microsoft tries to win the next-gen console war before it even starts
Microsoft has revealed early specifications for its next-generation Xbox console, codenamed Project Helix, developed in partnership with AMD. The console will feature custom AMD silicon designed for next-generation DirectX and FSR, promising significant advancements in AI upscaling and an order of magnitude leap in ray tracing performance. Dev kits are expected to roll out in 2027.
Project Helix alpha development kits to ship in 2027; Xbox mode coming to Windows 11 in April
Microsoft Gaming announced that alpha development kits for its next-generation 'Project Helix' hardware will ship in 2027, featuring custom AMD technology for enhanced ray tracing and performance. Additionally, an Xbox mode will be integrated into Windows 11 in April, allowing for a seamless transition between productivity and gaming.
Microsoft lifts the lid on Project Helix at GDC Festival of Gaming
Microsoft revealed technical details for its next-generation console, codenamed Project Helix, at the GDC Festival of Gaming. Xbox VP Jason Ronald explained that the console will support both PC and console titles, featuring a custom AMD SOC with enhanced ray tracing capabilities and neural-assisted rendering. Alpha development kits are slated for release in 2027.
From GDC: Building the Next Generation of Xbox
Microsoft is developing a next-generation Xbox console, codenamed Project Helix, in partnership with AMD, aiming for significant advancements in rendering and ray tracing. The company is also rolling out 'Xbox mode' to Windows 11, enhancing cross-platform play and game preservation efforts, with alpha hardware versions planned for developers in 2027.
The Samsung Galaxy S26 Ultra is an incredible all-rounder, but some other gaming phones have it beat
The Samsung Galaxy S26 Ultra is a powerful smartphone with an excellent display, cameras, and software features, making it a strong all-rounder. While it performs admirably in mobile gaming, its battery life is a notable drawback, and dedicated gaming phones offer superior processing power and higher refresh rates for a lower cost.
The Witcher 4 will bring a massive visual boost thanks to Nvidia RTX Mega Geometry
The Witcher 4 will feature Nvidia's RTX Mega Geometry technology, enabling it to render more complex scenes and environments with higher detail and improved performance. CD Projekt Red is developing the game using Unreal Engine 5, and it is expected to be the first in a new trilogy, potentially releasing no earlier than 2027.
Resident Evil Requiem Update 1.11 Reportedly Downgrades Ray Tracing on PS5 Pro
An analysis indicates that update 1.11 for Resident Evil Requiem may have negatively impacted ray tracing performance on the PlayStation 5 Pro. This potential downgrade is suspected to be caused by a bug within the update.
Crimson Desert's PS5, PS5 Pro Modes Revealed, PS5 Pro Offers Substantial Upgrades
Details have emerged regarding the performance modes for Crimson Desert on PlayStation 5 and the upcoming PlayStation 5 Pro. The PlayStation 5 Pro will offer substantial upgrades, including upscaled 4K resolution at 60FPS with high raytracing in its performance mode, while the standard PlayStation 5 will feature 1080p at 60FPS with low raytracing in its performance mode.
Control Resonant Will Support Path Tracing, RTX Mega Geometry and DLSS 4.5 at Launch
Remedy Entertainment's upcoming game, Control Resonant, will feature advanced graphical technologies including Path Tracing, RTX Mega Geometry, and DLSS 4.5 at launch. The game, a sequel to Control, is set seven years later and takes place in Manhattan. It is scheduled for release later this year on Xbox Series X/S, PlayStation 5, and PC, with the studio aiming for 60 FPS on all platforms.
Resident Evil Requiem Update 1.11 Reportedly Downgrades Ray Tracing on PS5 Pro
Resident Evil Requiem director Koshi Nakanishi announced upcoming updates including a story expansion, a new minigame, and a photo mode. Reports also suggest that a future update may downgrade ray tracing performance on the PlayStation 5 Pro.
As PS6 Delay Rumours Swirl, Fans Debate Ray Tracing's Worth
A debate has emerged online regarding the necessity and impact of ray tracing in video games, with some users arguing it negatively affects performance without adding significant value to gameplay or story. Others counter that ray tracing enhances visual fidelity and immersion, contributing to the overall experience of modern video games, especially with upcoming hardware like the PlayStation 6 potentially offering improved capabilities.
Crimson Desert will have three graphics modes across PlayStation and Xbox, including a performance one that boasts an upscaled 4K resolution at 60fps with ray tracing on PS5 Pro
Pearl Abyss has detailed the graphics and performance modes for Crimson Desert across PlayStation and Xbox consoles. The PS5 Pro will feature upscaled 4K resolution at 60fps with maximum ray tracing in its performance mode, while other consoles offer varying modes including 40fps and 30fps options with different visual settings.