Ray Tracing
Ongoing coverage on Ray Tracing.
Latest coverage
Project Helix alpha development kits to ship in 2027; Xbox mode coming to Windows 11 in April
Microsoft Gaming announced that alpha development kits for its next-generation 'Project Helix' hardware will ship in 2027, featuring custom AMD technology for enhanced ray tracing and performance. Additionally, an Xbox mode will be integrated into Windows 11 in April, allowing for a seamless transition between productivity and gaming.
Microsoft lifts the lid on Project Helix at GDC Festival of Gaming
Microsoft revealed technical details for its next-generation console, codenamed Project Helix, at the GDC Festival of Gaming. Xbox VP Jason Ronald explained that the console will support both PC and console titles, featuring a custom AMD SOC with enhanced ray tracing capabilities and neural-assisted rendering. Alpha development kits are slated for release in 2027.
From GDC: Building the Next Generation of Xbox
Microsoft is developing a next-generation Xbox console, codenamed Project Helix, in partnership with AMD, aiming for significant advancements in rendering and ray tracing. The company is also rolling out 'Xbox mode' to Windows 11, enhancing cross-platform play and game preservation efforts, with alpha hardware versions planned for developers in 2027.
The Samsung Galaxy S26 Ultra is an incredible all-rounder, but some other gaming phones have it beat
The Samsung Galaxy S26 Ultra is a powerful smartphone with an excellent display, cameras, and software features, making it a strong all-rounder. While it performs admirably in mobile gaming, its battery life is a notable drawback, and dedicated gaming phones offer superior processing power and higher refresh rates for a lower cost.
The Witcher 4 will bring a massive visual boost thanks to Nvidia RTX Mega Geometry
The Witcher 4 will feature Nvidia's RTX Mega Geometry technology, enabling it to render more complex scenes and environments with higher detail and improved performance. CD Projekt Red is developing the game using Unreal Engine 5, and it is expected to be the first in a new trilogy, potentially releasing no earlier than 2027.
Resident Evil Requiem Update 1.11 Reportedly Downgrades Ray Tracing on PS5 Pro
An analysis indicates that update 1.11 for Resident Evil Requiem may have negatively impacted ray tracing performance on the PlayStation 5 Pro. This potential downgrade is suspected to be caused by a bug within the update.
Crimson Desert's PS5, PS5 Pro Modes Revealed, PS5 Pro Offers Substantial Upgrades
Details have emerged regarding the performance modes for Crimson Desert on PlayStation 5 and the upcoming PlayStation 5 Pro. The PlayStation 5 Pro will offer substantial upgrades, including upscaled 4K resolution at 60FPS with high raytracing in its performance mode, while the standard PlayStation 5 will feature 1080p at 60FPS with low raytracing in its performance mode.
Control Resonant Will Support Path Tracing, RTX Mega Geometry and DLSS 4.5 at Launch
Remedy Entertainment's upcoming game, Control Resonant, will feature advanced graphical technologies including Path Tracing, RTX Mega Geometry, and DLSS 4.5 at launch. The game, a sequel to Control, is set seven years later and takes place in Manhattan. It is scheduled for release later this year on Xbox Series X/S, PlayStation 5, and PC, with the studio aiming for 60 FPS on all platforms.
Resident Evil Requiem Update 1.11 Reportedly Downgrades Ray Tracing on PS5 Pro
Resident Evil Requiem director Koshi Nakanishi announced upcoming updates including a story expansion, a new minigame, and a photo mode. Reports also suggest that a future update may downgrade ray tracing performance on the PlayStation 5 Pro.
As PS6 Delay Rumours Swirl, Fans Debate Ray Tracing's Worth
A debate has emerged online regarding the necessity and impact of ray tracing in video games, with some users arguing it negatively affects performance without adding significant value to gameplay or story. Others counter that ray tracing enhances visual fidelity and immersion, contributing to the overall experience of modern video games, especially with upcoming hardware like the PlayStation 6 potentially offering improved capabilities.
Crimson Desert will have three graphics modes across PlayStation and Xbox, including a performance one that boasts an upscaled 4K resolution at 60fps with ray tracing on PS5 Pro
Pearl Abyss has detailed the graphics and performance modes for Crimson Desert across PlayStation and Xbox consoles. The PS5 Pro will feature upscaled 4K resolution at 60fps with maximum ray tracing in its performance mode, while other consoles offer varying modes including 40fps and 30fps options with different visual settings.
Crimson Desert finally unveils PS5 and Xbox console specs and multiple performance modes ahead of its arrival next week
Pearl Abyss has detailed the performance modes for Crimson Desert on PlayStation 5, Xbox Series X, and Xbox Series S ahead of its March 19th release. The game will offer Performance, Balanced, and Quality modes across consoles, with the PlayStation 5 Pro receiving enhanced options. Specific details on resolution, frame rates, and ray tracing settings have been provided for each mode and platform.
Pearl Abyss reveals Crimson Desert PC system requirements and console performance targets
Pearl Abyss has revealed the PC system requirements and console performance targets for Crimson Desert. The game will feature various graphical settings and performance modes across platforms including PlayStation 5, Xbox Series X/S, and the ASUS ROG Ally, with specific targets for resolution, frame rates, and ray tracing.
Crimson Desert PS5 and Xbox Specs Finally Confirmed, Following Complaints Developer Was Hiding Console Versions - IGN
Developer Pearl Abyss has confirmed the performance specifications for Crimson Desert on PlayStation 5, Xbox Series X, and Xbox Series S, detailing resolution, frame rate targets, and raytracing capabilities across various modes. This confirmation follows fan concerns about the game's console versions being withheld prior to its March 19 release. The game will launch without a cosmetic cash shop or microtransactions.
Nvidia's RTX Mega Geometry system will be sprucing up the forests of The Witcher 4, making for some lush-looking…
Nvidia announced its RTX Mega Geometry foliage system will be used in The Witcher 4, enhancing its forests with advanced ray tracing and triangle updating techniques. This technology, leveraging opacity micromaps and selective updates to ray tracing structures, aims to significantly reduce CPU overhead and improve performance for high-fidelity, path-traced assets. The game, built on Unreal Engine 5, is expected to feature extremely dense forests, and this system is designed to handle the visual complexity while maintaining game-ready performance.
Crimson Desert's PS5, PS5 Pro Modes Revealed, Three to Choose From
Pearl Abyss has detailed the three graphical and performance modes for Crimson Desert on PlayStation 5 and PlayStation 5 Pro, launching March 19, 2026. The modes offer varying resolutions, frame rates, and ray tracing settings, with specific options differing between the base PS5 and the PS5 Pro.
Crimson Desert’s Console Graphics Options Include 1080p/60 FPS, Upscaled 4K/40 FPS, and More
Pearl Abyss has detailed the graphics options for Crimson Desert on consoles, including PlayStation 5, Xbox Series X, PlayStation 5 Pro, and Xbox Series S. Options range from 1080p/60 FPS performance modes to upscaled 4K/40 FPS and native 4K/30 FPS modes with varying ray tracing settings.
PS5 Modder Successfully Installs Linux, Boots GTA 5 at 60fps with Ray Tracing
A modder has successfully installed the Linux operating system on a PlayStation 5 console, enabling Grand Theft Auto 5 to run at 60fps with ray tracing enabled. This hack requires an older firmware version and maintains full functionality of the console's features, including 4K output and USB ports.
A $1,000 Xbox might actually make sense, if Project Helix gets it right
Analysis suggests Microsoft's next-generation Xbox console, codenamed Project Helix, could be priced between $999 and $1,200 due to powerful rumored hardware. If performance claims of significantly improved rasterization and ray tracing hold true, it could offer a compelling alternative to high-end gaming PCs, blending console simplicity with PC flexibility.
Nintendo Switch 2: From the Original Switch to a New Era of Power
The Nintendo Switch 2 is poised to be a significant leap in Nintendo hardware, featuring a custom NVIDIA Ampere chipset with DLSS and ray tracing capabilities. This analysis explores its potential performance, new display technology, redesigned Joy-Cons, and how it stacks up against competitors like the Steam Deck and PlayStation 5.