Ray Tracing
Ongoing coverage on Ray Tracing.
Latest coverage
Where Winds Meet: Secrets of the Imperial Palace Unfold May 28 with PS5 Pro enhancements
The upcoming expansion for Where Winds Meet, titled Imperial Palace, will be released on May 28 and features enhancements specifically for the PlayStation 5 Pro. This expansion adds over one million square meters of explorable area, including the Kaifeng Imperial Palace, with over 3,000 dynamic NPCs. The PlayStation 5 Pro version will include ray-traced reflections and utilize PSSR super-resolution for improved visual clarity and stable performance around 60fps.
Hotta Studio Reveals Major Expansions and Possible Nintendo Switch 2 Port for Neverness to Everness - GameHaunt
Hotta Studio has revealed extensive post-launch plans for Neverness to Everness, including new cities and districts to be added through 2026 and beyond. The studio is also testing PS5 Pro upgrades with ray tracing and evaluating potential ports for the Nintendo Switch 2 and Xbox Series X|S. These updates aim to expand the urban sandbox and enhance visual fidelity.
Assassin's Creed Black Flag Resynced Hands-on Preview - It might be gold
Ubisoft Singapore provided a hands-on preview of Assassin's Creed Black Flag Resynced, a ground-up remake utilizing the Anvil engine. The preview showcased improved graphics with ray tracing, enhanced naval combat, stealth mechanics, and underwater exploration, all while remaining faithful to the 2013 original. The game is set to release on July 9th for PC, PlayStation 5, and Xbox Series X|S.
Splinter Cell veteran says realistic modern lighting has screwed up stealth games: "it gets very hard to tell what’s light, what’s shadow, what’s dark, what’s safe"
Designer Clint Hocking believes that realistic modern lighting has made stealth games harder to develop and play. He argues that the sophisticated rendering and diffusion in current games obscure the clear distinctions between light and shadow that were present in older, "baked lighting" titles. Hocking, who has worked on games like Splinter Cell: Chaos Theory, suggests that developers need to rethink how they communicate visibility to players in modern titles.
Assassin’s Creed Black Flag Resynced Hands-On: This Is Looking Good
Assassin's Creed Black Flag Resynced refines the original's combat and exploration with new RPG-inspired mechanics and improved visuals. While enemy AI remains a weakness, the remake enhances stealth, naval combat, and environmental detail, making it a promising evolution of the beloved title. The game was previewed on PC and is expected to feature current-gen visuals on platforms like PlayStation 5 and Xbox Series X.
Assassin’s Creed Black Flag Resynced’s Naval Combat Is Already Looking Like A Highlight
Assassin's Creed Black Flag Resynced enhances the original's naval combat with improved visuals, including ray tracing and advanced water simulations. The game features more intelligent enemy fleets and revamped combat mechanics on both sea and ship decks, making the Jackdaw ship more integral to the experience.
Forza Horizon 6 Graphics Analysis: An Absolute Masterclass In Visual Fidelity
Forza Horizon 6 is lauded for its exceptional graphical fidelity and visual presentation, setting a new benchmark for racing simulations. The game's detailed environments, realistic car models, and advanced lighting effects, including ray tracing, are highlighted as major strengths. Performance on PC and Xbox Series X is generally strong, with the PC version offering superior visual options.
Forza Horizon 6 is lightweight enough to perform on just about any PC - though its new ray tracing modes slam on the brakes
Forza Horizon 6 offers robust PC performance across a wide range of hardware, running smoothly on budget builds and handheld PCs. However, the implementation of ray tracing significantly impacts framerates, and upscaling technologies like DLSS and FSR provide less benefit than expected, sometimes introducing visual artifacts. Despite these issues, the game is praised for its accessibility and visual quality even on lower settings.
Best Forza Horizon 6 graphics settings for no lag and max FPS
This guide provides recommended graphics settings for Forza Horizon 6 on PC to achieve optimal performance and reduce lag. It focuses on lower-end systems, suggesting specific adjustments for textures, shadows, reflections, and anti-aliasing to maximize frame rates while maintaining visual quality.
PC Specification Requirements of the Most Graphically Demanding Games
This article discusses the PC hardware requirements for graphically demanding games, highlighting how advancements in PC technology and game development necessitate powerful components. It details the specifications needed for titles like Starfield, Forza Horizon 5, Microsoft Flight Simulator 2024, Baldur's Gate 3, and others, emphasizing the impact of resolution, frame rates, and advanced graphical features like ray tracing on system demands.
Even if you have an RTX 5090, I don't recommend using ray tracing in Forza Horizon 6. Not because of the…
Despite having high-end hardware like the NVIDIA GeForce RTX 5090, using ray tracing in Forza Horizon 6 is not recommended due to a significant performance hit with minimal visual improvement. The article analyzes the impact of ray-traced reflections and global illumination, concluding that the performance cost outweighs the benefits for most players.
Forza Horizon 6 Review – a picturesque cruise you wish wouldn’t end
Forza Horizon 6 offers a visually stunning experience set in Japan, featuring breathtaking landscapes and a diverse car collection. The game introduces a more structured progression system with wristbands unlocking events, providing a satisfying sense of accomplishment. Technical improvements, including ray tracing on PC, enhance the immersive driving experience, making it a strong entry in the franchise.
Forza Horizon 6 PC performance analysis: Heavy on your CPU, with uninspiring ray tracing, but at least it all runs very…
Forza Horizon 6 offers solid performance on PC, largely meeting Microsoft's recommended specifications, though it is CPU-intensive. The ray tracing implementation is present but uninspiring, with a significant performance hit. The game also shows some occasional rendering issues on handheld devices like the Asus ROG Ally, potentially due to driver limitations.
Morning Tech Bits
Forza Horizon 6 early access is set to begin this week, featuring NVIDIA's DLSS Multi Frame Generation and Ray Tracing technologies. Additionally, AMD has expanded its Ryzen 9000 PRO processor lineup with six new models.
Game Reviews
This article provides reviews for several games, including benchmarks for Directive 8020's path tracing, ray tracing, and DLSS 4 performance. It also features a review of Mixtape, described as an earnest and misunderstood teen video game, and briefly mentions the Yakuza series.
Directive 8020 is Now Available to Pre-Load, Global Release Timings Revealed
Supermassive Games' sci-fi horror title, Directive 8020, is now available for pre-load on Xbox Series X/S, PlayStation 5, and PC, with a global release set for May 12th at 7 AM PST. The game features five playable characters navigating a colony ship crash and encountering a shape-shifting organism, with new mechanics like Turning Points allowing players to revisit critical decisions. Enhancements such as PS5 Pro compatibility and ray tracing are also highlighted.
SOEDESCO® announces May 29 Steam release for Truck Driver: The American Dream
SOEDESCO and developer Kyodai announced that Truck Driver: The American Dream will launch on Steam for PC on May 29, 2026. The game, already available on PlayStation and Xbox, will receive simultaneous updates including new missions, steering wheel support, a hunger system, and graphical enhancements like ray tracing and DLSS/FSR support.
Star Wars: Galactic Racer Will Support NVIDIA’s DLSS 4.5, Ray Reconstruction, and More at Launch
Star Wars: Galactic Racer will launch with support for NVIDIA's DLSS 4.5, including Ray Reconstruction and Multi-Frame Generation technologies on PC. The game features a story mode where players control Shade in an attempt to dethrone the reigning champion Kestar Bool, alongside Arcade and Scenario modes.
Project Helix’s Ray Tracing is “An Order of Magnitude” Beyond Xbox Series X/S, Says Microsoft
Microsoft's Vice President of Xbox's Next Generation division, Jason Ronald, revealed details about Project Helix, highlighting its advanced ray tracing capabilities. He stated that the upcoming console's ray tracing performance will be an order of magnitude beyond the current Xbox Series X and S. The console will also feature AMD FSR integration for machine learning upscaling and Multi Frame Generation.
Doom The Dark Ages ray tracing might have killed your frame rate, but at least it saved id 110GB of disk space
id Software has revealed that implementing real-time ray tracing in Doom: The Dark Ages, instead of pre-baked global illumination, significantly reduced potential disk space requirements and development time. While this decision necessitates ray tracing-capable hardware and can impact frame rates, it allows for more complex environments and faster iteration during development.