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Ray Tracing

Ongoing coverage on Ray Tracing.

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Playstation US

Cyberpunk 2077 PlayStation 5 Pro enhancements detailed

CD Projekt Red has detailed the free Cyberpunk 2077 update for the PlayStation 5 Pro, launching April 8. This update leverages the console's technology to bring 4K visuals, improved performance, and advanced ray tracing features, including three distinct graphical modes: Ray Tracing Pro, Performance, and a balanced Ray Tracing mode. The enhancements aim to significantly boost immersion and visual fidelity in Night City.

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Gamespot

Cyberpunk 2077 PS5 Pro Update CD Projekt Red Once Said No To Is Almost Here

CD Projekt Red is releasing a major update for Cyberpunk 2077 on April 8, enhancing the game for the PlayStation 5 Pro with 4K visuals and advanced ray tracing using BVH8 technology. Players will have three graphics modes: Ray Tracing Pro, Performance, and a balanced Ray Tracing mode targeting 60 frames per second. This update comes after CD Projekt Red initially stated they had no plans to utilize the PS5 Pro's capabilities.

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N4G

Death Stranding 2 PC Optimization: Best Graphics Settings + Ray Tracing

This guide details the best graphics settings for Death Stranding 2 on PC, focusing on optimization and ray tracing implementation. While the PC version includes ray-traced reflections and ambient occlusion, it does not feature dynamic lighting systems like RTGI or Lumen.

N4G

Death Stranding 2 PC Optimization: Best Graphics Settings + Ray Tracing

This guide details the best graphics settings for Death Stranding 2 on PC, including optimization tips for ray tracing. Hideo Kojima has outlined upcoming updates for the game, such as a new difficulty mode and live-action scenes, which will be available alongside the PC release.

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Happy Gamer

Digital Foundry Expert Delivers Brutal DLSS 5 Verdict: ‘Character Stuff is Horrendous’

Digital Foundry's John Linneman has delivered a critical verdict on NVIDIA's DLSS 5 technology, praising its potential for environmental lighting improvements while deeming its character rendering 'horrendous.' Despite acknowledging the core DLSS technology as 'awesome,' Linneman suggests the character implementation should have been omitted. This mixed review highlights the challenges of cutting-edge AI development in PC gaming, where advancements in one area can be overshadowed by significant flaws in another.

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Retro Gamer

I benchmarked Cyberpunk 2077 on 15 gaming laptops, these are the specs you need to hit 60fps in RT Ultra in 2026

This analysis benchmarks Cyberpunk 2077 on 15 gaming laptops to determine the specifications needed to achieve 60fps at RT Ultra settings by 2026. It suggests an RTX 5080 is required for QHD resolution and an RTX 5070 for 1200p, with detailed breakdowns of performance versus price for different GPU tiers.

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Gaming Bolt

The Witcher 4’s RTX Mega Geometry Demo Features 60 Million Plants, Runs at 4K/80 FPS With DLSS

Nvidia has showcased its RTX Mega Geometry technology, featuring a tech demo for The Witcher 4 with 60 million plants and fully path-traced lighting. The demo, running on an RTX 5090, achieved 4K/80 FPS upscaled from 1440p using DLSS Quality mode, demonstrating advanced capabilities using assets from CD Projekt RED.

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Tech Radar

'The upgraded PSSR significantly enhances Assassin’s Creed Shadows' — Sony confirms a release date for its next-gen upscaling tech on PS5 Pro

Sony is releasing an upgraded version of its PlayStation Spectral Super Resolution (PSSR) AI upscaling technology for Assassin's Creed Shadows on April 7. This update will enhance image quality, performance, and ray tracing on the PlayStation 5 Pro, improving visual stability and detail across various graphics modes. The technology has previously been implemented in other titles like Resident Evil Requiem and Alan Wake 2.

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N4G

Crimson Desert on PS5 Pro Delivers Another Big Leap Over The Base Console

Digital Foundry's analysis reveals that Crimson Desert on PlayStation 5 Pro offers significant visual upgrades over the base console, particularly through its PSSR technology. The 60fps mode now approaches the PS5's quality settings, while the 30fps mode achieves native 4K resolution with enhanced ray tracing and lighting.

N4G

Crimson Desert on PS5 Pro Delivers Another Big Leap Over The Base Console

Digital Foundry's analysis reveals that Crimson Desert on PlayStation 5 Pro offers significant upgrades over the base console, particularly through its PSSR technology which enhances image quality beyond FSR3. The 60fps mode now targets settings closer to the PS5's quality mode, while the 30fps mode achieves ultra-quality ray tracing and native 4K resolution.

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N4G

Crimson Desert: All Legendary Mounts Locations

This guide delves into the PC optimization settings for Crimson Desert, focusing on ray tracing and ray reconstruction. It highlights the current implementation of ray tracing as complex and prone to artifacts, noting that only a few graphics settings significantly impact performance.

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Metro UK

PS6 handheld specs more powerful than Xbox Series S claims insider

An insider claims Sony's rumored PlayStation 6 handheld will feature superior graphics processing capabilities compared to the Xbox Series S, particularly in ray tracing and path tracing. The device is also expected to utilize Sony's PSSR 3 upscaling technology, which is anticipated to outperform the Nintendo Switch 2's DLSS 2. These details emerge amidst speculation about the PlayStation 6's potential launch window and Sony's recent price increase for the PlayStation 5.

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PC Gamer

Crimson Desert's less than ideal launch is a distant memory as it hits the 4 million sales milestone

Pearl Abyss announced that Crimson Desert has sold over 4 million copies worldwide in less than two weeks. Despite some initial divisive design choices, jank, and performance issues, the open-world game has achieved a Very Positive user review rating on Steam. The studio is actively releasing updates and hotfixes to address ongoing issues, including ray tracing performance and control schemes.

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Gaming Bolt

Samson: A Tyndalston Story – Here’s Everything We Know So Far

Samson: A Tyndalston Story, developed by Liquid Swords, is an upcoming single-player game blending vehicular combat and street brawling. Players control Samson McRay in the city of Tyndalston, facing debt and using a combination of fistfights, environmental weapons, and car combat. The game features skill trees, an action point system for mission prioritization, and will launch on PC on April 8th for $24.99, with PC technical features including raytracing and DLSS.

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PC Gamer

The new Crimson Desert patches are grand and all, but the Ray Reconstruction performance and lighting options are still…

Despite recent patches for Crimson Desert, issues with Ray Reconstruction performance and lighting options persist, leading to significant frame rate drops and visual bugs, particularly with armor models. The author notes that while the game is fun, these graphical problems, exacerbated by DLSS Performance mode, detract from the experience. Continued support from Pearl Abyss offers hope for future improvements.

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N4G

Exclusive Look at New Quest Encounters in Dying Light: The Beast Restored Land

The PC version of Dying Light: The Beast has received an update adding ray-traced reflections, shadows, and global illumination. Testing reveals that these graphical enhancements cut performance in half with minimal visual improvement. The update was released over three months after the game's initial launch.

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N4G

Crimson Desert Optimization: Ray Tracing + Ray Reconstruction Deep Dive | Best PC Settings

This analysis delves into the optimization of Crimson Desert on PC, focusing on its ray tracing implementation and ray reconstruction features. The article notes that the game's ray tracing is poorly implemented and prone to artifacts, with limited impact from most graphics settings on performance.

N4G

Crimson Desert Optimization: Ray Tracing + Ray Reconstruction Deep Dive | Best PC Settings

Pearl Abyss is investigating a Nintendo Switch port for Crimson Desert, despite current technical issues on platforms like the PlayStation 5. CEO Heo Jin-Young stated that R&D has begun, acknowledging that some features would need to be scaled back due to the Switch's lower specifications.

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N4G

Death Stranding 2 PC vs PS5 Pro Comparison Highlights Ray Tracing Differences

A comparison between Death Stranding 2 on PC and PlayStation 5 Pro reveals that the PC version offers advantages with ray tracing and DLSS technology. The PlayStation 5 Pro, however, maintains superior level of detail in its presentation.

N4G

Death Stranding 2 PC vs PS5 Pro Comparison Highlights Ray Tracing Differences

Death Stranding 2 will feature a new difficulty mode, live-action scenes, and other updates alongside its PC release. A comparison between the PC and PlayStation 5 Pro versions highlights differences in ray tracing implementation.

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