Ray Tracing
Ongoing coverage on Ray Tracing.
Latest coverage
Crimson Desert on PS5 Pro Delivers Another Big Leap Over The Base Console
Digital Foundry's analysis reveals that Crimson Desert on PlayStation 5 Pro offers significant upgrades over the base console, particularly through its PSSR technology which enhances image quality beyond FSR3. The 60fps mode now targets settings closer to the PS5's quality mode, while the 30fps mode achieves ultra-quality ray tracing and native 4K resolution.
Crimson Desert: All Legendary Mounts Locations
This guide delves into the PC optimization settings for Crimson Desert, focusing on ray tracing and ray reconstruction. It highlights the current implementation of ray tracing as complex and prone to artifacts, noting that only a few graphics settings significantly impact performance.
PS6 handheld specs more powerful than Xbox Series S claims insider
An insider claims Sony's rumored PlayStation 6 handheld will feature superior graphics processing capabilities compared to the Xbox Series S, particularly in ray tracing and path tracing. The device is also expected to utilize Sony's PSSR 3 upscaling technology, which is anticipated to outperform the Nintendo Switch 2's DLSS 2. These details emerge amidst speculation about the PlayStation 6's potential launch window and Sony's recent price increase for the PlayStation 5.
Crimson Desert's less than ideal launch is a distant memory as it hits the 4 million sales milestone
Pearl Abyss announced that Crimson Desert has sold over 4 million copies worldwide in less than two weeks. Despite some initial divisive design choices, jank, and performance issues, the open-world game has achieved a Very Positive user review rating on Steam. The studio is actively releasing updates and hotfixes to address ongoing issues, including ray tracing performance and control schemes.
Samson: A Tyndalston Story – Here’s Everything We Know So Far
Samson: A Tyndalston Story, developed by Liquid Swords, is an upcoming single-player game blending vehicular combat and street brawling. Players control Samson McRay in the city of Tyndalston, facing debt and using a combination of fistfights, environmental weapons, and car combat. The game features skill trees, an action point system for mission prioritization, and will launch on PC on April 8th for $24.99, with PC technical features including raytracing and DLSS.
The new Crimson Desert patches are grand and all, but the Ray Reconstruction performance and lighting options are still…
Despite recent patches for Crimson Desert, issues with Ray Reconstruction performance and lighting options persist, leading to significant frame rate drops and visual bugs, particularly with armor models. The author notes that while the game is fun, these graphical problems, exacerbated by DLSS Performance mode, detract from the experience. Continued support from Pearl Abyss offers hope for future improvements.
Exclusive Look at New Quest Encounters in Dying Light: The Beast Restored Land
The PC version of Dying Light: The Beast has received an update adding ray-traced reflections, shadows, and global illumination. Testing reveals that these graphical enhancements cut performance in half with minimal visual improvement. The update was released over three months after the game's initial launch.
Crimson Desert Optimization: Ray Tracing + Ray Reconstruction Deep Dive | Best PC Settings
This analysis delves into the optimization of Crimson Desert on PC, focusing on its ray tracing implementation and ray reconstruction features. The article notes that the game's ray tracing is poorly implemented and prone to artifacts, with limited impact from most graphics settings on performance.
Crimson Desert Optimization: Ray Tracing + Ray Reconstruction Deep Dive | Best PC Settings
Pearl Abyss is investigating a Nintendo Switch port for Crimson Desert, despite current technical issues on platforms like the PlayStation 5. CEO Heo Jin-Young stated that R&D has begun, acknowledging that some features would need to be scaled back due to the Switch's lower specifications.
Death Stranding 2 PC vs PS5 Pro Comparison Highlights Ray Tracing Differences
A comparison between Death Stranding 2 on PC and PlayStation 5 Pro reveals that the PC version offers advantages with ray tracing and DLSS technology. The PlayStation 5 Pro, however, maintains superior level of detail in its presentation.
Death Stranding 2 PC vs PS5 Pro Comparison Highlights Ray Tracing Differences
Death Stranding 2 will feature a new difficulty mode, live-action scenes, and other updates alongside its PC release. A comparison between the PC and PlayStation 5 Pro versions highlights differences in ray tracing implementation.
Turtle Beach Reveals New Rosalina and Koopa Troop Peripherals for the Nintendo Switch
Turtle Beach has revealed new peripherals for the Nintendo Switch, including designs inspired by Rosalina and Koopa Troop. The article also features a discussion among commenters about the implications of AI in gaming, particularly concerning features like DLSS and ray tracing, with concerns raised about artistic intent and potential monetization schemes.
Directive 8020 Gets A New PS Pro Enhanced Trailer | Console Creatures
Supermassive Games has released a new trailer for Directive 8020, highlighting its 'PS5 Pro Enhanced' features. The trailer showcases advanced ray tracing, realistic lighting, and dynamic shadows, utilizing PlayStation's Spectral Super Resolution (PSSR) upscaling technology for improved clarity and emotional impact. The horror game is set to launch on May 12 for PlayStation 5 and PlayStation 5 Pro.
A huge new update for Dying Light: The Beast has arrived, making the zombie title 'almost incomparable to the game…
Techland has released a massive free update for Dying Light: The Beast called 'Restored Land,' introducing new modes and significant gameplay changes. The update allows players to clear zombies from the map entirely, restore the land, and face increased survival challenges, including permadeath. It also adds new features like 'Roadkill Rallies' and technical improvements, making the game vastly different from its original release.
Forza Horizon 6 system requirements confirm it’s no RAM guzzler - and it’ll run on Steam Deck too
Playground Games has revealed the system requirements for Forza Horizon 6, confirming it will run on PC and Steam Deck with modest RAM needs for 1080p 60fps gameplay. Higher-end GPUs will be required for 4K resolution and ray tracing features, which will be implemented during normal gameplay for the first time in the series.
"It's Just So Lame" - RTGI Modder Thinks DLSS 5 Is Impressive But Shares AI Slop Sentiment
Modder Pascal Gilcher acknowledges the impressive technical advancements of DLSS 5 but expresses a negative sentiment towards the "AI slop" often associated with AI-generated or upscaled content. He discusses the probable underlying technology and his reasons for disliking this approach to video game visuals.
Directive 8020 was 'designed with the PS5 in mind' and will offer 'sharper visuals' powered by PSSR and 'advanced ray tracing' to heighten the horror on PS5 Pro
Supermassive Games has detailed the PlayStation 5 and PlayStation 5 Pro features for its upcoming interactive survival horror title, Directive 8020. The game will utilize PSSR for sharper visuals and advanced ray tracing to enhance the horror experience on both consoles. The developer also confirmed the game was designed with the PlayStation 5 DualSense controller in mind for immersive gameplay.
″It's Just So Lame″ - RTGI Modder Thinks DLSS 5 Is Impressive But Shares AI Slop Sentiment
PlayStation 5 lead system architect Mark Cerny discusses the evolution of PlayStation Spectral Super Resolution (PSSR), a technology similar to FSR 4, which is expected to be available for 2026 titles on the PlayStation 5 Pro. The interview touches upon the transformative quality upgrades and the sentiment surrounding AI upscaling technologies like DLSS 5.
Kingdom Come: Deliverance Studio Co-Founder Says There is “No Way Haters Will Stop” DLSS 5
Warhorse Studios co-founder Daniel Vávra expressed optimism for Nvidia's DLSS 5 technology, despite criticism, stating that "haters will not stop this." He believes the technology, still in its early stages, could potentially replace expensive ray tracing in the future. Conversely, other developers like Mike York have voiced concerns, describing DLSS 5 as a "complete AI re-render" that alters game visuals significantly.
Directive 8020 Promises 'Sharper Visuals' with PS5 Pro's Updated PSSR 2 Upscaler
Directive 8020, developed by Supermassive Games, will feature enhanced visuals on the PlayStation 5 Pro utilizing the new PSSR 2 upscaler for improved detail and clarity. The game will also leverage advanced ray tracing, better shadows, and smoother performance, alongside full DualSense controller integration for an immersive experience.