Ray Tracing
Ongoing coverage on Ray Tracing.
Latest coverage
Resident Evil Requiem Sales Have Now Surpassed 6 Million Units
Capcom announced that Resident Evil Requiem has sold over six million units worldwide, achieving this milestone less than two weeks after surpassing five million. The game launched on February 27, 2026, for PlayStation 5, Xbox Series, Nintendo Switch 2, and PC, and has set a new series record for peak concurrent players on Steam. The article also details dual protagonists Leon Kennedy and Grace Ashcroft, gameplay mechanics, technological features like DLSS 4, and collaborations with Hamilton and Porsche.
Sunday Multiplex
Crimson Desert is highlighted for its significant visual upgrade on high-end PCs, particularly with its Ray Reconstruction and Ray Regeneration technologies. The article also touches on a humorous take regarding the relationship between Toad and Bowser from the Super Mario Bros. franchise.
Crimson Desert gets the edge on PC with a transformative graphics upgrade
Crimson Desert on PC has received a significant graphics upgrade, incorporating advanced ray tracing options from Nvidia and AMD. This enhancement is particularly beneficial for users with high-end GPUs capable of handling the demanding visual features.
Silent Hill 2 Remake Surpasses Five Million Players Worldwide
Konami announced that Silent Hill 2 has surpassed five million players worldwide, a figure that includes both sales and subscription service access. The psychological survival horror remake, available on Xbox Series X/S, PC, and PlayStation 5, launched on October 8, 2024, and features enhanced graphics with ray tracing and updated gameplay mechanics.
Project Helix dev kits not going out until 2027 | TAG
Microsoft has revealed that developer kits for its next-generation console, codenamed Project Helix, will not be released until 2027, featuring custom AMD chips with advanced ray tracing and upscaling capabilities. Separately, a surprise public playtest for Secret Door and Dreamhaven's Shadowstone has launched, Nintendo is preparing an update for Pokémon Pokopia, and Square Enix has surprise-launched Bravely Default Flying Fairy HD on Xbox Series X/S and PC. Additionally, Jeff Kaplan explained his departure from Blizzard, and deals for Nintendo Switch and Switch 2 consoles and games are available.
Crimson Desert finally gets PS5 Pro footage and 'overall performance across the three modes is impressive' but…
Digital Foundry has provided an in-depth look at Crimson Desert running on the PlayStation 5 Pro, praising its ray tracing technology across performance, balanced, and quality modes. While the performance mode generally achieves its 60fps target, occasional dips occur in densely populated areas. The analysis suggests that console performance is promising, despite the lack of official PS5 and Xbox Series X|S footage.
The Morning After: Our verdict on Apple’s $600 Macbook Neo
Apple's new $600 MacBook Neo offers a capable screen, keyboard, and trackpad with strong build quality, despite using an A-series processor and limited RAM. While not a gaming machine, it handles everyday tasks well, making it suitable for students and desk workers. The article also touches on Microsoft's Project Helix dev consoles, AMD's new chips, and Meta's acquisition of Moltbook.
Microsoft’s Next Xbox, Project Helix, Won’t Reach Alpha Until 2027
Microsoft revealed details about its next-generation Xbox console, codenamed Project Helix, at GDC 2026. The console will feature a custom AMD chip with significant improvements in ray tracing and a new machine learning-based FSR upscaling technology. Alpha development kits are slated for release to developers in 2027, with a focus on closer integration between Xbox and PC gaming ecosystems.
Microsoft Reveals Project Helix: Xbox’s Next-Gen Console Gets AMD Powerhouse
Microsoft has revealed early hardware specifications for its next-generation Xbox console, codenamed Project Helix. The console will feature custom AMD silicon with advanced ray tracing, neural rendering, and next-generation upscaling technologies like AMD FSR Next. While promising significant performance improvements, potential challenges include real-world performance validation, backwards compatibility, and power management.
Crimson Desert PS5 Pro Performance Mode “Surprised” Digital Foundry “By How Good it Was Overall”
Digital Foundry has analyzed the performance modes of Crimson Desert on the PlayStation 5 Pro, noting its surprising overall quality and ability to target 60 FPS in Performance mode. While the game offers Performance, Balanced, and Quality modes with varying frame rates and resolutions, some demanding scenes can cause frame rate drops. The analysis also touched upon the image upscaling technology and its current artifacts, with expectations for improvement at launch.
Crimson Desert PS5 Pro Footage Revealed, Performance Mode “Puts Up a Good Fight” to Hit 60 FPS
Digital Foundry has analyzed the performance of Crimson Desert on the PlayStation 5 Pro, revealing three distinct graphical modes: Performance, Balanced, and Quality. The Performance mode targets 60 FPS with upscaled 4K visuals and raytracing, though frame rates can drop in busy scenes. The analysis also noted that the current build's image upscaling quality may improve with a planned update for launch.
Crimson Desert – 15 New Details That Have Us Excited
Crimson Desert is shaping up to be an expansive open-world action-adventure game with RPG elements, offering deep combat systems, NPC interaction, cooking, and even animal husbandry. The game will feature advanced graphical options, including ray tracing, and will support the PlayStation 5 Pro's PSSR upgrade for enhanced visuals.
Don’t know your FSR Diamonds from your DirectStorages? Here’s what all that Project Helix tech-speak actually means
This article breaks down the technical jargon surrounding Microsoft's 'Project Helix,' the upcoming PC-focused Xbox console. It explains concepts like custom AMD SoCs, DirectX advancements, ray tracing, GPU Directed Work Graph Execution, AMD FSR, neural rendering, and DirectStorage. The author highlights how many of these features, previously PC innovations, are now being integrated into the Xbox ecosystem.
First Crimson Desert PS5 Pro Analysis Calls It 'A Phenomenal Experience'
An analysis of Crimson Desert running on the PlayStation 5 Pro reveals a 'phenomenal experience' with multiple graphical modes including performance, balanced, and quality settings, all featuring ray tracing. While the PS5 Pro's PSSR upscaler works well, minor artifacts are present, though expected to be improved with PSSR2. The game generally maintains solid performance, with occasional dips in CPU-intensive areas, but is not considered poorly optimized.
We Finally Have Our First Look at Crimson Desert Running on PS5 Pro — but We're Still Waiting on Base PS5 and Xbox Series X and S - IGN
Digital Foundry has provided the first look at Crimson Desert running on the PlayStation 5 Pro, showcasing its ray tracing features and targeting 60fps in Performance Mode. While the Pro version appears impressive, the game's performance on base PlayStation 5, Xbox Series X, and Xbox Series S has yet to be revealed. The developer, Pearl Abyss, has assured fans that optimization is ongoing ahead of the March 19 release.
Project Helix dev kits not going out until 2027 | TAG
Microsoft's next-gen console, Project Helix, will not have developer kits available until 2027, featuring a custom AMD chip with advanced ray tracing and upscaling. Separately, Pokémon Pokopia launched strongly on the Nintendo Switch 2, selling 2.2 million copies in three days, while Xbox is teasing "new ways to play" classic games for its 25th anniversary, emphasizing game preservation.
Project Helix Alpha Dev Kits Will Ship in 2027, Xbox Mode Coming To Windows 11
Microsoft Gaming has announced that developer kits for its next-generation console, codenamed Project Helix, will ship in 2027. The console will feature custom AMD hardware with enhanced ray tracing capabilities and will integrate an 'Xbox Mode' into Windows 11 in April 2026, offering a controller-optimized experience. Additionally, Xbox plans to introduce new ways to play iconic past titles as part of its 25th anniversary.
The next Xbox console, Project Helix, will 'advance the state of the art' and aims to be far superior to the…
Microsoft has revealed details about its next-generation Xbox console, codenamed Project Helix, which will feature a custom AMD-based SOC designed for advanced DirectX and FSR capabilities. The console aims to significantly advance the state of the art in console gaming, offering an order of magnitude improvement in ray tracing performance compared to current-gen hardware. Alpha hardware versions are expected to ship to developers in 2027.
Microsoft confirm their PC game-running Project Helix should be in devs' hands by 2027, and packs next-gen AMD innards
Microsoft has revealed that its next-generation console, codenamed Project Helix, will feature AMD hardware with support for FSR upscaling, advanced frame generation, and significantly improved ray tracing capabilities. Developers are expected to receive alpha versions by 2027, suggesting a potential release in 2028. Additionally, an 'Xbox Mode' interface will be integrated into Windows 11 in April.
The Witcher 4, Control Resonant, And More Will Use Nvidia's Ray Tracing Enhancements
Nvidia is introducing new graphical enhancements focused on improving path tracing performance in open-world games, particularly for complex geometry like foliage and architecture. Their Mega Geometry system clusters geometric data to reduce computational load. This technology is being integrated into Unreal Engine and will be featured in upcoming titles like The Witcher 4 and Control Resonant.