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Revenue

Ongoing coverage on Revenue.

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Escapist MagazineNegative

Xbox revenue falls 2% in first results since layoffs as decline narrows from 10%

Xbox's revenue saw a 2% decline in the July-September quarter, marking its fifth consecutive decrease, though the drop is less severe than in previous periods. While console sales and Game Pass subscriptions continue to shrink, Microsoft is anticipating stronger growth during the holiday quarter. The company's content and services business experienced a smaller 1% slip when currency changes are excluded, exceeding Microsoft's own forecasts.

Gaming BoltNeutral

Ghost of Yōtei Has Sold 5.4 Million Copies, Earning $407 Million in Revenue – Rumor

A report from Alinea Analytics estimates that Ghost of Yōtei has sold 5.4 million copies and generated $407 million in revenue, falling slightly behind Ghost of Tsushima's sales figures but close in revenue due to its $70 price point. The game reportedly sold 500,000 copies in the third quarter, and its Complete Edition upgrade has generated over $2 million.

Gaming BoltPositive

Forza Horizon 6 is 2026’s Highest Revenue Earner With 8.8 Million Sales – Rumor

A report from Alinea Analytics estimates that Forza Horizon 6, an Xbox console exclusive, has achieved 8.8 million sales and $579.2 million in revenue, making it a potential top earner for 2026. Despite concerns about Game Pass impacting sales, the game appears to be performing well, with anticipation high for its PlayStation 5 release.

Retro GamerPositive

Wardogs has already made over $100 million on Steam, analyst says, but the new shooter couldn't beat Arc Raiders…

The multiplayer shooter Wardogs has generated over $100 million in revenue on Steam since its early access launch on September 10, selling 3.2 million copies. While it has surpassed expectations and is a significant contributor to Steam's revenue, it did not outperform Arc Raiders or Helldivers 2 in their initial periods.

Gaming BoltPositive

Resident Evil Requiem Crosses $500 Million Revenue, Becomes Highest-Grossing in the Franchise – Rumor

Resident Evil Requiem has reportedly crossed $500 million in revenue, making it the fastest title in the franchise to reach this milestone and potentially its biggest earner. The PlayStation 5 and PC versions have seen a close player split, with physical copies accounting for about 30 percent of PS5 sales.

Gaming BoltPositive

Marvel’s Wolverine Has Sold 1.9 Million Units in 3 Days, Earning $130 Million in Revenue – Rumor

Marvel's Wolverine has reportedly sold 1.9 million units and generated $130 million in revenue within its first three days of release, according to Alinea Analytics. While these figures are lower than Marvel's Spider-Man 2, they reportedly surpass other recent titles like Death Stranding 2: On the Beach. The game received a 10 out of 10 in our review, praising its combat, presentation, and storytelling.

Games IndustryPositive

Assassin's Creed Black Flag Resynced debuts in Top 5 for PC and console revenue in July | Newzoo Charts

July's game revenue charts, particularly for PC and consoles, were dominated by remakes and rereleases, with Assassin's Creed Black Flag Resynced and Call of Duty: Black Ops 2 performing strongly. Newzoo analyst Mert Şahin highlighted the commercial potential of established titles and different strategies for managing back catalogs, from substantial remakes to straightforward ports. Palworld also saw success after leaving early access.

Gaming BoltPositive

Steam Has Generated $15 Billion in Revenue in 2026 So Far, Says Analyst

Steam has generated $15 billion in revenue so far in 2026, according to analyst Rhys Elliott of Alinea Analytics. Six new games, including Forza Horizon 6, Crimson Desert, and Resident Evil Requiem, contributed nearly $1 billion to this total. While established IPs dominate revenue, new IPs like Crimson Desert are showing significant success.

Gaming BoltPositive

ARC Raiders Has Sold 16.2 Million Units, Amassed Nearly $115 Million in Revenue in Q2 2026

Embark Studios' extraction shooter ARC Raiders has sold 16.2 million units and generated $114.9 million in revenue during Q2 2026, exceeding parent company Nexon's expectations. The game is set to receive a major update, Frozen Trail, on October 8th, introducing new content and features for Xbox Series X/S, PlayStation 5, and PC players.

Games IndustryNegative

Remedy reports revenue declines in Q2 and H1 as it prepares for Control Resonant launch

Remedy Entertainment reported significant revenue declines for Q2 and the first half of 2026, attributing the drop to the prior launch of FBC: Firebreak and increased marketing for the upcoming Control Resonant. Despite the financial downturn, CEO Jean-Charles Gaudechon expressed confidence in Control Resonant's potential, noting strong pre-order momentum and positive early commercial metrics.

GamespotVery positive

Blizzard Is Reportedly Xbox’s New Top Studio

Blizzard Entertainment has reportedly been named Xbox's top-performing studio for the past fiscal year, according to internal emails from Blizzard president Johanna Faries. The studio achieved its third-highest revenue in history, driven by strong performance from Diablo 4 and Overwatch, and has seen consecutive years of growth since 2017. This news comes ahead of BlizzCon in September, where further announcements about Blizzard's future are expected.

EGamers.ioPositive

Leaked Emails: Overwatch and Diablo Pushed Blizzard to the Top of Xbox’s Studio Rankings

Leaked emails from Blizzard president Johanna Faries reveal that Blizzard Entertainment was the top-performing studio within Xbox's division in FY26, driven by the success of Overwatch and Diablo 4: Lord of Hatred. This marks Blizzard's first back-to-back years of growth since FY17, despite Microsoft's wider gaming division experiencing significant layoffs.

EurogamerPositive

Blizzard is Microsoft's "top performing" studio, thanks largely to Diablo 4 and Overwatch

Blizzard Entertainment has been recognized as the top-performing studio within Xbox's division for the past fiscal year, driven significantly by the success of Diablo 4 and Overwatch. Blizzard President Johanna Faries highlighted that this performance marks the third highest fiscal year for top-line revenue in the company's history, with Overwatch achieving its strongest quarter since 2022.

Gaming BoltVery positive

Square Enix Reports 88.6 Percent Increased Revenue in Latest Quarter Due to Multiplatform Releases

Square Enix reported an 88.6% increase in revenue for the quarter ending June 30th, largely driven by multiplatform releases like Final Fantasy 7 Rebirth and strong performance from catalog titles. The company also noted anticipation for the next Final Fantasy 14 expansion, Evercold, and discussed the narrative conclusion of Final Fantasy 7 Revelation, with potential DLC focusing on untold character stories.

PC GamerNeutral

Blizzard is now reportedly Microsoft's top studio, according to leaked email

A leaked email reveals that Blizzard Entertainment was Microsoft's top-performing studio within the Xbox division for fiscal year 2026, driven by strong revenue from Diablo 4 and Overwatch. Despite industry-wide layoffs and ongoing protests, Blizzard achieved significant growth, with Overwatch experiencing its best quarter since 2022. The company is reportedly preparing for Blizzcon 2026 with potential new game announcements.

GamespotVery negative

Love And Deepspace’s Biggest Controversy Is Now Hitting Its Wallet

Love and Deepspace experienced a significant revenue drop of 73% in July, falling to $10.3 million, largely due to the controversy and subsequent cancellation of the character Valko. This financial downturn contrasts with the continued success of other gacha games like Genshin Impact and Honkai: Star Rail. The controversy also led to Papergames withdrawing from BilliBilli World 2026 and drew scrutiny from the Chinese government regarding content deemed problematic.

EurogamerVery negative

Xbox UK and Europe console price hikes revealed - and it's even worse than we expected

Xbox has implemented significant price increases for its consoles in the UK and Europe, with the Xbox Series X now costing up to 34% more and the Xbox Series S up to 48.5% more. These hikes are attributed to memory shortages and follow a recent 10% drop in Xbox's content and services revenue and a wave of layoffs across the division.

Shack NewsNegative

Roblox (RBLX) Q2 2026 earnings results miss revenue on smaller than expected EPS losses

Roblox reported its Q2 2026 financial results, missing revenue expectations with $1.47 billion compared to the $1.59 billion predicted by analysts. However, the company exceeded earnings-per-share expectations, reporting a loss of $0.26 per share against an expected $0.33 loss. Daily Active Users and Hours Engaged saw quarter-to-quarter dips but increased year-over-year.

PC GamerNegative

Xbox revenues dipped $1.7 billion last year, but Asha Sharma predicts a 'return to growth' by mid-2027

Xbox experienced a revenue dip of $1.7 billion in the last fiscal year, with content and services revenue down 10% and hardware revenue down 29%. Despite these declines, CEO Asha Sharma predicts a return to growth by the end of the 2027 fiscal year, citing investments in player value and the company's IP. Microsoft CEO Satya Nadella also expressed confidence in the business's long-term growth potential.

Retro GamerNegative

200 million new Xbox players weren't enough to offset falling revenue in its latest fiscal year, CEO says: "We…

Despite attracting over 200 million new players to Xbox and its games in fiscal year 2026, Microsoft's gaming division experienced a decline in revenue. CEO Asha Sharma acknowledged the gap between audience growth and business performance, stating that investments in player value are expected to drive growth by the end of fiscal year 2027. The company also underwent significant restructuring, including layoffs and spinning out several first-party studios.