Risk Taking
Ongoing coverage on Risk Taking.
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Citizen Sleeper creator explains why they're taking a swing with their new RPG
Gareth Damian Martin, creator of Citizen Sleeper, discusses the risks involved in developing their new RPG, Signet City, which features a fungal brain parasite influencing multiple hosts. Martin explains their design philosophy, drawing parallels to their previous games In Other Waters and Citizen Sleeper, and highlights the importance of innovative RPG structures and unique world-building in an industry they feel is lacking in risk-taking.
Avatar star says the sci-fi franchise is "unlike Marvel movies" because there are no "outside pressures": "We can take more risks"
Avatar star Sam Worthington stated that the franchise differs from Marvel movies due to a lack of outside pressures, allowing for more creative risks. He described the filmmaking process as feeling like an independent movie, where the team can play and create without studio or community expectations. Worthington also praised director James Cameron's artistic approach.
Evil Dead Rise director says he turned down a sequel in order to take a "risk" on a new installment in the Mummy franchise: "It's definitely going to surprise people"
Director Lee Cronin chose to forgo directing two sequels for Evil Dead to instead take a risk on a new installment in The Mummy franchise. He stated that making an Evil Dead sequel would have been easy, but he prefers to gamble on new projects that he believes will surprise audiences.