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Sales Performance

Ongoing coverage on Sales Performance.

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Metro UKVery positive

Pragmata 2 likelihood is 'high' says Capcom as game exceeds expectations

Capcom has indicated a high likelihood of a sequel for its new IP, Pragmata, following strong sales that exceeded internal expectations. The game has sold over 2.5 million copies since its April release. While a sequel is considered probable, its release is not expected until at least 2030 due to ongoing development priorities for other major franchises like Resident Evil and Devil May Cry.

Retro GamerVery positive

Pragmata's chances of getting a sequel are high, Capcom exec says as the new action hit exceeds expectations with…

Capcom executive Yoshikazu Shimauchi stated that the new third-person shooter Pragmata has exceeded sales expectations, selling over two-and-a-half million copies. Due to its strong performance and the company's interest in turning it into a series, the chances of a sequel are considered high.

GamespotVery positive

Capcom Is Having A Great Year, And It Has Franchises New And Old To Thank

Capcom is experiencing a strong year, driven by the success of both established and new franchises. Resident Evil Requiem has sold over 8 million units, while the new title Pragmata has achieved 2.5 million sales since its April release. Other titles like Devil May Cry 5 and Monster Hunter World also contributed significantly to the company's performance this quarter.

Gamedeveloper.comPositive

Black Flag Resynced beats annual sales expectations in two weeks

Assassin's Creed Black Flag Resynced has surpassed Ubisoft's annual sales expectations, selling 3.5 million copies worldwide within its first two weeks. This success contributed to Ubisoft's Q1 fiscal report, which showed net bookings slightly above guidance despite a year-on-year decrease, largely due to a strong performance from the mobile RPG Invincible: Guarding the Globe.

Blues NewsVery positive

Engagement Ring

Assassin's Creed IV: Black Flag has exceeded sales expectations, generating significant revenue within its first two weeks of release. The game's strong performance indicates a positive reception and commercial success.

Retro GamerVery positive

At 3.5 million sales, Assassin's Creed Black Flag Resynced beat Ubisoft's full-year expectations in 2 weeks…

Assassin's Creed Black Flag Resynced has achieved 3.5 million sales within its first two weeks, surpassing Ubisoft's full-year projections. CEO Yves Guillemot highlighted the game's strong performance as a positive indicator for the company's new structure, noting its significant PC sales, particularly in the US and China. The title has also become the highest-rated Assassin's Creed game since the original Black Flag.

EurogamerVery positive

Assassin's Creed Black Flag Resynced enjoys the best launch of any AC game on Steam, making avast sum of money there

Assassin's Creed Black Flag Resynced has achieved the biggest launch for an Assassin's Creed title on Steam, generating $35.1 million in revenue as of July 13th. Data from Alinea Analytics indicates that the game sold 701,000 copies on Steam alone, significantly outperforming recent releases like Assassin's Creed Shadows. Despite strong sales, the game has faced some backlash regarding its launch-day DLC and microtransactions.

Push SquareNegative

Sonic Racing: CrossWorlds, Shinobi: Art of Vengeance Sell Below SEGA's Expectations

SEGA's latest financial report indicates that Sonic Racing: CrossWorlds and Shinobi: Art of Vengeance have underperformed in sales despite receiving strong review scores. While CrossWorlds has sold at least one million copies, its performance has fallen short of SEGA's expectations, with a goal of another million units by March 2026. Both games have received DLC, including crossovers for CrossWorlds with Godzilla and Evangelion.

Nintendo LifeNegative

Sega Says Sonic Racing And Shinobi Sales Have "Fallen Short" Of Expectations

Sega has acknowledged that sales for Sonic Racing: CrossWorlds and the recent Shinobi revival have fallen short of expectations, despite positive critical reception. The company plans to update its sales and marketing strategies and continue supporting Sonic Racing: CrossWorlds with additional content. New titles for legacy franchises like Crazy Taxi and Virtua Fighter are also planned for 2027.

My Nintendo NewsNegative

Sales of Sonic Racing CrossWorlds and Shinobi have fallen short of expectation

SEGA has expressed disappointment as sales for both Sonic Racing CrossWorlds and Shinobi: Art of Vengeance have failed to meet internal expectations. While initial sales were strong, the momentum for both titles has since declined.

Nintendo EverythingNegative

SEGA says Sonic Racing: CrossWorlds and Shinobi: Art of Vengeance sales haven’t met its expectations

SEGA has expressed disappointment with the sales performance of Sonic Racing: CrossWorlds and Shinobi: Art of Vengeance, stating both titles have fallen short of expectations. Despite this, SEGA plans to continue supporting Sonic Racing: CrossWorlds with new DLC, including Godzilla and Evangelion content, and is releasing a native Nintendo Switch version of Shinobi: Art of Vengeance later this year.

Metro UKVery negative

Microsoft's Xbox games keep ending up as flops according to new report

A new report indicates that several Xbox games, including Avowed, Hellblade 2, and Forza Motorsport, have significantly underperformed Microsoft's sales and engagement expectations. This comes amid reports of expected layoffs and studio closures at Xbox, with CEO Asha Sharma acknowledging the company has 'over extended' its resources and needs to reassess investment priorities.

Push SquareVery negative

Even with PS5 Ports, Many of Xbox's Games Have Been Underperfoming

An internal memo from Xbox CEO Asha Sharma revealed that the division is operating at a 3% accountability margin, leading to layoffs. Many of Xbox's first-party games, even those with PlayStation 5 ports, have underperformed in sales and Xbox Game Pass engagement, failing to meet expectations.

GamespotPositive

007 First Light Budget Was Not $200 Million, Exec Says As Game Passes 3 Million Sales

IO Interactive CEO Hakan Abrak stated that the James Bond game 007 First Light did not cost $200 million to develop, clarifying that the figure includes bonuses, marketing, and other expenses beyond the game's production cost. The game has surpassed 3 million sales and is tracking above internal forecasts. Abrak also discussed potential sequel involvement with Amazon and how future titles might see reduced development costs, referencing the Hitman series' budget reductions.

Nintendo EverythingVery positive

Capcom says it will consider developing Pragmata into a series

Capcom is considering developing Pragmata into its own series following strong initial sales of over two million units on Nintendo Switch 2 within its first 16 days. The company noted that development costs were comparatively lower than its major IPs and highlighted the success of fresh ideas from younger staff. The director of Pragmata has also expressed interest in making a sequel.

My Nintendo NewsPositive

Leaker says Rayman 4 release dependant on Rayman Legends Retold success

A leaker suggests that Ubisoft's development of Rayman 4 is contingent on the sales success of the recently announced Rayman Legends Retold. While preliminary plans for Rayman 4 are in place, the company will reportedly only fully commit to the project if Rayman Legends Retold performs well.

GamespotVery positive

Mina The Hollower Is Selling Much Faster Than Shovel Knight

Mina The Hollower has sold 300,000 copies in its first three days, significantly outperforming Shovel Knight's initial sales. Developer Yacht Club Games stated these strong sales ensure the studio can continue operations without layoffs or seeking external investment. The game's success is attributed partly to positive reviews, with Mina The Hollower currently tied as the best-reviewed game of 2026.

Gaming BoltNegative

PlayStation First-Party Game Sales Fell to 32 Million Copies in FY 2025

Sony's first-party PlayStation game sales have declined significantly, reaching 32.1 million copies in FY 2025, down from 58.4 million in FY 2020. This trend, despite critically acclaimed releases like Astro Bot, may be influenced by the end of pandemic-driven sales boosts and a shift away from PC releases for single-player titles. Sony is also facing increased development costs and has scaled back live-service ambitions, potentially needing to focus on releasing more games to reverse the sales downturn.

IGNPositive

Subnautica 2 Has Sold So Well That Krafton Has to Pay That $250 Million Earnout to the Devs

Krafton is reportedly set to pay a $250 million earnout to the developers of Subnautica 2 due to its strong sales performance. This payment was a central point in a legal dispute involving the former leadership of Unknown Worlds.

Massively OverpoweredPositive

Take-Two CEO considers Red Dead Online to be ‘immensely successful and long lasting’

Take-Two Interactive CEO Strauss Zelnick stated that Red Dead Online has been 'immensely successful and long lasting,' despite not reaching the same heights as Grand Theft Auto Online. He also defended the overall sales performance of the Red Dead series, which has sold 85 million units.